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Airport Design (Read 911 times)
Jul 6
th
, 2009 at 12:55pm
idahosurge
Offline
Colonel
I Fly Sim!
Anna, Texas, USA
Gender:
Posts: 687
I am thinking about getting into modifing stock FSX airports or if that is not possible then designing new ones.
What program would I need to take a stock FSX airport that has no parking or limited parking and then add parking?
An expample is KRIV March JARB in Riverside, CA. The stock FSX airport has no parking so MyTraffic X will not park any aircraft there.
Rod
Asus R3E_i7 980X @ 4.44GHz_TR Silver Arrow_Mushkin Redline 6GB 1,644MHz @ 6-7-6-18_Zotac AMP GTX 480_OS - Windows 7 Ult 64b_OS SSD - Crucial C300 128GB_FSX HD - WD VR 600GB*2 w/3ware 9750-4i 6Gb/s Controller_Corsair AX850_CM HAF-X_FSX Gold, UTX, GEX, FSG, ST, MSX, MSE, FTX, FEX, FSWC, MTX, STB, AS F16, PMDG MD11, CS MD80 Pro, FSD P38, VRS FA18E
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Reply #1 -
Jul 6
th
, 2009 at 2:50pm
Travis
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Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
I'm not positive, but I'm fairly sure that AFCAD will still work with FSX.
Find it
here
.
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Reply #2 -
Jul 6
th
, 2009 at 6:21pm
Brett_Henderson
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Colonel
EVERY OUTER MARKER SHOULD
BE AN NDB
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I've been using Airport Design Editor (ADE).. works great
http://www.airportdesigneditor.co.uk/
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Reply #3 -
Jul 7
th
, 2009 at 1:28am
Scruffyduck
Offline
Colonel
Posts: 164
AFCAD won't work with FSX airports. In some circumstances FS9 airport files created by AFCAD can work in FSX. However there is almost always conversion work involved.
Jon&&Microsoft Flight Sim MVP&&------&&
www.airportdesigneditor.co.uk
&&
www.scruffyduck.org.uk/scenery
&&
www.fsdeveloper.com
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Reply #4 -
Jul 7
th
, 2009 at 3:51am
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Whoops! Sorry 'bout that! Good thing to know, however. So the only two programs that can create facilities for FSX are
AFX
and
ADE
? If so, what is the difference? I've been looking at both, and wondering why anyone would choose the payware program over the free (and apparently much more versatile) program . . .
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Reply #5 -
Jul 7
th
, 2009 at 8:13am
dave3cu
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Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
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Posts: 3077
Travis,
The big difference is that AFX does not require that the FSX SDK be installed. This makes it the only option for those with FSX Standard version (as is my case). The 'Live View' function is also handy.
If you have the SDK installed, ADE is your best choice based on it's additional capabilities.
For anyone curious about AFX there is a demo available. Full function within 50nm of Seattle.
http://www.flight1.com/products.asp?product=afxv1
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
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Reply #6 -
Jul 8
th
, 2009 at 1:11pm
idahosurge
Offline
Colonel
I Fly Sim!
Anna, Texas, USA
Gender:
Posts: 687
So ADE seems to be freeware and AFX is payware.
Is there any real advantage to either in relation to modifing current FSX airport blg files or desiging an airport from scratch.
I am fine with paying for AFX if it makes sense to buy it.
Are there any other airport design programs besides ADE and AFX?
Rod
Asus R3E_i7 980X @ 4.44GHz_TR Silver Arrow_Mushkin Redline 6GB 1,644MHz @ 6-7-6-18_Zotac AMP GTX 480_OS - Windows 7 Ult 64b_OS SSD - Crucial C300 128GB_FSX HD - WD VR 600GB*2 w/3ware 9750-4i 6Gb/s Controller_Corsair AX850_CM HAF-X_FSX Gold, UTX, GEX, FSG, ST, MSX, MSE, FTX, FEX, FSWC, MTX, STB, AS F16, PMDG MD11, CS MD80 Pro, FSD P38, VRS FA18E
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Reply #7 -
Jul 8
th
, 2009 at 3:16pm
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Quote:
Is there any real advantage to either in relation to modifing current FSX airport blg files or desiging an airport from scratch.
Quote:
The big difference is that AFX does not require that the FSX SDK be installed. This makes it the only option for those with FSX Standard version (as is my case). The 'Live View' function is also handy.
If you have the standard version of FSX (as opposed to the "Gold Edition"
?) you'll want AFX.
It seems that for the moment there are NO other programs for airport design in FSX. But I'm sure there will be others in the future.
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Reply #8 -
Jul 8
th
, 2009 at 7:27pm
dave3cu
Offline
Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
Gender:
Posts: 3077
Rod,
If you have the FSX SDK installed I think ADE is your best choice. It provides all the tools that AFX has for airport modification. In addition, it can create airport terrain polys for creating new airports or expansion of existing airports. (AFX cannot)
There is one other freeware editor, FSX Planner by ZBlue:
http://www.zbluesoftware.com/fsxplanner/
Not familiar with it but looking at the features I see no mention of airport terrain poly tool. Like ADE, it requires the FSX SDK.
Note: Although a convenience, it is not necessary to have the airport terrain poly tool in the airport editor. There are other (free) design utilities that can create the polys. They will require the FSX SDK.
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
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Reply #9 -
Jul 8
th
, 2009 at 10:43pm
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Dave, when you say "terrain poly" are you referring to the cleared space around most airports? If so, what programs can you get that will do this? For FS9, I mean.
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Reply #10 -
Jul 9
th
, 2009 at 1:21am
Scruffyduck
Offline
Colonel
Posts: 164
For FS9 you will need SBuilder. ADE does not support FS9 at the moment although we are beta testing a version now. In any case it will not provide terrain polys (that is airport backgrounds, land class etc). These are created quite differently in FS9 and FSX.
Jon&&Microsoft Flight Sim MVP&&------&&
www.airportdesigneditor.co.uk
&&
www.scruffyduck.org.uk/scenery
&&
www.fsdeveloper.com
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Reply #11 -
Jul 9
th
, 2009 at 9:01am
dave3cu
Offline
Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
Gender:
Posts: 3077
Travis,
Terrain polys?-Yes, flattening, clearing and applying texture to the area for an airport.
As Jon mentions, SBuilder is the 'tool of choice'. It is a 2D CAD design program with the tools needed to create/modify FS 2004 scenery.
SBuilder is now available here-
http://www.fsdeveloper.com/forum/downloads.php?do=file&id=68
This download incorporates SBuilder 2.05 and all revisions needed to give you the latest version, 2.05rev06.
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
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Reply #12 -
Jul 9
th
, 2009 at 10:05am
idahosurge
Offline
Colonel
I Fly Sim!
Anna, Texas, USA
Gender:
Posts: 687
dave3cu wrote
on Jul 8
th
, 2009 at 7:27pm:
Rod,
If you have the FSX SDK installed I think ADE is your best choice. It provides all the tools that AFX has for airport modification. In addition, it can create airport terrain polys for creating new airports or expansion of existing airports. (AFX cannot)
There is one other freeware editor, FSX Planner by ZBlue:
http://www.zbluesoftware.com/fsxplanner/
Not familiar with it but looking at the features I see no mention of airport terrain poly tool. Like ADE, it requires the FSX SDK.
Note: Although a convenience, it is not necessary to have the airport terrain poly tool in the airport editor. There are other (free) design utilities that can create the polys. They will require the FSX SDK.
Dave
Thanks Dave, I do have SDK installed, actually I just got around to that a couple of weeks ago. So I guess ADE it is.
One more question, can ADE modify an FSX airport made or previously modified with AFX?
Rod
Asus R3E_i7 980X @ 4.44GHz_TR Silver Arrow_Mushkin Redline 6GB 1,644MHz @ 6-7-6-18_Zotac AMP GTX 480_OS - Windows 7 Ult 64b_OS SSD - Crucial C300 128GB_FSX HD - WD VR 600GB*2 w/3ware 9750-4i 6Gb/s Controller_Corsair AX850_CM HAF-X_FSX Gold, UTX, GEX, FSG, ST, MSX, MSE, FTX, FEX, FSWC, MTX, STB, AS F16, PMDG MD11, CS MD80 Pro, FSD P38, VRS FA18E
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Reply #13 -
Jul 9
th
, 2009 at 11:00am
dave3cu
Offline
Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
Gender:
Posts: 3077
Rod,
Quote:
....can ADE modify an FSX airport made or previously modified with AFX?
As I don't have ADE (no SDK) Jon will have to answer that one. As AFX uses some unconventional means, my guess is that even if it could open AFX files, editing would be problematic.
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
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Reply #14 -
Jul 10
th
, 2009 at 1:29am
Scruffyduck
Offline
Colonel
Posts: 164
idahosurge wrote
on Jul 9
th
, 2009 at 10:05am:
dave3cu wrote
on Jul 8
th
, 2009 at 7:27pm:
Rod,
If you have the FSX SDK installed I think ADE is your best choice. It provides all the tools that AFX has for airport modification. In addition, it can create airport terrain polys for creating new airports or expansion of existing airports. (AFX cannot)
There is one other freeware editor, FSX Planner by ZBlue:
http://www.zbluesoftware.com/fsxplanner/
Not familiar with it but looking at the features I see no mention of airport terrain poly tool. Like ADE, it requires the FSX SDK.
Note: Although a convenience, it is not necessary to have the airport terrain poly tool in the airport editor. There are other (free) design utilities that can create the polys. They will require the FSX SDK.
Dave
Thanks Dave, I do have SDK installed, actually I just got around to that a couple of weeks ago. So I guess ADE it is.
One more question, can ADE modify an FSX airport made or previously modified with AFX?
Rod
Yes it can. You can also load airports made by AFCAD for FS9 and modify them for use in FSX. There is always a health warning though. Both AFX and AFCAD use their own compilers. This means they may not, and in the case of AFCAD certainly do not, conform to Microsoft Bgl Compiler standards. You would load both as bgl files. Then it is a good idea to run the fault finder and deal with anything it finds. AFX uses dummy model files to create exclusions (which is a rather non standard way of doing things). ADE won't import these and you would use the terrain polys ADE provides to replace them.
Generally you should not have any problems. Also bear in mind that ADE loads a lot of data that neither AFX or AFCAD can work with such as approach code and buildings.
Anyway best thing is to try it and if you get any problems we can usually help out
Jon&&Microsoft Flight Sim MVP&&------&&
www.airportdesigneditor.co.uk
&&
www.scruffyduck.org.uk/scenery
&&
www.fsdeveloper.com
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