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› Merging a exterior model with a VC
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Merging a exterior model with a VC (Read 158 times)
Reply #15 -
Dec 11
th
, 2009 at 11:12am
Alrot.
Ex Member
I Love Simviation.
Fr. Bill wrote
on Dec 9
th
, 2009 at 11:19pm:
Hirosi's observations are nothing but ignorant utter misconception, confusion, and outright bologna...
He is a fine pixel-pusher, but is completely clueless otherwise.
TOTALLY AGREED WITH YOU
Jezz!, maybe we should also all go back to Windows 98 too, what an ignorance for Christ sake
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Reply #16 -
Dec 11
th
, 2009 at 11:57am
Jeff.Guo
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Colonel
Hello!
Posts: 283
Personal inability is usually strongly correlated to their negative attitude.
...I don't think I've ever heard a developer (other than POSKY) complain about the limitations of FSX
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Reply #17 -
Dec 11
th
, 2009 at 1:31pm
jaime
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Colonel
I can haz fail now?
Posts: 248
I just reread the hiroshi igami post and relized somethin...he stated that self shadows are made at the "pixel level"...uhhhhh...NO....WAKE THE <FIRETRUCK> UP...they are induced by how the model (as well as the coding for the model and its properties) are set up...you can have really crappy resolution and still have self shadowing items...I tested FSX in 600x800 and still worked fine...I can take the same plane and either have it self shadow or not....same for the scenery...OYE!!! Heck I even striped off textures to test his "theory" and it didnt hold well...you dont need textures for self shadow (on model) just the model and the model thats set up properly for self shadow...
oh and why not go to windows 3.1.1? I mean that would make him happy no?
one of the starters of the burner pandemic
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Reply #18 -
Dec 12
th
, 2009 at 1:06pm
microlight
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It's a bird...
Southern UK
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Guys, let's calm down a little. Hiroshi Igami is entitled to his opinion in the same way that opinions are being expressed here. What he thinks about FSX doesn't detract from the quality of his FS9 model construction which is generally excellent. I don't normally frequent the Posky forum for the same reasons as many people, but that doesn't stop me using their models!
Reading Hiroshi Igami's posting (quoted by Shane) and other posts on the Posky forum, it seems clear that the Posky models aren't 'true' FSX but the original FS9 models run through the FSX SDK so that they show up in FSX, unless I'm missing something. True enough, the original Posky FS9 models don't show up in FSX (just tried it with my shiny new FSX installation), although the updated versions do, and then you can indeed import the default FSX 737 VC into them - I just did it with the Posky 739 model.
Discovered other fascinating things too, which I confess I don't pretend to understand (Alex, can you help as you've actually made 'true' FSX models?). Such as the fact that the venerable 737 Experience will import directly from FS9 to FSX, with model and VC all visible and working. Strangely, the equally venerable Kittyhawk 737-800 will import directly and the exterior model will appear normally - but as soon as you try to import the default FSX VC, not only does the VC not appear, but the plane itself disappears!
BAe ATP for FS9 now available!
www.enigmasim.com
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Reply #19 -
Dec 12
th
, 2009 at 2:50pm
jaime
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Colonel
I can haz fail now?
Posts: 248
true and as I like to say "every one is entitled to there own opinion and it is full of $h17"
but indeed we all are allowed to voice out opinions
one of the starters of the burner pandemic
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Reply #20 -
Dec 12
th
, 2009 at 3:14pm
N2056
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I roll my own!
San Diego, CA, USA
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While I have absolutely no interest in Posky as I like to fly GA, I am aware of how he "plays the game". Even though some here make valid points I find it disappointing that this has apparently turned into a bash of a guy that actually has contributed a h@ll of a lot of free stuff to the hobby.
If you don't like a freeware offering then delete it & move on. That's not hard to do...I've been doing it for years!
Remember...This is Fun!
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Reply #21 -
Dec 12
th
, 2009 at 4:06pm
Jeff.Guo
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Posts: 283
N2056 wrote
on Dec 12
th
, 2009 at 3:14pm:
...a guy that actually has contributed a h@ll of a lot of free stuff to the hobby.
Very true.
N2056 wrote
on Dec 12
th
, 2009 at 3:14pm:
If you don't like a freeware offering then delete it & move on. That's not hard to do...I've been doing it for years!
I like his models, but I want a answer that consists more than a "NO"...
Unless he's releasing models just for the hell of it, he should probably offer a little support/explanation.
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Reply #22 -
Dec 12
th
, 2009 at 4:15pm
jaime
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I can haz fail now?
Posts: 248
my personial view is that if your not willing to support your models (freeware or pay) and you release them you should at least be some what ready for people to say "it broke" or "it don't work" what my issue is is the fact that he goes off on a rant about how it seems compatibility is completely lost between FS9 and FSX planes, not entirely true, some maybe, others no.
Least thats what Im understanding from his rant, and No im not bashing the guy personally, im going after his argument of "you loose complete compatibility for planes from FS9 going into FSX and that FSX has bad quality" Thats what I am getting out of that entire quoted post by the way...and so people know, FS9 planes work fine in FSX, just have to work a bit to get them there but still...the Jbiz plane works fine in FSX and FS9 and it was intended for FS9...so thats why Im a bit...nit picky of the guys statement about Compatibility...
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Reply #23 -
Dec 12
th
, 2009 at 5:17pm
Brett_Henderson
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EVERY OUTER MARKER SHOULD
BE AN NDB
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As someone who's had to listen to both praise and complaints (
still blows my mind that people complain about freeware
).. I can put myself in his shoes, to a point. However.. he loses the high-ground when
HE
complains about issues that are no doubt stemming from the fact that he doesn't WANT to model for FSX... or maybe can't model for it, out of inadequate hardware.
FSX has been out for over THREE years now. A modeling group can't hold claim to a cetain level prestige, while not taking the FSX baton and running with it by now. And if their stand for not doing it goes past a simple, "
no, it doesn't interest us
", into an explanation like that bunch of gobbly-goop.. they're pretty much asking for negative feed-back.
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Reply #24 -
Dec 12
th
, 2009 at 6:07pm
N2056
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I roll my own!
San Diego, CA, USA
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Posts: 62
From what I can figure out he really does not like the new rules in the FSX SDK. Anyone here that has worked with both completely can relate to the fact that there are a lot of changes in how things are done.
Each developer has to decide what version he wants to work in. I actually get his point...He can start converting all his work to be true FSX (not as easy as you think), he can opt to build for FSX only from now on (meaning no more new Posky FS9 stuff), he could model for both (twice the work), or he can stay in his comfort zone and make FS9 planes that might be useable in FSX.
@Jamie: I think he's saying that an FSX compiled model will not work in FS9, which is correct. Remember...English might not be his native language
Remember...This is Fun!
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Reply #25 -
Dec 12
th
, 2009 at 6:16pm
jaime
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Colonel
I can haz fail now?
Posts: 248
correct, going from FSX to FS9 wont happen any time soon (although I did port the Default FSX bell into FS9 for kicks and giggles and it kinda worked but not very well)
as for what his arguement is about FSX being a bit more complicated, yes thats true it is more complicated in some ways then FS9 was (ive done modeling for FS9 a bit my self too so I do know where hes comming on that end) however porting from FS9 to FSX is possible, his point was more or less that it was impossible, which its not...
Improbible maybe for now but not impossible...people will find ways (and are) to get things going for FSX as they did with 9...
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Reply #26 -
Dec 12
th
, 2009 at 6:34pm
ShaneG
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I turned into a Martian!
Posts: 10000
jaime wrote
on Dec 12
th
, 2009 at 6:16pm:
his point was more or less that it was impossible, which its not...
I think his point was more that, due to certain issues that just can't be overcome when re-compiling an FS9 SDK plane with the FSX SDK makes the procedure not worth the intense amount of time and effort it would take.
Posky makes a top notch freeware product, possibly the finest in their category. To do anything that knowingly would compromise that quality is more than likely an unacceptable option for them.
Because of the fact that people are inevitably going to want to use them in FSX, because there is no current native offerings as nice, they have chosen to do some converting, but still as many still use FS9, they will continue to have that as their native format. And offer little or no FSX support, as they went into it knowing there would be issues, and they let it be known up front. Take them for what they are in FSX.
To have an argument over which Sim is the better is silly.
The one that makes you happy is the best one.
♪♫♪‼
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Reply #27 -
Dec 12
th
, 2009 at 6:48pm
N2056
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I roll my own!
San Diego, CA, USA
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Posts: 62
ShaneG wrote
on Dec 12
th
, 2009 at 6:34pm:
The one that makes you happy is the best one.
We have a winner!
Remember...This is Fun!
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Reply #28 -
Dec 12
th
, 2009 at 8:16pm
jaime
Offline
Colonel
I can haz fail now?
Posts: 248
indeed, the which sim is better argurment is kinda silly, I use what I like and I like POSY planes and use them in FS9...I just have FSX installed at this time (need to find my disks for FS9 lol) but they are both good and have there strong points and weak points...just like any thing else will...
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Reply #29 -
Dec 12
th
, 2009 at 9:08pm
Jeff.Guo
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Hello!
Posts: 283
jaime wrote
on Dec 12
th
, 2009 at 8:16pm:
indeed, the which sim is better argurment is kinda silly, I use what I like and I like POSY planes and use them in FS9...I just have FSX installed at this time (need to find my disks for FS9 lol) but they are both good and have there strong points and weak points...just like any thing else will...
The only person that has done that in this thread is Mr. Igami
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