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I-153? (Read 1152 times)
Mar 24
th
, 2010 at 10:17pm
Tango_Romeo
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Oldwheat has posted a skinpack for AFS's I-153, but where is the aircraft?????????
Many Hands Make Small Work
P-51 Contract Lost - Build Swifts
FLY FOX FOUR KOREA:
http://www.simviation.com/lair/cfs2korea.htm
GET FOX FOUR EXTRAS:
http://www.simviation.com/lair/cfs2kwextras.htm
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Reply #1 -
Mar 24
th
, 2010 at 10:24pm
oldwheat
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Whoops, I thought that the FS version had been uploaded here but I can't seem to find it. The CFS2 I-153 can be found @ Sim-Outhouse for sure. The FSX/FS2004 version V2 is @ Flightsim..
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Reply #2 -
Mar 25
th
, 2010 at 12:27am
Tango_Romeo
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OMG!
It could be lost forever!
Many Hands Make Small Work
P-51 Contract Lost - Build Swifts
FLY FOX FOUR KOREA:
http://www.simviation.com/lair/cfs2korea.htm
GET FOX FOUR EXTRAS:
http://www.simviation.com/lair/cfs2kwextras.htm
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Reply #3 -
Mar 25
th
, 2010 at 8:48pm
Tango_Romeo
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Da plane, Boss, da plane! Where's da plane?
I'm sorry, but I couldn't resist.
Many Hands Make Small Work
P-51 Contract Lost - Build Swifts
FLY FOX FOUR KOREA:
http://www.simviation.com/lair/cfs2korea.htm
GET FOX FOUR EXTRAS:
http://www.simviation.com/lair/cfs2kwextras.htm
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Reply #4 -
Mar 26
th
, 2010 at 2:05pm
Bill_Kestell
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I love YaBB 1G - SP1!
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Shame on you ... and a grown man to boot!
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Reply #5 -
Mar 26
th
, 2010 at 8:36pm
Bonesimoto
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I wish I could edit loadouts and hardpoints and stuff. I got the ICARUS TB-3 with the I-16s under each wing, I'd love to set 3 of OW and Scrub's I-153s on the top wing, I first got to figger out why the I-16s won;t show up under the wings.
Bonesky
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Reply #6 -
Mar 26
th
, 2010 at 8:39pm
Ravenna
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Posts: 72
But do you need a grown man to boot?
Ifn you are still looking for the Polikarpov, head over to the library section at SimOuthouse. Morton has uploaded a package which has all the bits and pieces and just needs a sound folder to make it complete. The file is "mk_Polikarpov_I-153.zip".
Thanks for the great skins Larry
. I reaaly like the way the numbers are slightly faded. These will look just right on Achim's airfields.
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Reply #7 -
Mar 26
th
, 2010 at 8:52pm
Ravenna
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Posts: 72
Bones,
Did you add the I-16 folder to the aircraft folder? I forgot to do that when I down loaded the ICARUS TB-3. From memory I think there is also a wep Object DP for the I-16 as well (though I'm not sure why that came with the package). This was a great package, but I'm not sure why the ICARUS guys didn't include a cfg file for CFS2 which made the paratroopers fall using the L key.
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Reply #8 -
Mar 26
th
, 2010 at 9:16pm
Bonesimoto
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Ravenna, I've been in chats and forums where CFS2 "militants" like me are called "killers" who like to "kill people" by those who are into FSX/2002/2004, etc. I guess dropping paras is viewed as benign and safe and takes no lives.
On to the TB-3/I-16 problem: There is a ".DBK" file included in the folder, is this a backup .dp that let's the I-16s show up? Do I just need to change the name of this file to get the I-16s going? The I-16 installed fine to my Aircraft folder in MSCFS2, it's just sitting there.
I wish I knew how to edit .dps and hardpoints; I'd love to string OW and Scrub's I-153s across the top wing along with the I-16s. If you look in the little history they sent us there is a pic of 5 aircraft attached to this plane. I love it. I want to integrate it into Nomonhon and China Theater missions when I get around to writing missions. My income is next to nil too, I make American Indian artifacts for a hobby and gave a friend an arrow, he bought me the TB-3.
Bonesky
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Reply #9 -
Mar 26
th
, 2010 at 9:35pm
Ravenna
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Newcastle Australia
Posts: 72
Bonesky,
You should be good to go with the DP file provided. I didn't use the DBK file. When you go into Free Flight and call up the DB-3 does the loadout menu give you the I-16s as a loadout choice? One extra thing I did was to add a sound folder to the I-16. I think it already had a panel folder.
Try adding this in place of your [LIGHTS] section inthe aircraft.cfg:
[LIGHTS]
panel=0.00,0.00,0.00,fx_fallsw
To drop the paras just hit L.
If you want to get into working with loadouts and hardpoints the best place to go is the Caleb Flerk site. I'll find the web address for you.
cheers
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Reply #10 -
Mar 26
th
, 2010 at 9:40pm
Ravenna
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Newcastle Australia
Posts: 72
Bones,
Here ya go:
http://www.cfgse.calebflerk.com/
This ought to keep you off the streets for a few months!
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Reply #11 -
Mar 28
th
, 2010 at 1:59pm
Tango_Romeo
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Da plane, Boss!
Yes, da plane is here, so you won't need to launch a major expedition into the nether regions in order to use Oldwheat's very nice skins for this aircraft. Just uploaded AF Scrub's I-15, which should be available for download by tom....heck, it's up already. Enjoy her on page 20.
Many Hands Make Small Work
P-51 Contract Lost - Build Swifts
FLY FOX FOUR KOREA:
http://www.simviation.com/lair/cfs2korea.htm
GET FOX FOUR EXTRAS:
http://www.simviation.com/lair/cfs2kwextras.htm
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Reply #12 -
Mar 29
th
, 2010 at 6:06am
Bonesimoto
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Ravenna wrote
on Mar 26
th
, 2010 at 9:35pm:
Bonesky,
You should be good to go with the DP file provided. I didn't use the DBK file. When you go into Free Flight and call up the DB-3 does the loadout menu give you the I-16s as a loadout choice? One extra thing I did was to add a sound folder to the I-16. I think it already had a panel folder.
Try adding this in place of your [LIGHTS] section inthe aircraft.cfg:
[LIGHTS]
panel=0.00,0.00,0.00,fx_fallsw
To drop the paras just hit L.
If you want to get into working with loadouts and hardpoints the best place to go is the Caleb Flerk site. I'll find the web address for you.
cheers
I'd love to see some skins for Scrub's and OW's I-153 with patriotic slogans on the side of the fuselage.
Ravenna, you got me to thinking and I added a panel to the I-16 and it shows up fine. However, I can;t get the engines to start, I assume the engines on the I-16 runs? I'm not versed on AI plane configuration, perhaps it just needs the folder without the panel.
There a dozen little readme files with mine, best I can make out about animations I can't seem to get mine to work(lights on-off, open bomb bay doors, open right door) or the chutists to drop. Here is the section of my aircraft.cfg you suggested:
[LIGHTS]
panel = 0, 20.84, 0.00, 2.00, fx_vclight,
panel = 1, -20.00, 0.00, 2.90, fx_vclighth,
panel = 2, 29.00, 0.00, 2.50, fx_vclighth,
panel = 3, 18.00, 0.00, 3.99, fx_vclighth,
panel=0.00,0.00,0.00,fx_fallsw
I'm gonna work on the animations but the I-16 engines not starting is sort of disappointing.
I think the ultimate in cool would be to string this I-153 across the top of the wing, and be able to get in either one or the I-16 and release to fly against attacking fighters.
Thanks
Bones
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Reply #13 -
Mar 29
th
, 2010 at 6:08am
Bonesimoto
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Ravenna wrote
on Mar 26
th
, 2010 at 9:40pm:
Bones,
Here ya go:
http://www.cfgse.calebflerk.com/
This ought to keep you off the streets for a few months!
Thank you!
Bones
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Reply #14 -
Mar 29
th
, 2010 at 6:35am
Bonesimoto
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Bonesimoto wrote
on Mar 29
th
, 2010 at 6:08am:
Ravenna wrote
on Mar 26
th
, 2010 at 9:40pm:
Bones,
Here ya go:
http://www.cfgse.calebflerk.com/
This ought to keep you off the streets for a few months!
Thank you!
Bones
If you see aa TB-3 flying out there with I-16s hanging from the wing and 3 I-153s across the top with Oldwheat in the pilot seat, you know I will have digested Caleb's tips
Bones
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Reply #15 -
Mar 29
th
, 2010 at 8:40am
Ravenna
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Newcastle Australia
Posts: 72
Bones,
This I-16 is meant to be a weapon (as far as I can tell). The [LIGHTS] section you have should be changed to what I suggested if you want paratroops. There is another animation...but only for the FS2004 model.
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Reply #16 -
Mar 30
th
, 2010 at 9:50am
Bonesimoto
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Ravenna wrote
on Mar 29
th
, 2010 at 8:40am:
Bones,
This I-16 is meant to be a weapon (as far as I can tell). The [LIGHTS] section you have should be changed to what I suggested if you want paratroops. There is another animation...but only for the FS2004 model.
Part of the problem could be that my computer is not powerful enough to run it, I only have 64 meg video, 768 meg RAM and 1.2 gig processor.
I have made repeated installs to different folders, the panel folder that enables CFS2 to see the I-16 as a weapon, or as anything, does not install on my copy of the TB-3. I'm going to advise Icarus Support of this.
Does the engines on your I-16s run, and do they have bombs?
Thanks
Bones
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Reply #17 -
Mar 30
th
, 2010 at 10:44pm
Ravenna
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I Like Flight Simulation!
Newcastle Australia
Posts: 72
Bones,
I can call up the I-16 and the prop works when I start the engine, but it has neither bombs nor guns. If you are looking for a good I-16 try Ivan Tsu's model. I think it is at SimOuthouse.
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