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Problem with prop texture (Read 158 times)
Aug 3
rd
, 2009 at 1:23pm
HLP DESIGNS
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Colonel
Fly FS
uk
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Posts: 18
i have modelled a simple single engined prop to teach myself to map textures for another project some might have seen it in my last topic anyway all the textures work except the prop texture it shows the bitmap in fsx but it is not transparent u look at model from front and u can see landing gear strut and canopy through prop but nothing else the texture is 256x256 in 32 bit format any ideas :S
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Reply #1 -
Aug 5
th
, 2009 at 11:41pm
homebrewer
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Colonel
Hello! I'm using FS9 and
FSX-DE.
United States of Good Beer
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Posts: 633
You speak a language (with respect to modeling) with which I am unfamiliar...
My system: AMD Phenom 9500 cpu, 2 x eVGA e-GeForce 8800GTS Superclocked vidcards (640Mb DDR3 each), Zalman "sunflower" 9700 fan, Gigabyte GA-M57SLI-S4 mobo, 4Gb G.Skill PC2-6400 DDR2 800Mhz RAM, 2 x Sony 20X DVD writers, Thermaltake Toughpower 850W modular p/s, 7 x 120mm fans, Windows XP Home and SP3, 2 x 250Gb Western Digital SATA-300 HDs (1 for apps, 1 for storage and precious files backup), CoolerMaster CM 690 case, NOD-32. Won't run FSX. Locks up a lot with FS9, too.
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