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› Gmax scaling problems
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Gmax scaling problems (Read 409 times)
Jun 20
th
, 2010 at 5:37pm
Happyapple96
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Colonel
Vancouver, Canada
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Posts: 58
When I try to export tha aircraft as a mdl file, a window pops up which says "XXX has a scale applied. Remove before exporting." And then it fails.
I know there is a "reset scale" button, but when I click on it, the animations just go crazy.
Any solutions? Thx
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Reply #1 -
Jun 21
st
, 2010 at 1:45am
JakesF14
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Blistering Barnacles!
South Africa
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How do you mean Animations goes crazy? I know when you go to Utilities - Reset x-Form, the specific part sometimes rotate.
Any way, the method you should use is this one. It should not affect your part.
Enjoy!
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Reply #2 -
Jun 21
st
, 2010 at 4:52pm
Happyapple96
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I meant when I drag the animation timeline box thingy, the gears just rotates on weird axis and rotates all over the place.
Anyway, I'll go try that
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Reply #3 -
Jun 21
st
, 2010 at 5:09pm
Happyapple96
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Vancouver, Canada
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Posts: 58
OK, somehow when I exported into FS, everything looks normal except half of the plane have inverted polys...
At least the animation problem is solved.
Thanks
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Reply #4 -
Jun 22
nd
, 2010 at 1:58am
JakesF14
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Blistering Barnacles!
South Africa
Gender:
Posts: 1866
Happyapple96 wrote
on Jun 21
st
, 2010 at 5:09pm:
OK, somehow when I exported into FS, everything looks normal except half of the plane have inverted polys...
At least the animation problem is solved.
Thanks
the problem with the inverted poly's are common on Gmax. If I am correct, you just used the mirror function on gmax? NEVER use that mirror button.
ALWAYS use this one:
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Reply #5 -
Jun 22
nd
, 2010 at 1:37pm
Happyapple96
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Colonel
Vancouver, Canada
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Posts: 58
Thanks a lot!!! Really appreciate it!
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