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Help With Aircraft Design! (Read 320 times)
Aug 27
th
, 2009 at 8:58am
RaptorF22
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I already know how to make the model, texture, and sound for a plane; but I need to know how to make the .cfg the .air and the panel.
Can anyone tell me where to find tutorials on these subjects?
Thanks!
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Aug 27
th
, 2009 at 9:40pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
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IT's in the SDK
However, most everyone starts with copying over the files and hierarchy from an existing (usually stock) plane with as close characteristics as the model you're creating, and modifying it from there.
In other words, say you're creating a brand new Cessna 162. You have your model and textures, but you want something to be able to see and fly in FS.
You'll create your cessna 162 folder and sub-folders and copy the aircraft.cfg, *.air, model.cfg, panel.cfg, sound.cfg from the Cessna 172 and start changing the different parameters (especially in the aircraft.cfg file) to match YOUR model/design.
Obviously you have to change aircraft names, etc.
The SDK is your friend, read it, learn it, become as one with it....
Felix/
FFDS
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Aug 29
th
, 2009 at 1:51pm
MiltonShupe
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Felix is on it.
I will also add if you have FS2004, in the aircraft folder there is a folder called templates. These have .air and cfg files for most standard aircraft setups adn make a good starting point.
Once you have a starting point, you can use AirEd to modify, or purchase AirWrench to do the hard work for you.
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