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Help with effects (Read 1383 times)
May 7
th
, 2010 at 10:41pm
Tomcat5
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I just got the FS2004 IRIS F-35B. It flies AWESOME!!! But, I have some questions about effects. It has this weird issue where part of the AB will be at the right place, but another part is not.
. Get the plane from here:
http://www.irisfss.com/freeware/iris_classics_f35.exe
. Can someone fix this for me? I have never made effects before, so I don't even where to start.
Edited:
I know how to edit effects and stuff, I just don't know how to make the necessary edits. The effect is fx_jsf_burner.fx
Asus G71GX-RX05 from BestBuy. 2.53GHz Intel Core 2 Duo P8700 (Very easily overclocked by 15%, 25% for xtreme live-or-die sessions),
6GB of 800MHz DDR2 RAM 1GB GDDR3 Nvidia GeForce GTX 260M 500GB 5400 RPM SATA-150 HDD, w/ 2nd drive bay. All for only $1300!
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Help stop this scum from infiltrating the games we know and love!
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Reply #1 -
May 7
th
, 2010 at 11:59pm
BrandonF
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Wrong forum.
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Reply #2 -
May 8
th
, 2010 at 12:11pm
Tomcat5
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Starforce must die.
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BrandonF wrote
on May 7
th
, 2010 at 11:59pm:
Wrong forum.
Ummm... Can you really suggest which would have been better in reaching the right people to help? It certainly wouldn't belong in the main FSX forum, as it is a design issue. Am I missing something?
Asus G71GX-RX05 from BestBuy. 2.53GHz Intel Core 2 Duo P8700 (Very easily overclocked by 15%, 25% for xtreme live-or-die sessions),
6GB of 800MHz DDR2 RAM 1GB GDDR3 Nvidia GeForce GTX 260M 500GB 5400 RPM SATA-150 HDD, w/ 2nd drive bay. All for only $1300!
THIS IS AWESOME!!!
Help stop this scum from infiltrating the games we know and love!
http://www.glop.org/starforce/
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Reply #3 -
May 8
th
, 2010 at 1:14pm
Travis
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Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
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Well, it's here now.
If I were you, I'd check the website you downloaded from and see if they have a fix, or if you can contact the authors, since this seems to be something they should fix if they have the file on their website . . .
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Reply #4 -
May 8
th
, 2010 at 6:22pm
JoBee
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I downloaded and installed this plane.
The AB effect works fine for me.
Maybe you have a corrupt download, I suggest you re-download it.
Or at least run the installer again, maybe that will fix it.
cheers,
Joe
Don't argue with idiots, they drag you down to their level and beat you with experience.
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Reply #5 -
May 8
th
, 2010 at 8:06pm
Tomcat5
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Didn't help, I dunno. It might be the fact that it's a FS2004 effect/aircraft in FSX. I guess I can always find a new Ab effect, but I kind of liked this one. Thanks for your help, guys.
Asus G71GX-RX05 from BestBuy. 2.53GHz Intel Core 2 Duo P8700 (Very easily overclocked by 15%, 25% for xtreme live-or-die sessions),
6GB of 800MHz DDR2 RAM 1GB GDDR3 Nvidia GeForce GTX 260M 500GB 5400 RPM SATA-150 HDD, w/ 2nd drive bay. All for only $1300!
THIS IS AWESOME!!!
Help stop this scum from infiltrating the games we know and love!
http://www.glop.org/starforce/
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Reply #6 -
May 9
th
, 2010 at 12:25am
BrandonF
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Tomcat5 wrote
on May 8
th
, 2010 at 12:11pm:
BrandonF wrote
on May 7
th
, 2010 at 11:59pm:
Wrong forum.
Ummm... Can you really suggest which would have been better in reaching the right people to help? It certainly wouldn't belong in the main FSX forum, as it is a design issue. Am I missing something?
You make a good point!
I really don't know where I would have put it. Probably in the FSX section, although it's probably not the place. Looks like we need a new forum category maybe?
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Reply #7 -
May 9
th
, 2010 at 12:46am
Travis
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Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
No, it's fine where it is.
Depending on the way the afterburner is set up, you would need to edit either the aircraft.cfg, a gauge file or the effect file itself, and there's no way of knowing which short of having the same issue. I'd help, but I don't have FSX.
I would suggest you ask around on FS Developer. They may have a solution already in place for this.
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Reply #8 -
May 9
th
, 2010 at 1:07pm
Boikat
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Tomcat5 wrote
on May 8
th
, 2010 at 8:06pm:
Didn't help, I dunno. It might be the fact that it's a FS2004 effect/aircraft in FSX. I guess I can always find a new Ab effect, but I kind of liked this one. Thanks for your help, guys.
I've seen the "offset" in afterburner effects before. I also believe it has something to do with it being an FS9 effect. I believe the F-22 for fs9 had a similar "bug" when used if FSX. For some reason some elements of the effects seem locked to "0" in the "Z" (up/down" dimension). The only real fix is to swap out the AB effect.
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #9 -
May 9
th
, 2010 at 1:15pm
Boikat
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Hello!
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BrandonF wrote
on May 7
th
, 2010 at 11:59pm:
Wrong forum.
Actually, I once proposed an "effects" forum topic. It was shot down, the reason given was that "effects" could be handled in this forum.
But I'm still all in favor of a separate "Effects Development/Design" forum, since, IMPO, it's just as much part of "aircraft and 3d design" as repainting is. Oh, wait. Repainting has it's own forum topic.
My bad.
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #10 -
May 9
th
, 2010 at 1:28pm
dave3cu
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Tomcat,
I see the same as you when loading the a/c in FSX.
I found the problem is in the .fx file. No expert on .fx but I'm guessing that FSX handles the x,y,z coordinates differently than FS9. In any case, here's what I found....
In several of the [Particle.x] sections (those that produce the 'flame') there is the line 'Y Offset=-0.80, -0.80'. This line is lowering the position of the 'flame' below the position of it's Emitter.
If you wish to edit the .fx, change the values to 0 (zero) or simply delete the lines, which reverts the values to zero.
Edit only the lines that appear in the [Particle.x] sections, NOT those that appear in the [Emitter.x] sections.
AB after edit.
I'm not sure the effect appears as the author intended in FS9. Maybe someone could post an image from FS9 to compare......
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
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Reply #11 -
May 9
th
, 2010 at 1:39pm
Boikat
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Hello!
NW Loueezianner
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dave3cu wrote
on May 9
th
, 2010 at 1:28pm:
Tomcat,
I see the same as you when loading the a/c in FSX.
I found the problem is in the .fx file. No expert on .fx but I'm guessing that FSX handles the x,y,z coordinates differently than FS9. In any case, here's what I found....
In several of the [Particle.x] sections (those that produce the 'flame') there is the line 'Y Offset=-0.80, -0.80'. This line is lowering the position of the 'flame' below the position of it's Emitter.
If you wish to edit the .fx, change the values to 0 (zero) or simply delete the lines, which reverts the values to zero.
Edit only the lines that appear in the [Particle.x] sections, NOT those that appear in the [Emitter.x] sections.
AB after edit.
http://www.simviation.com/yabbuploads/ab_effects_00001.jpg
I'm not sure the effect appears as the author intended in FS9. Maybe someone could post an image from FS9 to compare......
Dave
I take back what I said about there being only "one real fix".
Thanks for the info!
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #12 -
May 9
th
, 2010 at 5:29pm
Tomcat5
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Colonel
Starforce must die.
KGED
Gender:
Posts: 181
dave3cu wrote
on May 9
th
, 2010 at 1:28pm:
Tomcat,
I see the same as you when loading the a/c in FSX.
I found the problem is in the .fx file. No expert on .fx but I'm guessing that FSX handles the x,y,z coordinates differently than FS9. In any case, here's what I found....
In several of the [Particle.x] sections (those that produce the 'flame') there is the line 'Y Offset=-0.80, -0.80'. This line is lowering the position of the 'flame' below the position of it's Emitter.
If you wish to edit the .fx, change the values to 0 (zero) or simply delete the lines, which reverts the values to zero.
Edit only the lines that appear in the [Particle.x] sections, NOT those that appear in the [Emitter.x] sections.
AB after edit.
[img]
I'm not sure the effect appears as the author intended in FS9. Maybe someone could post an image from FS9 to compare......
Dave
You know what? I was looking at that, and saw that. I didn't make the connection. I was changing the numbers in the Z axis to be the same, figuring that was the discrepancy. Thanks! Btw, @Boikat, that F-22 was an IRIS freeware. Same company. I had swapped the effect, too! LOL, thanks for everyone's help.
Asus G71GX-RX05 from BestBuy. 2.53GHz Intel Core 2 Duo P8700 (Very easily overclocked by 15%, 25% for xtreme live-or-die sessions),
6GB of 800MHz DDR2 RAM 1GB GDDR3 Nvidia GeForce GTX 260M 500GB 5400 RPM SATA-150 HDD, w/ 2nd drive bay. All for only $1300!
THIS IS AWESOME!!!
Help stop this scum from infiltrating the games we know and love!
http://www.glop.org/starforce/
Back to top
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