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wishes for better downloads (Read 1693 times)
Feb 5th, 2010 at 4:08am

nandi   Offline
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Hello at all.
I`m new in this Forum,German and 74 years old.
But my brain works fine.
I`m able to make all I need for FS9.
Gmax and FSDS are without secrets. Wink
Often I make new airports for myself.
I`m a friend of special aircrafts.

My problem is to fill special airports with special
parking aircrafts.

Ok, I can make it myself but I think that`s crazy.

Here are a lot of aircrafts,I would like them.
I know the way to let them as static in cfg and then reserved parking places
in   AFCAD and Ai.
But this is a long long way to do that.

I think there is the easier way.

FSDS convert the modell in xml and bgl.
Max convert the Modell in xml and mdl.

I make a flying Modell at first without all animations
and special things for flying aircrafts.
Convert to the 2 lines xml and bgl.
save it and then I make the animations.
So I get both.

Is it crazy to wish that from other developer
to add this two lines ???

There is another wrong thing.
The bmp names.

There are developer,making static aircrafts.
Mostly for FSDS ( ez library ).

Aircrafts has 1 Folder within all other folders.

Static donīt accept this.
Textures must be in the texturfolder for all objects.
(Addon Scenery / Texture )

If I download different static aircrafts,it don`t work
because the different textures has all the same name.
fuse.bmp,wing.bmp and so on.
There must be different named for each aircraft.

The way over FS library has the same negative result.

So I must rename all textures and 
new  lay on the different parts.
A lot of unnecessary work.

What do you think?
Is there something wrong in my mind? :-D

regards

nandi
















 
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Reply #1 - Feb 5th, 2010 at 4:46am

Hagar   Offline
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Hi nandi. You can do what you want with AI traffic. You might like to check out World of AI. http://www.world-of-ai.com/
 

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Reply #2 - Feb 6th, 2010 at 6:30am

nandi   Offline
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Hello.
Thanks that you would help me.
But the way with AI is unecessary complicated.

If I have the bgl for FSDS
or Xml and mdl for Gmax
( Itīs not necessary that they move themself in the scenery.)
I can set these files  as staticobject in less then 5 minutes where ever I want in the scenery, without any trouble.

Itīs so easy with FSDS.
Start FS9 into the airport,I want.
Key Y and move to the place where the static shoud be.
Key alt and select in the menue FSDS.
A list of all static objects appears.
Choose my object,
It appears in the scenery.
Save.
Done. :-D
Later if I want no more the staic in the scenery
itīs the same easy way to delete.

I can set the stacic exactly.
Distance,alt,heading,scale with sliders.
Specialy I see what is going on,while I set the static.
Thatīs not possible with RWY12 or AI.

No surprises if I start FS again.
No trouble with AI.

regards

nandi






« Last Edit: Feb 12th, 2010 at 4:42am by nandi »  
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Reply #3 - Feb 12th, 2010 at 4:34am

nandi   Offline
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Hello.
I downloaded the Antonov AN 225-210, but
get no sound.
In the sound cfg is something wrong.

It must be correct

[fltsim]
alias=b737-400\sound.

With minus instead shift minus (alias=b737_400\sound.Wrong )


Regards
nandi
               
 
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Reply #4 - Feb 12th, 2010 at 4:52am

Hagar   Offline
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nandi wrote on Feb 12th, 2010 at 4:34am:
Hello.
I downloaded the Antonov AN 225-210, but
get no sound.
In the sound cfg is something wrong.

It must be correct

[fltsim]
alias=b737-400\sound.

With minus instead shift minus (alias=b737_400\sound.Wrong )

You don't say which An 225 this is.

The sound is aliased to the folder name of the aircraft you wish to use the sound from. The folder name of the FS9 default Boeing 737 is b737_400 so alias=b737_400\sound is correct.
 

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Reply #5 - Feb 12th, 2010 at 6:51am

nandi   Offline
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Hallo, Hagar
What you wrote is usually correct.
So I did it install at first.
No sound.

And now the surprise.

My FS9/Aircraft/B737_400/aircraft.cfg
[fltsim.0]
title=Boeing 737-400
sim=Boeing737-400

I was surprised myself
So it`s in my original FS9
and only as I wrote it,the Antonov works with my FS9.

I`m interesting to clear that.
What do you think.
Is in my folder the aircraft.cfg wrong or is it an
update?
The date is 16.12.2006.
My B737_400 works correctly.
I think the first look from the link is to the aircraft.cfg
second to the sound?

May be you have a look in your folder ?

Antonov AN225-210 from where:

Model (based on TVA-225.zip) by Tom Ruth. Repaint by Garry J. Smith. Flight dynamics and submission by Douglas E. Trapp, FS Flight Dynamics Engineer.

Douglas E. Trapp, FS Flight Dynamics Engineer
Arlington, Texas
KC6ZOF@Yahoo.com


Regards
nandi
 
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Reply #6 - Feb 12th, 2010 at 7:06am

Hagar   Offline
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nandi wrote on Feb 12th, 2010 at 6:51am:
Hallo, Hagar
What you wrote is usually correct.
So I did it install at first.
No sound.

And now the surprise.

My FS9/Aircraft/B737_400/aircraft.cfg
[fltsim.0]
title=Boeing 737-400
sim=Boeing737-400

I was surprised myself
So it`s in my original FS9
and only as I wrote it,the Antonov works with my FS9.

I`m interesting to clear that.
What do you think.
Is in my folder the aircraft.cfg wrong or is it an
update?
The date is 16.12.2006.
My B737_400 works correctly.

May be you have a look in your folder ?

Hi nandi. As I said earlier the panel and/or sound are aliased to the folder name of the slave aircraft. The Aircraft.cfg entries have nothing to do with it. Aliasing the sound.cfg of 3rd party jet aircraft to the default b737_400 is very common & goes right back to FS98.

Unless it's different in the German version of FS9 I can only suppose that you've changed the folder name of your FS9 default Boeing 737 to 737-400.
 

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Reply #7 - Feb 12th, 2010 at 7:49am

nandi   Offline
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Hello Hagar.
Excactly NO.
I never change names because  the path is no more correct and you know yourself what`s then going on.  Wink

I think I try it.
The B737_400 aircraftcfg. with shiftminus and see if the
B737 works.
If yes I change it also in the Antonovlink.
So that all will be correct.
Say never, never. Roll Eyes

regards
nandi
 
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Reply #8 - Feb 12th, 2010 at 7:57am

Hagar   Offline
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nandi wrote on Feb 12th, 2010 at 7:49am:
Hello Hagar.
Excactly NO.
I never change names because  the path is no more correct and you know yourself what`s then going on.  Wink

I think I try it.
The B737_400 aircraftcfg. with shiftminus and see if the
B737 works.
If yes I change it also in the Antonovlink.
So that all will be correct.
Say never, never. Roll Eyes

regards
nandi

Please don't change those Aircraft.cfg entries or you'll mess up your 737. The title= line is the name recognised by AI traffic. The sim= line points it at the AIR file in use - Boeing737-400.air

The aliased sound.cfg is pointed at the b737_400\Sound folder NOT the Aircraft.cfg.
 

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Reply #9 - Feb 12th, 2010 at 8:15am

nandi   Offline
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Hello Hagar.
Thanks.Really I forgot the AI.
I let it all, as it is.
Both aircrafts works fine.
Why should I change it.

Another case.
I downloaded Cessna 310.
The aircraft is bigger than big.


I think there is no way to change (scale ) it ?

Regards
nandi







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Reply #10 - Feb 12th, 2010 at 8:28am

Hagar   Offline
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I tried the An 225 posted here http://www.simviation.com/fs2004jets103.htm
Sound.cfg is aliased to b737_400\sound & all works as advertised.

No idea what the problem is with that Cessna 310. Where did you get it?
 

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Reply #11 - Feb 13th, 2010 at 8:24am

nandi   Offline
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Hello.
I deleted this Cessna.
There are enough other downloads. Wink
Regards

nandi
 
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Reply #12 - Feb 13th, 2010 at 3:39pm

Fr. Bill   Offline
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nandi wrote on Feb 13th, 2010 at 8:24am:
Hello.
I deleted this Cessna.
There are enough other downloads. Wink
Regards

nandi


I can't believe anyone would release a model that was so far out-of-scale...  Roll Eyes
 

Bill
... Gauge Programming - 3d Modeling Eaglesoft Development Group Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10 NOTE: Unless explicitly stated in the post, everything written by my hand is MY opinion. I do NOT speak for any company, real or imagined...
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Reply #13 - Feb 16th, 2010 at 5:24am

nandi   Offline
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Hello Fr.Bill

I think there was a mishmash between feet and meter.
If the developer has had the data from a papersketch with feet data and build it
with meters you get the shown big aircraft.
If the developer starts from a small airfield without other aircrafts beside
he don`t notice the mistake. Smiley
Nothing is impossible.

I try to find this download oncemore and if I find it, you get the link
for controlling.

Regards
nandi

 
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Reply #14 - Feb 16th, 2010 at 8:27am

nandi   Offline
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Hello.
Here the link .


http://www.simviation.com/simviation/download.php?ID=3018

Fictional Style Cessna 310
TM_Cessna 310.zip

Page 166

Long time ago I wrote to the developper but got no answer.

Regards
nandi
 
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