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GEX Europe ..... (Read 2503 times)
Nov 19
th
, 2009 at 10:50pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
GEX Europe will be on the servers tomorrow. We will try and have it up before 12 noon EST
You will need to check the GEX forum for the link because it will take a day or more to get it on the official website
I hope you enjoy it
Nick Needham
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Reply #1 -
Nov 19
th
, 2009 at 11:56pm
ApplePie
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Colonel
North Carolina, USA
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Posts: 2143
MY SPECS= 5' 11" Slightly less than healthy male, 160 lbs., Brown eyes........Oh...you were wondering about my
computers
specs.....
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Reply #2 -
Nov 21
st
, 2009 at 10:05am
jwenham
Offline
Colonel
Clear to Land... Are you
sure?
Posts: 266
NickN wrote
on Nov 19
th
, 2009 at 10:50pm:
GEX Europe will be on the servers tomorrow. We will try and have it up before 12 noon EST
You will need to check the GEX forum for the link because it will take a day or more to get it on the official website
I hope you enjoy it
Nick Needham
Hey Nick, Nice work with GEX Euro! Hats off to you and the team. Just wanted to let you know I was able to set my AG to VERY DENSE and fly my heavy tree areas with no problems at all. I did get a bit of the issue at first but adding a bufferpool of 100000000 and a well deserved O&O defrag fixed it up nicely. The only thing that really stands out to me it the grass textures at airports. They seem to look at bit too contrasty. Not really a huge show stopper though as it looks great from the air and after all it is a FLIGHT simulator so the air view is really what matters most. Again, not a complaint but a first impression of what stood out to me. I never flew in Europe much but now will thanks to GEX Europe and I also get the added benefit of higher autogen in my tree problem areas.
Thank you!
Intel i7 940 2.93 clocked to 4.0ghz Asus P6T Deluxe 6gb OCZ 1600 8-8-8-24 EVGA GTX 260 Superclocked Edition Thermalright 120 CPU Cooler Power PC & Cooling 750w PSU 1 tb Seagate Barracuda HD 500 gb Seagate Barracude HD 22" Viewsonic Widescreen Track IR 4 XP Pro x64
www.fairtax.org
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Reply #3 -
Nov 21
st
, 2009 at 10:27am
Steve M
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Colonel
Cambridge On.
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Posts: 4097
Looks good. I'll be buying it this aft. Hehe, I get air miles when I put it on Visa!
Flying with twins is a lot of fun..
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Reply #4 -
Nov 21
st
, 2009 at 11:57am
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
the deal with the airport pads is they can be made to look good low and on the ground, in which they look like mud from the air, or, far too grainy.. or they look a bit contrasy on the ground but right from the air
There is a combination of files that change those pads.. the texture itself, the file detail1.bmp, the rain/water overlay and the texture resolution slider
Ultimately the best way to do airports is edited photoscenery and eliminate the landclass/texture.
If you change detail1.bmp (which some addons do like Xgraphics) it can screw up GEX and make it grainy since that file adds hard grain to everything including snow. Other grass replacement products do that too so be carefull what you install.
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Reply #5 -
Nov 23
rd
, 2009 at 2:41am
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Patch for the pads is posted in the GEX forum at the top of the forum list
The v2 Patch may be the best choice if you prefer a very smooth ground
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Reply #6 -
Nov 23
rd
, 2009 at 12:31pm
snippyfsxer
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Colonel
Posts: 404
Just got GEX and the V2 patch. Is there any way at all to just revert back to the older "patch" textures and keep all the rest? The V2 is better, but I just want it back the way it was; Takeoffs and landing are the biggest part of the sim for me, so how the texture looks close up is very important. I didn't realize it would change USA textures as well. I don't want to give up on GEX Europe: I'm sure as I explore the new world I will find much to recommend it, but those motley airport textures call attention to the limitations of 1m resolution, IMHO. They seem to look rather unrealistic and incongrous next to the beautiful hi-res REX runways. Speaking of which, I too use the REX grass replacement, which was a tremendous improvement. I had not noticed anything ugly looking in the rest of the sim...but now I'm hearing "it will screw the look of everything up" So, someone explain? If I continue to use GEX Europe I will have to go back to no granularity in the grass and just learn to live with the splotchy stuff?
Also, what is this autogen tree improvement that I hear has been implemented? I'm not sure, and my tests are preliminary, but is it possible I'm seeing higher frame rates?
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Reply #7 -
Nov 23
rd
, 2009 at 1:45pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
We are talking about the pad issue in the GEX forum. I am trying to work it out however there is a huge catch22 involved and you would lose this:
http://www.simforums.com/forums/forum_posts.asp?TID=32306&PID=186076#186076
those pads are used all over in mountain high meadow grass, flatlands and valleys
What "older' Patch are you referring too
Default FSX? original GEX USCAN? If you do that you will hate how they look and you can say goodbye to about 1000 other images where those pad textures are used in mountains, etc like I posted above
Yes.. the REX detail1.bmp will change asphalt, concrete, roads, snow, ice, and every other texture that should not look like grass and thats how it is with default too but becasue our textures are already made for the default detail1.bmp adding something like that to them is counterproductive to the visuals
If you never saw snow or roads that looked like grainy grass with that file installed, I am very surprised
I am trying to work on a solution for the pads but there is going to be some give and take on that no matter what.
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Reply #8 -
Nov 23
rd
, 2009 at 3:33pm
ManuelL
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Colonel
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Posts: 744
Thank you, Nick!
Downloaded it yesterday, very nice! Only thing - my buggy roof textures seem to be back on some buildings. Not sure if that was because of GEX or something else I installed recently. I will run the fix again.
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Reply #9 -
Nov 23
rd
, 2009 at 7:02pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Do you use FTX?
see this
http://www.simforums.com/forums/forum_posts.asp?TID=32331
You do NOT need to patch or fix.. if you do you LOSE the GEX autogen roof textures and the gable roofs that we fixed
Either you replaced
RoofDescriptions.spb
or FTX did.. you need the default RoofDescriptions.spb restored
if you overwrite the autogen textures with that patch floating around you will lose GEX autogen upgrades
the problem is NOT the textures.. its the FTX replaced RoofDescriptions.spb
we fixed that
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Reply #10 -
Nov 24
th
, 2009 at 12:47pm
snippyfsxer
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Colonel
Posts: 404
This might sound like a bunch of boot-lick, but I have never seen such a commitment from a developer to address the users' concerns. Reminds me of the control room in Apollo 13 with a bunch of bright guys working things with all the urgency in the world. But this is to get the texture of the grass just right! Thanks NickN and crew.
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Reply #11 -
Nov 24
th
, 2009 at 12:50pm
ManuelL
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Colonel
Gender:
Posts: 744
NickN wrote
on Nov 23
rd
, 2009 at 7:02pm:
Do you use FTX?
see this
http://www.simforums.com/forums/forum_posts.asp?TID=32331
You do NOT need to patch or fix.. if you do you LOSE the GEX autogen roof textures and the gable roofs that we fixed
Either you replaced
RoofDescriptions.spb
or FTX did.. you need the default RoofDescriptions.spb restored
if you overwrite the autogen textures with that patch floating around you will lose GEX autogen upgrades
the problem is NOT the textures.. its the FTX replaced RoofDescriptions.spb
we fixed that
Thanks Nick, that's what I meant by "running the fix" - just my floppy language.
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Reply #12 -
Nov 25
th
, 2009 at 7:35pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
V1.01 has been released.. Click the GEX interface UPDATES button
Check the top of the GEX forum for details about this patch
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Reply #13 -
Nov 26
th
, 2009 at 4:39pm
snippyfsxer
Offline
Colonel
Posts: 404
V101 looks great. I didn't like the RTM splotchies, but now I am completely satisfied! NickN, (re:rex grass) yes I have seen snow that had the grass granularity, but since the snow has no "depth" it seemed to be snow-covered grass. The REX runways and taxiways are just fine. As far as the UTX roads, I hadn't noticed anything funny about them, but I will obviously take your word for it; Now I wish you hadn't told me; I'll keep in mind how lousy everything is supposed to look next time I'm flying down main street between the light poles
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Reply #14 -
Nov 26
th
, 2009 at 4:52pm
NickN
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Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
UTX and default FSX road changes were night lighting only.. we did not change anything during the day
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