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Gmax scaling problems (Read 409 times)
Jun 20th, 2010 at 5:37pm

Happyapple96   Offline
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Vancouver, Canada

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Posts: 58
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When I try to export tha aircraft as a mdl file, a window pops up which says "XXX has a scale applied. Remove before exporting." And then it fails.

I know there is a "reset scale" button, but when I click on it, the animations just go crazy.

Any solutions? Thx Smiley
 
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Reply #1 - Jun 21st, 2010 at 1:45am

JakesF14   Offline
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Blistering Barnacles!
South Africa

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How do you mean Animations goes crazy? I know when you go to Utilities - Reset x-Form, the specific part sometimes rotate.
Any way, the method you should use is this one. It should not affect your part.

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Enjoy!
 

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Reply #2 - Jun 21st, 2010 at 4:52pm

Happyapple96   Offline
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Vancouver, Canada

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I meant when I drag the animation timeline box thingy, the gears just rotates on weird axis and rotates all over the place.

Anyway, I'll go try that Wink
 
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Reply #3 - Jun 21st, 2010 at 5:09pm

Happyapple96   Offline
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Vancouver, Canada

Gender: male
Posts: 58
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OK, somehow when I exported into FS, everything looks normal except half of the plane have inverted polys...

At least the animation problem is solved. Cool

Thanks
 
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Reply #4 - Jun 22nd, 2010 at 1:58am

JakesF14   Offline
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Blistering Barnacles!
South Africa

Gender: male
Posts: 1866
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Happyapple96 wrote on Jun 21st, 2010 at 5:09pm:
OK, somehow when I exported into FS, everything looks normal except half of the plane have inverted polys...

At least the animation problem is solved. Cool

Thanks


the problem with the inverted poly's are common on Gmax. If I am correct, you just used the mirror function on gmax? NEVER use that mirror button.

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ALWAYS use this one:

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Reply #5 - Jun 22nd, 2010 at 1:37pm

Happyapple96   Offline
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Vancouver, Canada

Gender: male
Posts: 58
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Thanks a lot!!! Really appreciate it! Grin
 
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