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› AGVA is in Need of a Repainter
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AGVA is in Need of a Repainter (Read 583 times)
Mar 15
th
, 2010 at 9:44pm
coolmanak
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Air-Glaciers Virtual Airlines, or AGVA for short, is in need of a repainter to finish two unclaimed repaints for our fleet. Our primary repainter has informed us that he will be unable to take on these two aircraft, so we are now taking applications for potential repainters.
The two aircraft we need repainted are HB-CGW (a Cessna 206) and HB-ZEQ (an Alouette III).
Please contact us if you are interested. We ask that you attach a picture displaying your work (in UNEDITED form) and, if you are only interested in doing one aircraft, please specify which aircraft it is that you will be repainting.
Our website email system is unreliable at the moment, so please feel free to contact me at my personal email, akakolbman [at] gmail [dot] com, or simply post here.
Thank you,
Alexander Kolb
Head of Human Resources
Air-Glaciers Virtual Airlines
EDIT:
Here are three examples of current work:
http://s374.photobucket.com/albums/oo185/coolmanak/?action=view¤t=hb-gjm1....
http://s374.photobucket.com/albums/oo185/coolmanak/?action=view¤t=hb-zczne...
http://s374.photobucket.com/albums/oo185/coolmanak/?action=view¤t=hb-zep1....
These are just three examples of many fantastic works. Our bar is set high, as you will see.
Here are the three texture files for HB-ZCZ:
http://i374.photobucket.com/albums/oo185/coolmanak/ext03_t-1.jpg
http://i374.photobucket.com/albums/oo185/coolmanak/ext02_t-1.jpg
http://i374.photobucket.com/albums/oo185/coolmanak/ext01_t-1.jpg
Also a note - I've had our current repainter review the textures and the appearance of the repaints, and according to him it isn't very complex, not too many bmp layers, etc.
The aircraft we need repainted can be found here (C206):
http://www.simviation.com/simviation/static.php?ID=61&page=4
, and here (AIII):
http://www.simviation.com/fs2004helicopters34.htm
Both are FSX AND FS9 compatible.
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Last Edit: Mar 16
th
, 2010 at 4:35pm by coolmanak
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Reply #1 -
Mar 15
th
, 2010 at 10:49pm
LeeC
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Can you provide links to the actual models you are using, so the base textures can be examined? Nobody wants to repaint a bad set of base textures. After just repainting a terrible Beechcraft Starship, I never want to see a bad set of base textures again.
And can you post an example of one of your existing repainted aircraft, full aircraft (UNEDITED) and laid out texture sheet? We need to see what kind of quality your other aircraft have been repainted to.
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Reply #2 -
Mar 16
th
, 2010 at 7:52am
coolmanak
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Thanks for the advice. All of that's now on the original post.
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Last Edit: Mar 16
th
, 2010 at 4:30pm by coolmanak
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Reply #3 -
Mar 17
th
, 2010 at 2:14pm
LeeC
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Thanks for those... I will have a look at the aircraft later, to see if they look interesting enough to do. I have tended to stick with personally owned aircraft up to now, but if they're interesting enough, I might have a look.
Here's some links to the 2 repaints I have done for people on here.
http://www.digital-essence.co.uk/misc/fsx/S108_01.jpg
http://www.digital-essence.co.uk/misc/fsx/S108_02.jpg
http://www.digital-essence.co.uk/misc/fsx/C185_01.jpg
http://www.digital-essence.co.uk/misc/fsx/C185_02.jpg
http://www.digital-essence.co.uk/misc/fsx/C185_03.jpg
The Stinson had a pretty basic texture set, the Carenado was quite the opposite. On the other hand, I had to hand-draw the Squirrel for the Stinson, so that was more interesting.
I actually optimised then for posting as images and then realised it would be above the 600K limit, so there's a bit of extra compression on them.
I presume you have an ident kit, with logos, color swatches etc... ?
Cheers
Lee
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Reply #4 -
Mar 17
th
, 2010 at 5:57pm
coolmanak
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LeeC wrote
on Mar 17
th
, 2010 at 2:14pm:
I presume you have an ident kit, with logos, color swatches etc... ?
I can get this sent to you shortly.
Your work looks fantastic and we'd love to have you as a repainter!
Thanks for looking into the matter.
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Reply #5 -
Mar 17
th
, 2010 at 6:43pm
coolmanak
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Colours are as follows for the Stationair C206. Colours for HB-ZEQ will follow shortly.
Tan (in stripes, nose) -
Red: 216
Green: 134
Blue: 32
Brown (in stripes, arround external part of pax cabin) -
Red: 76
Green: 48
Blue: 26
Red (in Swiss flag) -
Red: 199
Green: 47
Blue: 42
Fonts will be added shortly, we need our other repainter to get back to us on the ones he used.
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Reply #6 -
Mar 17
th
, 2010 at 7:03pm
LeeC
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If you want my advice, choose a different aircraft, or try and find a different version, because this one is a mess.
As a standard procedure, I always overlay a grid to see mapping irregularities... you don't have to look too hard to see them here. It wouldn't surprise me if this is why your other repainter wouldn't do it either.
... and this isn't the worst bit of it either.
Sorry, no matter how good a job your repainter does, this plane will make it look a total mess, and nobody wants that to happen to them.
Edit: If you get another version of the aircraft that isn't like this, ask again on here. I'm not really into helicopters, so I'm afraid I wouldn't really have much interest in that one.
Sorry that I can't help you this time, it will be a brave man that puts their mark on that Cessna.
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Mar 17
th
, 2010 at 9:22pm
coolmanak
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Thanks for letting me know, but I can't see any abnormalities in the area that actually would be painted. All the indents, lumps,and bumps appear to be on the top and bottom.
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Reply #8 -
Mar 17
th
, 2010 at 9:55pm
LeeC
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coolmanak wrote
on Mar 17
th
, 2010 at 9:22pm:
Thanks for letting me know, but I can't see any abnormalities in the area that actually would be painted. All the indents, lumps,and bumps appear to be on the top and bottom.
Seriously? How about the top of the fuselage not having a grid on it because it stretches the textures? That top section should have been mapped from the top and the seams made to match with the side sections. I've not included side shots because this one is bad enough, but I assure you, it doesn't get any better. I didn't even bother with the wings and tail after this.
It actually looks like it's been UV mapped and then vertices moved, taking the mapping with them. What you're seeing isn't lumps and bumps, you're seeing distorted mapping coordinates. I mean, look at the bars between the back windows, they're mapped diagonally for goodness sake... that's crazy!!!
It's why 3DS Max has a "preserve mapping coordinates" option when you are in Edit Poly mode, to stop this happening. The other alternative is you move the vertices and then remap the mesh, but some people can't be bothered, so they just bodge a paint job round it.
No disrespect, but aircraft repainting, or any texturing for that matter, isn't about trying to fit a design into bits that aren't messed up... or at least, it shouldn't be. I mean, why wouldn't I want to paint the top and bottom? The top and bottom of an aircraft aren't just empty spaces, there are panel lines, rivets etc... I would very probably want to add stuff there but wouldn't be able to. I mean, on that C185, I was manually editing the normal map to add details, I don't even think there was an alpha channel on this Cessna.
What I would suggest, is install that aircraft, drop a grid over the fuselage texture and the wings/tail if you're brave, and have a proper look. Give me something decent to work with, and I'm all for it... but I'm no bodge artist I'm afraid.
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Reply #9 -
Mar 18
th
, 2010 at 4:44pm
coolmanak
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LeeC wrote
on Mar 17
th
, 2010 at 9:55pm:
No disrespect, but aircraft repainting, or any texturing for that matter, isn't about trying to fit a design into bits that aren't messed up... or at least, it shouldn't be. I mean, why wouldn't I want to paint the top and bottom? The top and bottom of an aircraft aren't just empty spaces, there are panel lines, rivets etc... I would very probably want to add stuff there but wouldn't be able to.
While a very realistic and fantastic repaint might add this, all we're looking for is something that resembles HB-CGW enough to release it as such.
Our most important aircraft of the fleet, the AS350B, SA315B, King Air 200, and EC120B have been painted already. The other aircraft are designed to allow our pilots to expand within our VA and fly different things, but are by no means the "hook" aircraft that they will come to our VA to fly.
If a better C206 existed that worked both in FS9 and FSX, we would use it. However this is all that we have to work with, and we just need something that's good enough to publish.
I understand if you don't want to repaint an aircraft with a lower quality paint intentionally, so I suppose we'll have to find somebody who might not make much of this problem.
Both HB-CGW and HB-ZEQ are still open to repainters.
To help all HB-ZEQ painters:
HB-ZEQ Info:
Font for registration (HB-ZEQ) - Glass Deck
Font for Air-Glaciers logo - Haettenschweiler (this aircraft does NOT contain a special "Swiss Comma", so this will not need to be painted).
Red (bottom half of the aircraft and alternating on tail rotor)
Red: 220
Green: 0
Blue: 0
Yellow (stripes mid way across aircraft and alternating on tail rotor, Danger -> on tail)
Red: 237
Green: 188
Blue: 10
***SPECIAL NOTE***
The HB-ZEQ aircraft in actuallity has Air-Glaciers written on the glass bubble. We, however, do not require this in our repaint.
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Reply #10 -
Mar 21
st
, 2010 at 12:08am
coolmanak
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HB-ZEQ is now closed. Thanks to Colin "Goldfazer" for taking up this dificult project.
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