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Arduino powered pits? (Read 856 times)
Jun 25th, 2010 at 12:59pm

HarvesteR   Offline
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Hello,

I've been thinking... Anyone ever thought about using an Arduino board to control a simpit?

I was very interested in the possibility, but I reckon the complications lie in connectivity... The arduino can send a serial stream through it's USB port, and that can be used to drive a PPJoy virtual joystick, and then into FS through the beaten paths...

But one other option occurred to me that is more direct, and allows for 2 way communication between FS and the pit... and that would be to use an Ethernet Shield and talk to FS through FSConnect, which AFAIK, speaks http...

What do you guys think? It seems that this could enable great possibilities for a cheap simpit... you could make everything from gauges to turn-key switches and panel lights and all...

If I ever have the time to take on such a project, I'm definitely going this way Smiley

Cheers
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #1 - Jul 20th, 2010 at 12:23am

HarvesteR   Offline
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Mexico, DF :D

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Well, just to follow up... I did manage to hook up an Arduino via bluetooth (using a BlueSMiRF board) and control a ppjoy device via serial. Too bad that was for a project at work... but at least it does work.

The bluetooth part I could do without... there are all sorts of delays and general badness with that... I'm surprised that the wiimote actually uses bluetooth...

Anyways, on a totally unrelated project, I managed to create a GlovePIE script to remap my X52's axes based on the mode switch... it remaps the X52's axes to 3 ppjoy devices, which are themselves mapped in the sim... quite a bit of trouble, but it was worth it... GlovePIE is infinitely customizable, and I recently found out that it can even talk  Cheesy (it can use Win7's TTS feature, and it speaks with Microsoft Anna's voice  Grin ), with this approach, I could easily have a mode for fixed-wing, and another with reversed throttle for chopper collectives.

Now I gotta find a way to send data from the sim through the serial stream... that's a little harder I suppose... it might be a while before I make any headway with that...

Well, my project is taking good shape in my head now... I can perfectly visualize the LEDs blinking to the OMI markers Wink

Cheers

 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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