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Newbie question (Read 312 times)
Jul 23
rd
, 2009 at 10:05am
LennieL3
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Major
I love YaBB 1G - SP1!
Posts: 4
Hello.
I am pretty new to gmax scenery creation and I apologize if this question has come up before. I have created a scenery object and successfully textured it in gmax, however I am unable to view the texture on the object when I put it into FS2004. I have tried to put the texture file into a number of texture directories with no luck. Can someone please tell me where the texture file goes so that FS2004 can apply it to the object? Thanks.
Lennie
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Reply #1 -
Jul 27
th
, 2009 at 12:33pm
jrom
Offline
Colonel
Go CAP!
Location: Earth
Posts: 203
Make sure that the texture is in 32bit or DTX1 format, it won't show up otherwise.
You should put the texture in either the addon scenery/texture folder, or just the texture folder.
Good luck!
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Reply #2 -
Sep 3
rd
, 2009 at 9:25am
nandi
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Colonel
Fly FS
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Posts: 30
Hey.
You must have 2 textures.
e.g. object1.bmp
and
object1_Lm.bmp
The second is the nighttextur.
Both must be in Gmax Material.
Have You ?
In my Gmax is a bug.
By converting in xml.
Open xml with wordpad .
In the alt must be a dot. not a comma,
nandi
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