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Question about making sky textures... (Read 341 times)
Apr 26th, 2009 at 5:39pm

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

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When I try to make sky texts using DXTbmp, how the heck are you supposed to save them?  If I save them as DXT3 they show as some weird bule thing with rainbowish specks. Grin
 


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Reply #1 - Apr 27th, 2009 at 12:58pm

Stratobat   Offline
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To fly... Or not to fly?

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Hey Skoker,

Compare your files to the original files and see if there's any difference between the two (Format, Alpha's, Mip's, etc).

Regards,
Stratobat

Edit: Which Sim is this for?
 

...&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #2 - Apr 27th, 2009 at 8:08pm

skoker   Offline
Colonel
Jordan never wore his
safety goggles...
1G3

Gender: male
Posts: 4611
*****
 
Its for 2k4, no mips, no alphas. Wink
 


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Reply #3 - Apr 30th, 2009 at 10:10pm

Boikat   Offline
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Hello!
NW Loueezianner

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I looked at the "cloud" textures in my FS9, and they seem to have an alpha.
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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