Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Scenery & Panel Design
› Scenery design program
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Scenery design program (Read 1215 times)
Jul 10
th
, 2010 at 11:13am
DaveSims
Offline
Colonel
Clear Lake, Iowa
Gender:
Posts: 2453
Well I've decided to jump back into scenery design. I used to do some back in the days of FS02, never released, just for personal use. I was using FSSC then. I am wondering what programs are more common these days. I have seen Rwy12 mentioned around, and have downloaded it but haven't installed it yet. I don't know if I have what it takes to do it in GMAX or any other 3d program, and am not entirely sure if I want to take it that far yet. My main goal is to remake the airport where I work. The default is not very accurate at best. Being as I work there, I have all types of layouts, photos, and satellite imagery to play with, so I think I can do pretty good with it. If it was good enough, maybe even release it, not that there would be many people interested in flying out of Mason City, Iowa, except for maybe the Buddy Holly followers.
I should add, I would be primarily doing this for FS9, although FSX would be a possibility, I just don't use it as much
Dave
www.flymcw.com
Back to top
IP Logged
Reply #1 -
Jul 10
th
, 2010 at 12:53pm
skoker
Offline
Colonel
Jordan never wore his
safety goggles...
1G3
Gender:
Posts: 4611
Try gmax first. although it requires more work and texturing buildings your self, it is fairly easy to use as log as you
AVOID GROUND TEXTURES
They will be the death of me....
Back to top
IP Logged
Reply #2 -
Jul 10
th
, 2010 at 2:21pm
DaveSims
Offline
Colonel
Clear Lake, Iowa
Gender:
Posts: 2453
skoker wrote
on Jul 10
th
, 2010 at 12:53pm:
Try gmax first. although it requires more work and texturing buildings your self, it is fairly easy to use as log as you
AVOID GROUND TEXTURES
They will be the death of me....
I tried GMAX once before, and was not even able to make a shape. How difficult is it to A) Create the scenery, then B) Get the scenery properly placed and exported into FS9? With FSSC it was pretty simple to get the location right, draw the taxiway and runways, and throw buildings into the scenery.
Dave
www.flymcw.com
Back to top
IP Logged
Reply #3 -
Jul 10
th
, 2010 at 3:28pm
DaveSims
Offline
Colonel
Clear Lake, Iowa
Gender:
Posts: 2453
Ok, the more I look into this, the better FSSC looks! I remember it being pretty easy to use and setup the airport the way you want. Exporting was a breeze thanks to a built-in bgl compiler. The only problem is it isn't recommended for FS9 or higher. I have tried GMAX and Rwy12, and neither seem to be what I expected. GMAX seems to be overly involved and difficult, and Rwy12 doesn't do what I want or need. It has taken me hours just to get the programs installed, and I still need even more third party software to make it all work.
Maybe I will just keep living with what I have, all I really wanted to do was reshape the ramp areas and place buildings in the right locations, maybe add a little detail to the typically bland default airport.
Dave
www.flymcw.com
Back to top
IP Logged
Reply #4 -
Jul 10
th
, 2010 at 5:02pm
JoBee
Offline
Colonel
Better to give than receive.
Posts: 582
Here is a decent toolkit if your not interested in creating your own 3D models. And a good start if you are, though nothing here will do that.
For airport facility data such as ramps, parking, taxiways etc., you know, the flat stuff, ADE9X is the best and it's free. If you are familiar with Afcad2.21, ADE9X is a new and much improved version. With ADE9X you can create and edit approaches too. It will work for both FS9 and FSX. Get it here-
http://www.airportdesigneditor.co.uk/
ADE9X has the ability to place objects, though it is not WYSIWIG . For free it does a great job for most objects, however detailed placement such as jetways can be a bit tedious because you have to compile, then re-start the sim to see changes. There is also a bit of setup to do if you want to use EZ-Scenery-type object libraries. But still pretty good for free.
If you don't mind spending $30 USD then Instant Scenery is the way to go for object placement. It is WYSIWIG and automatically recognizes EZ-Scenery libraries. If you value your time you will save money with Instant Scenery. Available here-
http://www.flight1.com/products.asp?product=instscen2
Another great freeware program for FS9 is SBuilder. I use it to create new airport backgrounds, flatten polys, roads and coastlines, and more. It also can place objects about the same as ADE9X. One of my pet peeves about scenery created with older Scasm-based software is they tend to wipe out autogen far beyond the scope of the addon. There is a better way. Once you get the hang of SBuilder it is easy to create a custom airport background that uses FS9's default autogen-excluding texture classes. No more need to create excludes to remove trees from runways and aprons.
There is a bit of a learning curve to mastering SBuilder, however there are some great tutorials around. There is also SBuilderX for FSX, but I have not used it. You can get SBuilder here-
http://www.fsdeveloper.com/
It is in the downloads under Scenery Design>Tools. BTW, that website is a great resource for all FS design.
Hope this helps get you started.
cheers,
Joe
Don't argue with idiots, they drag you down to their level and beat you with experience.
Back to top
IP Logged
Reply #5 -
Jul 10
th
, 2010 at 5:24pm
JoBee
Offline
Colonel
Better to give than receive.
Posts: 582
Something I intended for the previous post, but forgot...
I do not claim to be a 3D modeler and GMax scares the heck outta me, maybe because I have spent zero time trying to learn it.
I have made some simple stuff with Google Sketchup (no link provided, Google it...hehe).
There is a good tutorial for converting Sketchup models to FS9 models here-
http://www.calclassic.com/
. Look, oddly enough, under tutorials.
And I should thank people like Tom Gibson, Jon Masterson, Arno Gerretsen and Luis Sá and their teams and many others for giving us these great resources.
cheers,
Joe
Don't argue with idiots, they drag you down to their level and beat you with experience.
Back to top
IP Logged
Reply #6 -
Jul 10
th
, 2010 at 6:16pm
skoker
Offline
Colonel
Jordan never wore his
safety goggles...
1G3
Gender:
Posts: 4611
Gmax isn't hard to export as long as you have the right coordinates. Also modeling and texturing isn't that hard either. Its really all just moving around a few points and having the right plugins.
Back to top
IP Logged
Reply #7 -
Jul 11
th
, 2010 at 8:38am
matthewdev
Offline
Colonel
The best safety device
is the pilot
Hobart
Gender:
Posts: 310
skoker wrote
on Jul 10
th
, 2010 at 6:16pm:
Gmax isn't hard to export as long as you have the right coordinates. Also modeling and texturing isn't that hard either. Its really all just moving around a few points and having the right plugins.
You're right though it can have some nasty export errors in my experience...
Flightsim Addons for Tasmania and Beyond
Back to top
IP Logged
Reply #8 -
Jul 11
th
, 2010 at 10:36am
DaveSims
Offline
Colonel
Clear Lake, Iowa
Gender:
Posts: 2453
JoBee wrote
on Jul 10
th
, 2010 at 5:02pm:
Here is a decent toolkit if your not interested in creating your own 3D models. And a good start if you are, though nothing here will do that.
For airport facility data such as ramps, parking, taxiways etc., you know, the flat stuff, ADE9X is the best and it's free. If you are familiar with Afcad2.21, ADE9X is a new and much improved version. With ADE9X you can create and edit approaches too. It will work for both FS9 and FSX. Get it here-
http://www.airportdesigneditor.co.uk/
ADE9X has the ability to place objects, though it is not WYSIWIG . For free it does a great job for most objects, however detailed placement such as jetways can be a bit tedious because you have to compile, then re-start the sim to see changes. There is also a bit of setup to do if you want to use EZ-Scenery-type object libraries. But still pretty good for free.
If you don't mind spending $30 USD then Instant Scenery is the way to go for object placement. It is WYSIWIG and automatically recognizes EZ-Scenery libraries. If you value your time you will save money with Instant Scenery. Available here-
http://www.flight1.com/products.asp?product=instscen2
Another great freeware program for FS9 is SBuilder. I use it to create new airport backgrounds, flatten polys, roads and coastlines, and more. It also can place objects about the same as ADE9X. One of my pet peeves about scenery created with older Scasm-based software is they tend to wipe out autogen far beyond the scope of the addon. There is a better way. Once you get the hang of SBuilder it is easy to create a custom airport background that uses FS9's default autogen-excluding texture classes. No more need to create excludes to remove trees from runways and aprons.
There is a bit of a learning curve to mastering SBuilder, however there are some great tutorials around. There is also SBuilderX for FSX, but I have not used it. You can get SBuilder here-
http://www.fsdeveloper.com/
It is in the downloads under Scenery Design>Tools. BTW, that website is a great resource for all FS design.
Hope this helps get you started.
cheers,
Joe
I have downloaded both ADE and SBuilder, and hope to install them and give them a try the next time I am off work. ADE appears to be a lot like the older FSSC, which is what I was hoping to find. At least for now, all I am looking at doing is updating the runway numbers (they changed 5 years ago)and remodelling the ramp and terminal areas to be more like the actual airport where I work. Depending on how much time I have and how much luck I have with these programs, I may go even farther (I see Sbuilder has the ability to go photoreal with the background textures). I may release it, although I doubt there would be much interest in this particular airport.
Dave
www.flymcw.com
Back to top
IP Logged
Reply #9 -
Jul 11
th
, 2010 at 3:03pm
CAFedm
Offline
Colonel
I love YaBB 1G - SP1!
Between CYXD & CYEG, Alberta
Gender:
Posts: 623
ADE & SBuilder will pretty much do everything you want except create custom objects (that's where gmax or fsds comes in). Another nice thing about ADE and SBuilder being that both have versions intended for FS9 & FSX, so different programs don't need to be learned if working between the two versions of FS.
Brian
Back to top
IP Logged
Reply #10 -
Jul 11
th
, 2010 at 3:52pm
DaveSims
Offline
Colonel
Clear Lake, Iowa
Gender:
Posts: 2453
Ok, I've been tinkering with ADE. It seems like what I was looking for so far. I do like the ability to open stock airports and edit them, something FSSC couldn't do. Now I am just debating whether its worth just trying to edit the exisiting, or start from scratch.
Dave
www.flymcw.com
Back to top
IP Logged
Reply #11 -
Jul 12
th
, 2010 at 10:40pm
Capt.Propwash
Offline
Colonel
Let's get a little mud
on the tires!
KCHS, Charleston, SC, USA
Gender:
Posts: 1958
there are 2 main programs that I use that are ultimate fool proof.
AFCAD 2.2.1 (freeware on here)
and Abacus EZ-SCENERY
with Abacus EZ SCENERY, you are IN THE SIM and you can see what the object is that you want to place, you are in slew mode so that you can move it around, up and down, and put it EXACTLY where you want it to be BEFORE you save it.
The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expressions, or posts that I have made, or will make in the future.
Computer Specs:: Acer Aspire Laptop..Win7 Home Premium 64-bit (sp1), AMD Athlon II X2 P340 (Dual Core) [2.2 Ghz], ATI Mobility Radeon HD 4250 (256mb), 4GB DDR3......FS9.1(sp3) / FSX (sp2)..... Ultimate Terrain X, Ground Environment X, REX, FTX ORBX PNW-PFJ-NRM-CRM, OZx, Tongass Fjords, Misty Moorings
Back to top
IP Logged
Reply #12 -
Jul 14
th
, 2010 at 2:38pm
Fr. Bill
Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN
Gender:
Posts: 962
Capt.Propwash wrote
on Jul 12
th
, 2010 at 10:40pm:
there are 2 main programs that I use that are ultimate fool proof.
AFCAD 2.2.1 (freeware on here)
ADE9X is the successor to AFCAD 2.2.1, which was abandoned years ago by Lee Swordy.
As a result, ADE9X is fully FS9
and
FSX SDK compliant, and has tons more features.
In short, it is AFCAD on Steriods...
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design ««
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.