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MS Announces New Flight! (Read 25291 times)
Reply #15 -
Aug 17
th
, 2010 at 1:43pm
Al_Fallujah
Ex Member
Ragapot12 wrote
on Aug 17
th
, 2010 at 2:42am:
Has anyone else seen this?
http://www.microsoft.com/games/flight/
Click on news.
Is it just me, or does the video in the center of the page not work?
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Reply #16 -
Aug 17
th
, 2010 at 2:35pm
Al_Fallujah
Ex Member
If the Mods want to get together and decide to name me the official Simviation Press Agent for a Newly formed Simviation News Bureau, I will contact the lady on that page for questions.
Her contact info says "Press Only"
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Reply #17 -
Aug 17
th
, 2010 at 2:45pm
Al_Fallujah
Ex Member
ShaneG wrote
on Aug 17
th
, 2010 at 6:18am:
If it looks anything like that video portrays,
can you imagine how long it will be before anyone can run it?
A lot of people are still having issues getting FSX & FS9 to run,
I can't possibly imagine why they would push the envelope even further,
unless of course they've gone the route of dumbing down the game engine to allow it to run smoothly,
and putting the real burden on the graphics card,
instead of the CPU.
I really hope this isn't some cheap 'video game' of flight.
It's bad enough that it appears to be online based.
Seeing as how the majority of MSFS supporters still feel abandoned by MS,
I see this one falling on it's face,
and being supported only by the trendiest of 'gotta have the best' types.
Won't hold my breath on this one.
I was thinking, if its online based, their servers are doing all the CPU work. Your bandwidth would determine how pretty it looks?
And anyone that has ever played any online game is familiar with the word LAG.
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Reply #18 -
Aug 17
th
, 2010 at 3:36pm
XxRazgrizxX
Offline
Colonel
747? No, Concorde Will
always be Queen of the
Sky.
KPTK --- Clarkston, MI
Gender:
Posts: 372
Quote:
Is it just me, or does the video in the center of the page not work?
I have video problems too but if you go here it works
http://kotaku.com/5614491/flight-simulator-returns
http://www.youtube.com/user/Razgriz100000
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Reply #19 -
Aug 17
th
, 2010 at 4:29pm
JBaymore
Offline
Global Moderator
Under the curse of the
hombuilt cockpit!
Gender:
Posts: 10261
I'm trying to decide if this thread stays here, gets shifted to "other software" ........ or rightfully goes straight to "Multiplayer"?
Folks... much as we all love flight SIMULATION... the $$$ are in the casual flier gamer market. Microsoft is not stupid.
However, with this release ...they are trying to have their cake and eat it too, I think. Mistake.
I like my FS2004.
best,
.............john
Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M, Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #20 -
Aug 17
th
, 2010 at 8:09pm
yancovitch
Offline
Colonel
effortless effort
born montreal, live vancouver
Gender:
Posts: 1897
whatever they do ...yes...i bet they'll design it so nobody else will be able to profit by addons etc....
intel i7 950.....asus p6t delux v2....asus gtx 285......raptor 150g...raptor300g (fsx)......liquid cooled cpu cooler.....6gb corsair 1600-777........windows 7......antec 900 case.....
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Reply #21 -
Aug 17
th
, 2010 at 8:27pm
machineman9
Offline
Colonel
Nantwich, England
Gender:
Posts: 5255
yancovitch wrote
on Aug 17
th
, 2010 at 8:09pm:
whatever they do ...yes...i bet they'll design it so nobody else will be able to profit by addons etc....
Well they definately promote user made addons (they did give away GMax and SDK software with previous releases) but I don't know why they would stop others from profiteering. Unless they were going to release a lot of addons themselves, they wouldn't be losing any revenue, thus no point in it.
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Reply #22 -
Aug 17
th
, 2010 at 8:28pm
machineman9
Offline
Colonel
Nantwich, England
Gender:
Posts: 5255
Quote:
I was thinking, if its online based, their servers are doing all the CPU work. Your bandwidth would determine how pretty it looks?
And anyone that has ever played any online game is familiar with the word LAG.
L...L...L...OnLive?
(Or MAG would do too)
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Reply #23 -
Aug 17
th
, 2010 at 10:12pm
BrandonF
Offline
Colonel
The Future of Flight
Location: Earth...Duh!!!!
Gender:
Posts: 2296
I'm not getting my hopes up about this either. If that video was taken from in-game, I can't imagine what the actual simulator would do to our poor, defenseless computers!
I'm sticking with FSX (and occasionally FS9
) and just sitting back to watch all the problems with the sim when people get it.
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Reply #24 -
Aug 18
th
, 2010 at 12:48am
Fr. Bill
Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN
Gender:
Posts: 962
JC on a Crutch! I've haven't read so much rampant, paranoid and utter BS since the months before FSX was released...
...or the months before FS9 was released...
...or the months before FS2k2 was released...
...or...
Is anyone else seeing a pattern here?
One hundred and thirty-three carefully chosen words in an official "MS Press Release" have already generated well in excess of 1,000,000,000 words of -mostly- BS across the internet in less than 24 hours!
From the trail of "breadcrumbs" I've carefully gathered up over the past two years, here is my forecast:
1. It will be for PCs, not X-Box.
2. FS9 - pretty decent and stable platform
3. FSX - many improvements, but many "performance issues," only some of which new hardware has managed to overcome, and despite two
full
service releases.
4. FSvNext - ACES continued improvements, but were moving in a direction contrary to the desires of their "bosses" at MS GAME Studios, the results of which were the nearly complete sacking of the ACES team.
5. Microsoft Flight - new "in-house" team working from the previous codebase (FS9) but now focused on streamlining the platform into the MS LIVE for Windows paradigm, and using the latest DX11 APIs and tools.
6. MS Live will replace the really lame "Gamespy" as the online social environment, and will remain FREE of charge.
7. All add-on content will be veted by MS and available exclusively through the online LIVE store. Some addons will be freeware, the rest certified payware.
8. Off-line play will remain a viable option for everyone.
9. The platform will be scalable, allowing everthing from the most casual to the most difficult (i.e., realistic) flying experience.
Considering in retrospect that my predictions for FSX long before I was invited into the beta program was ~96% accurate, I maintain a high confidence level with these predictions...
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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Reply #25 -
Aug 18
th
, 2010 at 4:48am
NNNG
Ex Member
Hopefully it does not have an outdated, slow, decade old engine like FSX that
still
runs badly on midrange computers. I'm glad they're doing something new, because I think most would agree that another release like FSX would be disappointing in pretty much every way possible. The only thing that remains to be seen is how well they pull it off. I also, hope, that it's still a simulator, but we'll see when more information comes out. I wonder if they dropped the 'simulator' from the title because it's no longer a simulator, or because they want to differentiate it with the previous flight simulators from some reason? Besides, a "Microsoft Flight Simulator XI" would sound boring.
"Twenty-eight years after the debut of "Microsoft Flight Simulator 1.0," Microsoft Game Studios also announced the internal development of "Microsoft Flight," a new Windows exclusive.
"Microsoft Flight" will bring a new perspective to the long-standing genre, welcoming everyone, including long-time fans, to experience the magic of flight.
"
So it's definitely something new.... I am happy, but also cautious!
Here's a higher resolution video that looks damn sweet:
http://content4.catalog.video.msn.com/e2/ds/99d6370e-0e60-4f1c-8a26-2055ee71c269...
I'm not going to condemn it until more information comes out! Also, it might be pre-rendered, meaning it's may not be the actual game, or the actual graphics! Anyone else remember the DX10 pictures of FSX, that were later found out to be concept art? Come to think of it, it looks like it may be pre-rendered.
If anyone remembers this blog by P-12C? He posted again:
http://paul-flightsimguy.spaces.live.com/default.aspx
"Cough, cough...
Just dusting off the cobwebs a bit. I might actually need to do something with this blog in the future."
which was like 1 day before the annauncement
too early to tell what it will be like imo
pretty much all we know is:
1. The video was probably pre-rendered
2. it will use windows live
3. it will not be developed by ACES
4. it's probably going to be significantly different to MSFS.
5 . it may / may not be a simulator
As far as Windows live goes, it's probably like GTAIV, or Dirt 2. You pretty much only log into Windows live for copy protection (verifies your cd-key and account bascially) and
if
you want to play online. You can also join friends servers, and message them.... which is great. also, windows live is a free service, I find it HIGHLY doubtful, even impossible to beleive that there will be a subscription free.
I agree with Bill 99%, although I think that it will likely be using a whole new engine, which is great. It will not be ACES developing this like FS9 / FSX, so I doubt they'd use the same engine...
P.S:
http://www.microsoft.com/games/flight/CloudBgnd.jpg
Cool photo. It's the background for the site. KSEA. Obviously not an in-game photo, but just thought I'd point it out.
P.P.S
http://www.microsoft.com/games/flight/
Notice the picture of the pilot on the right is a Women. And also the woman in the video saying, 'when I was young, I dreamed I could fly'. Wonder if they're connected?
P.P.P.S
Quote:
If it looks anything like that video portrays,
can you imagine how long it will be before anyone can run it?
A lot of people are still having issues getting FSX & FS9 to run,
I can't possibly imagine why they would push the envelope even further,
unless of course they've gone the route of dumbing down the game engine to allow it to run smoothly,
and putting the real burden on the graphics card,
instead of the CPU.
I really hope this isn't some cheap 'video game' of flight.
It's bad enough that it appears to be online based.
Seeing as how the majority of MSFS supporters still feel abandoned by MS,
I see this one falling on it's face,
and being supported only by the trendiest of 'gotta have the best' types.
Won't hold my breath on this one.
Considering there's only been a 5 second video, and a press release. I think you're jumping the gun. We'll see.
Also, water on high 2.0x in FSX pretty much halves fps, in modern games you get no such hit because they use newer technology, and they're also much better optimized.... and a modern flight 'simulator' (?) should be more multithreaded, too. Besides, they
should
be loading the GPU more. With FSX my graphics card is practically idling. Load the CPU & GPU so no processing power is left to waste.
Also, I'm not sure why you would want graphics done by the CPU, anyway.
Quote:
I was thinking, if its online based, their servers are doing all the CPU work.
It uses Windows Live, but that doesn't imply that it's online based, or online only (although it may need an internet connection to run, for verification). To my knowledge, very few games offload any significant portion of the work to the sever.
«
Last Edit: Aug 18
th
, 2010 at 7:11am by N/A
»
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Reply #26 -
Aug 18
th
, 2010 at 6:39am
pete
Offline
Admin
'That would be a network
issue'
Cloud Cuckoo Land
Posts: 8500
What made the original BAO/MSFS 'Flight Simulator' series what it became was the input of 1000's of enthusiastic, self driven developers all over the planet - doing their thing - uncontrolled by anyone but themselves.
If this is what it seems to be -- log in and play - addons, if they are available, controlled by MS - I predict it will be no where near as popular as the classic Flight Simulator series.
This site will continue to support and be a hub for open structure Flight and other travel simulators. I can only see our users being interested in this new MS Flight - in the long term - if user/ developer input is possible and not controlled by any corporate bozos ....
Otherwise there are plenty of other, non M$, gems on the horizon ...
«
Last Edit: Aug 18
th
, 2010 at 8:57am by pete
»
Think Global. It's the world we live in.
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Reply #27 -
Aug 18
th
, 2010 at 10:36am
tcco94
Offline
Colonel
Go Avs!
Bay Area, California
Gender:
Posts: 4241
I would be excited but theres no point to get excited when i dont even have a computer that can run FSX so it wont be able to run this.
Sincerely, Tyler
www.tylerconnell.com
http://www.phoenixva.org/index.php/profile/view/PVA1557
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Reply #28 -
Aug 18
th
, 2010 at 11:25am
Fozzer
Offline
Colonel
An elderly FS 2004 addict!
Hereford. England. EGBS.
Posts: 24861
I'll see it, when I see it...
...!
Without getting over excited...
Like all my other "games" when they come out, I'll study it, and if I think I like it, and my computer will run it, I will buy it...
..otherwise, I wont...
Its that simple!...
...!
Paul.
...at the moment, I'm not holding my breath...
...!
Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #29 -
Aug 18
th
, 2010 at 11:28am
JBaymore
Offline
Global Moderator
Under the curse of the
hombuilt cockpit!
Gender:
Posts: 10261
Quote:
Notice the picture of the pilot on the right is a Women. And also the woman in the video saying, 'when I was young, I dreamed I could fly'. Wonder if they're connected?
Of course, they are connected. This is the beginning of the marketing campaign for this offering.
The target audience is likely the gaming market that FSX started to move toward.... and everything that is offically posted aboit "Flight" seems to be also pointing toward.
What is the prime target audience demographic in that sector,........... teen aged / young adult boys. How do you "sell" with subliminal messaging to that audience and catch their attention?
Think about it.
Notice the formal elements of composition used on that image. What draws your attention on that young lady? Notice the use of the clouds, and how that affects things there a bit. Look at the discrepancies in the lighting shadows to notice some stuff is retouched for "effect".
And add in a nice young female voice on the voice over.
Perfect!
The choices used in this kind of "teaser" are not coincidences. High paid marketing folks are all over this kind of stuff. It is what they DO.
One more message about what MS is probably thinking.
best,
..................john
Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M, Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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