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Convair progress... (Read 1201 times)
Aug 7th, 2009 at 2:18pm

Brett_Henderson   Offline
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Reply #1 - Aug 7th, 2009 at 10:57pm

Mitch.   Offline
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That is looking good Brett, keep it up. Smiley
 


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^^^ Click above to check out MySimshots.net  ^^^
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Reply #2 - Aug 8th, 2009 at 12:06am

Brett_Henderson   Offline
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EVERY OUTER MARKER SHOULD
BE AN NDB

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Thanks  Smiley

Some might think CV-240 a boring airplane.. but I fell in love with them when I was shooting photos at Rickenbacker AFB.. Got to talking with a pilot.

They have a proud history, not unlike the DC-3.. and are still running cargo.

If I get ambitious, I'll make the turbine conversion too..  we all know it as the CV580  Cool
 
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Reply #3 - Aug 8th, 2009 at 12:21am

BFMF   Offline
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Wow, another great aircraft to look forward to....! Shocked Cool

Thanks Brett...! Cool
 
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Reply #4 - Aug 8th, 2009 at 2:13am

Mitch.   Offline
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HARS (Historical Aircraft Restoration Society) is working on restoring a Convair 340 in Tucson, Arizona before flying it over to Australia. So, really looking forward to seeing that flying. Smiley
 


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^^^ Click above to check out MySimshots.net  ^^^
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Reply #5 - Aug 8th, 2009 at 4:48am

homebrewer   Offline
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Hello! I'm using FS9 and
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Rough estimate of hours worth of work in it? Looks very good...
 

My system: AMD Phenom 9500 cpu, 2 x eVGA e-GeForce 8800GTS Superclocked vidcards (640Mb DDR3 each), Zalman "sunflower" 9700 fan, Gigabyte GA-M57SLI-S4 mobo, 4Gb G.Skill PC2-6400 DDR2 800Mhz RAM, 2 x Sony 20X DVD writers, Thermaltake Toughpower 850W modular p/s, 7 x 120mm fans, Windows XP Home and SP3, 2 x 250Gb Western Digital SATA-300 HDs (1 for apps, 1 for storage and precious files backup), CoolerMaster CM 690 case, NOD-32. Won't run FSX. Locks up a lot with FS9, too.
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Reply #6 - Aug 8th, 2009 at 7:47am

Brett_Henderson   Offline
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EVERY OUTER MARKER SHOULD
BE AN NDB

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homebrewer wrote on Aug 8th, 2009 at 4:48am:
Rough estimate of hours worth of work in it? Looks very good...


I go in spurts. I'll work on a model every day, several hours per day, for a week or two. Then take a week or two off. I suppose it averages out to an hour or two per day...  been about 6 months..  so aproximate 250 hours so far.

Certain aspects are a breeze, and of course certain things take meticulous vertice manipulation, and mesh creation; one polygon at a time. The massive wing fillets were time consuming.. as is the wing/engine-nacelle/flap union, and corresponding animation.

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Texturing will take a few weeks.. BUT the VC time will be greatly reduced... because the cockpit is very similar to the DC-3.. and the FSX SDK has the DC-3 GMAX interior model source-file in it. Some re-sizing, re-gauging and a few additions/subractions and tweaking.. and it will be just fine (and save me a few months of work)  Wink
 
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Reply #7 - Aug 29th, 2009 at 7:52pm

RaptorF22   Offline
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Can't wait to repaint this bird!
Looks awesome! Grin
 

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