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What's the big deal about Project Opensky? (Read 2437 times)
Reply #15 - Sep 8th, 2010 at 8:54am

Mr._Ryan   Offline
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kagazi wrote on Sep 8th, 2010 at 12:17am:
The Posky 737NG is the easiest plane to download, configure and install in fsx.  You really only need to download the fsx model package of your choosing such as no eyebrow with winlets etc.  Then find a base package amongst the choices listed that fits the model package.

The sound package is a nice addition or search the typical web sites for an alternative sound package.

Use the link below to set up the VC.  Same concept works for the 744 and CRJ.

http://forums.overclockers.co.uk/showthread.php?t=17996209


You know what? This was literally the answer to all my prayers! This is the exact plane I want, and if they could have made it as easy as you have to tell me how to get it set up, believe me, the praise would flow (don't mean to get biblical here...). I'm going to see if I can get myself up and running with your wonderfully simple instructions.

For all my complaining, I knew the answer was this simple, which was part of what frustrated me so much...
 
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Reply #16 - Sep 8th, 2010 at 10:37am

kagazi   Offline
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My Aircraft.cfg changes look like this:

[fltsim.2]
title=Boeing 737-600 Westjet
sim=737NG
model=e
panel=
sound=2
texture=WES
kb_checklists=Boeing737-800_check
kb_reference=Boeing737-800_ref

atc_id=
atc_airline=Westjet
atc_flight_number=175
atc_heavy=0
atc_parking_types=GATE,RAMP
atc_parking_code=WJA

ui_manufacturer=Project Opensky
ui_type=737-600 [POSKY]
ui_variation=Westjet
visual_damage=1
description=Project Opensky - Boeing 737-600\nVersion - Version 2004.9.3\n\nModel Designer\n   Hiroshi Igami\n\nFlight Dynamics/Scenario/Effects Designer\n   Warren C. Daniel\n\nMaster Texture Designer\n   Tom Harlaar\n\nTest Pilots\n   Project Opensky Members\n\nMaximun Range: \n   1,340 nautical miles

I use two different sound files made for the 737NGs.  In this Westjet example I'm using sound.2, which is the posky sound file for the 737NGs.  I also use a sound file by Steven Persson that is quite good.

//min_throttle_limit=      -0.199902
min_throttle_limit = -0.35    //Minimum percent throttle.  Generally negative for turbine reverser

I find the reverse thrust sounds and works better with this setting.

If you use the posky sound file you will need to replace the flap settings to remove the repeating sounds...

[flaps.0] //Trailing Edge Flaps
type = 1 // 1 - tail, 2 - lead
span-outboard = 0.3 // 0.0 .. 1.0
extending-time = 32 // seconds
flaps-position.0 = 0 // degrees
flaps-position.1 = 1 // degrees
flaps-position.2 = 2 // degrees
flaps-position.3 = 5 // degrees
flaps-position.4 = 10 // degrees
flaps-position.5 = 15 // degrees
flaps-position.6 = 25 // degrees
flaps-position.7 = 30 // degrees
flaps-position.8 = 40 // degrees
damaging-speed = 250 // KIAS
blowout-speed = 300 // KIAS
lift_scalar = 1.00
drag_scalar = 0.40
pitch_scalar= 1.0
system_type = 1 //Hydraulic


[flaps.1] //Inboard Leading Edge Flaps
type = 2 // 1 - tail, 2 - lead
span-outboard = 0.3 // 0.0 .. 1.0
extending-time = 8 // seconds
flaps-position.0 = 0 // degrees
flaps-position.1 = 20 // degrees
flaps-position.2 = 20 // degrees
flaps-position.3 = 20 // degrees
flaps-position.4 = 20 // degrees
flaps-position.5 = 20 // degrees
flaps-position.6 = 20 // degrees
flaps-position.7 = 20 // degrees
flaps-position.8 = 20 // degrees
damaging-speed = 250 // KIAS
blowout-speed = 300 // KIAS
lift_scalar = 1.00
drag_scalar = 0.15
pitch_scalar= 1.0
system_type = 1 //Hydraulic


[flaps.2] //Outboard Leading Edge Slat
type = 2 // 1 - tail, 2 - lead
span-outboard = 0.7 // 0.0 .. 1.0
extending-time = 8 // seconds
flaps-position.0 = 0 // degrees
flaps-position.1 = 10 // degrees
flaps-position.2 = 10 // degrees
flaps-position.3 = 10 // degrees
flaps-position.4 = 10 // degrees
flaps-position.5 = 20 // degrees
flaps-position.6 = 20 // degrees
flaps-position.7 = 20 // degrees
flaps-position.8 = 20 // degrees
damaging-speed = 250 // KIAS
blowout-speed = 300 // KIAS
lift_scalar = 1.00
drag_scalar = 0.15
pitch_scalar= 1.0
system_type = 1 //Hydraulic

I also change the eye point view so I can see over the dash in the VC...

[Views]
eyepoint = 47.75, -1.55, 2.0

You may also want to set the default verticle speed = I use 1800.

Good Luck!
 
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Reply #17 - Sep 8th, 2010 at 11:51am

Mr._Ryan   Offline
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Posts: 141
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kagazi wrote on Sep 8th, 2010 at 12:17am:
The Posky 737NG is the easiest plane to download, configure and install in fsx.  You really only need to download the fsx model package of your choosing such as no eyebrow with winlets etc.  Then find a base package amongst the choices listed that fits the model package.

The sound package is a nice addition or search the typical web sites for an alternative sound package.

Use the link below to set up the VC.  Same concept works for the 744 and CRJ.

http://forums.overclockers.co.uk/showthread.php?t=17996209


Well I gots me a base package, a model package and a sound package. Let's see if I can get this bad boy cruisin'!

* Edit: Ok, so I got everything set up, but it's not showing up in my list of aircraft. In the "readme" file it says this:

Of course better edit the aircraft.cfg's to show up in the menu.

I know you have to edit the panel.cfg file so it reads "alias=b737_800\panel"; what else do I have to edit? I know you have to change the 737-400 to 737-800, I just don't know where all of them are. Could you let me know?

*Edit no. 2: I'm up and running!!! Just going to install the VC now and give it a try.
 
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Reply #18 - Sep 8th, 2010 at 12:30pm

coalpedlar   Offline
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Like My Aircraft heavy;
my women light!
Commonwealth of  Virginia USA

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Quite frankly, I don't think their planes' flight dynamics are all that great.

I prefer Cansim aircraft for their textures, dynamics and features.  Thanks to Rob again for ground handling system- love it.
 

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Reply #19 - Sep 8th, 2010 at 1:32pm

Mr._Ryan   Offline
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Well, I got it installed, but when I followed the directions on how to get the default 737-800 VC to work with the POSKY plane, despite repeating the process twice, all I managed to do was make the plane disappear. There is still no VC, but there is a completely transparent plane that only has lights. So unfortunately I think I've spent enough of my life trying to install this plane.

I guess my parting question would be, what good is it to have a great plane if it's this friggen' complex to get up and running?

Oh well.
 
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Reply #20 - Sep 8th, 2010 at 2:12pm

Hagar   Offline
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You could always try one that's been done for you. Last file on this page. http://www.simviation.com/simviation/?type=item&ID=60&page=86

Please note that I haven't tried it myself.
 

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Reply #21 - Sep 8th, 2010 at 3:23pm

Mr._Ryan   Offline
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Hagar wrote on Sep 8th, 2010 at 2:12pm:
You could always try one that's been done for you. Last file on this page. http://www.simviation.com/simviation/?type=item&ID=60&page=86

Please note that I haven't tried it myself.


Nice man, thanks!
 
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