Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Scenery & Panel Design
› Sand Textures. Alternative?
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
Previous Topic
|
Next Topic
Pages: 1
Sand Textures. Alternative? (Read 639 times)
Oct 5
th
, 2010 at 2:07pm
Fozzer
Offline
Colonel
An elderly FS 2004 addict!
Hereford. England. EGBS.
Posts: 24861
Hello Chums...
Echo Bay. Lake Mead. Nevada.
Airfield ICAO: 0L9.
(Near Las Vegas)
http://www.sunsetcities.com/echo-bay-lake-mead.html
Now my ground textures in FS 2004, Nevada, Arizona, etc, looks like this...>>>
I doubt that the ground actually looks like this in real life for the people in the area, so I'm wondering if anyone has modified the
default
FS2004 texture to more represent the actual scenery texture/colour in areas like Nevada, Arizona, New Mexico, etc?
..toned it down a little, maybe?
Paul...G-BPLF..FS 2004...FS Nav...REX...VOZ Northern Region...
...!
Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
Back to top
IP Logged
Reply #1 -
Oct 5
th
, 2010 at 2:56pm
BrandonF
Offline
Colonel
The Future of Flight
Location: Earth...Duh!!!!
Gender:
Posts: 2296
Are you sure you aren't flying your plane over a cheetah?
(and you obviously used a shrink ray to shrink your plane.
)
Wouldn't this topic be better in the requests forum?
Back to top
IP Logged
Reply #2 -
Oct 5
th
, 2010 at 3:03pm
Fozzer
Offline
Colonel
An elderly FS 2004 addict!
Hereford. England. EGBS.
Posts: 24861
BrandonF wrote
on Oct 5
th
, 2010 at 2:56pm:
Are you sure you aren't flying your plane over a cheetah?
(and you obviously used a shrink ray to shrink your plane.
)
Wouldn't this topic be better in the requests forum?
I don't want more Sand...
...
I just want different coloured Sand...
...
...!
Paul...just call me "Sandy"..
...!
Arizona never looks like that in the old Cowboy Films...
...
...!
Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
Back to top
IP Logged
Reply #3 -
Oct 5
th
, 2010 at 5:25pm
JoBee
Offline
Colonel
Better to give than receive.
Posts: 582
Fozzer,
Here is a mod you can try.
First, make a copy of Scenery\World\texture and store in a safe place in case you want to revert back to the originals.
A little background on .bmp filenames. As an example 002b2su1.bmp.
002= landclass
b= world region b is North America, and also is used for most of the world. c=Southwest USA
2= place holder, they all are "2"
su= season In this case summer, there also is fa=fall, sp=spring, wi=winter and hw=hard winter (snow)
1=variation each class can have up to 7 variations, so this number will be 1-7
We will deal only with the summer textures here.
Looking at this screenshot it appears your red textures are 003c2su1-7.bmp That part of the country will also use class 002.
If you would prefer to use the b class textures you can delete\remove the c class textures then copy the b class textures and rename them.
So...
Delete 003c2su1-7.bmp
Copy 003b2su1-7.bmp and paste
Rename Copy of 003b2su1-7.bmp to 003c2su1-7.bmp
Repeat with 002c2su1-7.bmp
You will end up with something like this...
Looks like there is a rock texture to sus out too, post back if you want me to, I am running out of time right now.
Hope this is clearer than mud.
cheers,
Joe
Don't argue with idiots, they drag you down to their level and beat you with experience.
Back to top
IP Logged
Reply #4 -
Oct 5
th
, 2010 at 6:24pm
Fozzer
Offline
Colonel
An elderly FS 2004 addict!
Hereford. England. EGBS.
Posts: 24861
Wonderful stuff, Joe!...
...!
That's the sort of thing I'm looking for....
An alternative
default
texture that I can try out...
The textures shown in my Summer/Fall shots of the Arizona and Nevada Deserts are far too vivid; "Mottled Yellow?"...
...!
I'll try toning them down using the other textures. Maybe that will remove some of the annoying, default; "mottled" texture!
The 002b2su1.bmp Textures look more easy on the eye...
...!
Most/all of my flights occur in the Summer and Autumn, around mid-day, Southern Mid-West U.S, and California.
Thanks for the detailed reply, Joe!
Paul...G-BPLF..FS 2004...FS Nav...on Horseback, in the Sierra Nevada....with Tumble-weeds...
...
...!
Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
Back to top
IP Logged
Reply #5 -
Oct 5
th
, 2010 at 8:19pm
JoBee
Offline
Colonel
Better to give than receive.
Posts: 582
Happy to help.
The red rock textures visible in my screenshot are class 056, and you might find some others around also. Here is a list of all classes used in area "C"...
002-desert
003-semi desert shrub
004-geometric crop
005-non-geometric crop
006-grassland
009-grass and shrub
011-woody savanna
024-evergreen conifer forest
025-evergreen conifer forest and field
027-mixed forest
050-semi desert scrub
051-dry woody scrub
052-hot and mild grasses
056-rock
This info is all from the TerrainTexturesName.doc which is part of the Terrain SDK, available here-
http://support.microsoft.com/kb/555857
cheers,
Joe
Don't argue with idiots, they drag you down to their level and beat you with experience.
Back to top
IP Logged
Pages: 1
Previous Topic
|
Next Topic
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design ««
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.