Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Page Index Toggle Pages: 1
Send Topic Print
Airport Ground Textures Gone Wrong? (Read 229 times)
Dec 17th, 2009 at 2:12pm

Speedbird   Offline
Colonel
Is it a bird, is it a
plane?
England

Gender: male
Posts: 221
*****
 
Hi all,
I've recently installed some EGCC scenery but sometimes, when looked at from a certain angle, the ground textures flicker and become broken up.
E.g. ...
Is there any way to stop this?
Thanks,  Smiley
 

...
IP Logged
 
Reply #1 - Dec 17th, 2009 at 2:51pm

tgibson   Offline
Colonel
I Like Flight Simulation!
San Diego, CA

Gender: male
Posts: 117
*****
 
Mostly likely it is a difference in elevations, either within the airport package, or between that airport package and your mesh files.  Or the area has not been properly flattened.  You can use AFCAD to change the elevation of the airport to try to fix it, and/or use FSTFlatten to flatten the airport.

Hope this helps,
 

---
Tom Gibson
CalClassic Propliner Page
http://www.calclassic.com
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print