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Alpha Help?? (Read 396 times)
Jul 17th, 2009 at 11:37am

RaptorF22   Offline
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I am a pretty good repainter, and I would like to learn how to make my repaints reflective, can anyone help me with this?
I am using DXTbmp. Smiley
 

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Reply #1 - Jul 17th, 2009 at 9:45pm

Travis   Offline
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Cannot find REALITY.SYS.
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Dripping Springs, TX

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That's fairly easy.  Black is mirror finish and white is no shine whatsoever.

Are you meaning that you would like to know how to create a decent reflection map?
 

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Reply #2 - Jul 18th, 2009 at 1:51pm

RaptorF22   Offline
Colonel

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I think so, how do I add an alpha in DXTbmp, I don't want to mess it up!
 

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Reply #3 - Jul 19th, 2009 at 4:40am

Travis   Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX

Gender: male
Posts: 4515
*****
 
When you are in DXTBmp, open the main texture.  Now click on "Alpha" and then "Import Alpha Channel".  Navigate to the correct file and select it.  The alpha channel file will appear in the small window in the upper righthand corner.  Now go to "File-->Save As-->Extended Bitmap" and select the appropriate file format.  This is usually DXT3 format, but could be a number of options.
 

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Reply #4 - Jul 19th, 2009 at 2:19pm

RaptorF22   Offline
Colonel

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Posts: 1643
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Thank you, I'll try that! Cool
 

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Reply #5 - Jul 19th, 2009 at 2:53pm

RaptorF22   Offline
Colonel

Gender: male
Posts: 1643
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Oh, one more thing, how do I make my cockpits clear?

Thanks!
 

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