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› GEX USA/Canada/Alaska: Major Update in progress...
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
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GEX USA/Canada/Alaska: Major Update in progress... (Read 1161 times)
Feb 4
th
, 2010 at 4:12am
NickN
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Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
You can see images of what is coming with the 1.09 version of GEX North America in this thread
http://www.simforums.com/forums/forum_posts.asp?TID=33047
http://www.simforums.com/forums/forum_posts.asp?TID=33047&PN=2
This will be a free update to GEX USCAN users.
Ultimate Terrain Alaska was just released. Our 1.09 update will blend and work seamlessly with UT Alaska
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Reply #1 -
Feb 4
th
, 2010 at 6:56am
ShaneG
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I turned into a Martian!
Posts: 10000
Brilliant shots as always, are you the only person who ever does the WIP shots, or just the generous soul who loves to make us drool?
Any chance that there is a way to do something with the vertical textures on the cliffs?
They really stand out against what is otherwise a masterpiece, and not by any fault of your work I must add.
I know it's one of those FSX bug things, but surely there has to be some kind of a way around it. Seeing them still there is like having a splinter in your finger that you just learn to live with.
This should be an interesting year for that part of the world in FSX.
♪♫♪‼
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Reply #2 -
Feb 4
th
, 2010 at 11:18am
NickN
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Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
I just take shots as I fly and build
as was mentioned in the thread.. Aces did not give us the ability to place textures on those surfaces without stretching them.
Custom scenery and images to cover the elevations are required to correct
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Reply #3 -
Feb 4
th
, 2010 at 11:23am
ShaneG
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Colonel
I turned into a Martian!
Posts: 10000
NickN wrote
on Feb 4
th
, 2010 at 11:18am:
Aces did not give us the ability to place textures on those surfaces without stretching them.
Maybe this has been mentioned somewhere before then, or maybe not, but how about 'squishing' the texture by a relative amount to how much it would be stretched so that in the end, it would appear as you wanted it?
Or is that a bit too much for all of the different elevation changes that would be encountered?
Just curious.
Looking great as always.
♪♫♪‼
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Reply #4 -
Feb 4
th
, 2010 at 1:37pm
NickN
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Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
It would not work
1. the elevation is stretching pixels so even if you did that and somewhat made it better you would still see almost the same effect, add to that, the sim does not use the texture in a defined layout format, in other words there is no way to mate the textures in the set so they all follow the same grain line
2. The same texture is used and not stretched elsewhere, meaning you ruin other mountain areas doing that
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Reply #5 -
Feb 4
th
, 2010 at 1:40pm
ShaneG
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I turned into a Martian!
Posts: 10000
That's what I thought. I'm pretty sure you fellas have thought of everything to tackle it.
Still, for what we get here, one cannot complain.
♪♫♪‼
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Reply #6 -
Feb 4
th
, 2010 at 2:48pm
NickN
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Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
GEX is designed to allow you to add anything you want to your sim from payware to freeware
We dont make it so you have to buy GEX airports and GEX "only" supporting scenery free or payware. Its made to act just like default so if you have Grand Canyon (or any other) scenery you can use it and it will overlay GEX perfectly without any problems at all
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Reply #7 -
Feb 4
th
, 2010 at 3:14pm
olderndirt
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Flying is PFM
Rochester, WA
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Hope you're still watching Nick. Mentioned this on the Flight1 forum. Right now, direct download of the new UTX Alaska is an exercise in futility. The download server net1.100megabyte.com starts out OK but quickly deteriorates to less than 10 kb/sec. My connection is DSL and I'm not the only user with this problem.
THIS IS NOT A PANAM CLIPPER
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Reply #8 -
Feb 5
th
, 2010 at 3:12am
NickN
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Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
That stuff has nothing to do with me.
Flight1 servers are handled by Steve Halpern
Its probably a saturated download.. everyone trying to get it at once
Give it 24hrs or so..
Also, instead of using the F1 DL tool, try Free Download Manager Lite and use the manual method to download.
Sometimes on new releases Steve will set up alternate DL links because of the volume. He may do that and post it in the UTX forum
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Reply #9 -
Feb 5
th
, 2010 at 11:38am
olderndirt
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Flying is PFM
Rochester, WA
Gender:
Posts: 3574
NickN wrote
on Feb 5
th
, 2010 at 3:12am:
Sometimes on new releases Steve will set up alternate DL links because of the volume. He may do that and post it in the UTX forum
He did and it's working well.
THIS IS NOT A PANAM CLIPPER
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Reply #10 -
Feb 9
th
, 2010 at 2:40am
NickN
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Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Pittsburgh summer
http://www.simforums.com/forums/forum_posts.asp?TID=33047&PID=191841#191841
Pittsburgh winter
http://www.simforums.com/forums/forum_posts.asp?TID=33047&PID=191846#191846
The entire North America product is going to be upgraded by 90% of all files
Europe is also getting a patch too,..
http://www.simforums.com/forums/forum_posts.asp?TID=33101&PID=191759#191759
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Reply #11 -
Feb 11
th
, 2010 at 2:02pm
Tech Diver
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Concord, Massachusetts
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Posts: 196
Nick, In looking through your wonderful screen shots and postings I was unable to find any information on whether you used any additional addons like UTX, REX, landclass modules, etc. If so, could you please let us know which?
Peter
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Reply #12 -
Feb 23
rd
, 2010 at 2:30am
NickN
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Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Tech Diver wrote
on Feb 11
th
, 2010 at 2:02pm:
Nick, In looking through your wonderful screen shots and postings I was unable to find any information on whether you used any additional addons like UTX, REX, landclass modules, etc. If so, could you please let us know which?
Peter
I usually list if any are present
Like I did with the new Arizona desert and Grand Canyon textures
http://www.simforums.com/forums/forum_posts.asp?TID=33047&PID=192956#192956
I dont use REX. I use FEX and my own special edited themes and my own coded water reflection/shader file..
and UTX/SceneryTech are landclass products, not textures and only influence where textures are used, but I usually list when I use them
Sometimes I forget though
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