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New wheels... (Read 512 times)
Apr 13
th
, 2009 at 1:31am
Wing Nut
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I could only find one picture that halfway decently showed the wheels, but I think I got them down pretty good... What do you think?
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Reply #1 -
Apr 13
th
, 2009 at 11:54am
Fr. Bill
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now I have GMax!
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Nice!
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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Reply #2 -
Apr 13
th
, 2009 at 3:01pm
Travis
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Cannot find REALITY.SYS.
Universe halted.
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Lots and lots of polys! Yay!
Looking great so far, Kevin.
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Reply #3 -
Apr 13
th
, 2009 at 7:06pm
Wing Nut
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Oh come one, it's only 7200 per wheel! This project really falls under the category of practice, rather than a serious project. Something may come of it later, but right now I'm trying to figure out how to make a panel and want to keep moving on
something
.
I ported it into FS and had a blast flying it ast night, even if the scale was off by about 6 million. The plane had a wingspan of about half a mile...
This model is the FS equivelant of a Hardee's hamburger. Who cares if it's 115 grams of fat so long as it tastes good...
Kevin
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Reply #4 -
Apr 14
th
, 2009 at 6:10am
garryrussell
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Sounds like you are building it in feet while the scale is set to metres
Garry
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Reply #5 -
Apr 14
th
, 2009 at 7:34am
Alejandro Rojas L.
Ex Member
I Love Simviation.
garryrussell wrote
on Apr 14
th
, 2009 at 6:10am:
Sounds like you are building it in feet while the scale is set to metres
Garry
I was about to say the same thing..
Carefull ! with the poly countdown as Travis saids , he's right ,may parts can be imitate using Bitmaps ,watch the wheels of the default FSX planes the engines ,the fuse the are a little bit square saving polygon and even though the Surface map "Bump" made the B747_400.mdl has 8 mb
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Reply #6 -
Apr 22
nd
, 2009 at 5:01am
Windycat
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Fly FS
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Just a remark about your tyres, just check the following details to make it a bit more realistic, add the inflat valve,or any significant technical details that could be set by means of textures.
check if there are some grooves or pads on the rubber, to drawn your own texture with traces of wear.
I' currently use FSDS flight similator design studio to built my own creation. If you want I can try to make such a texture for you.
the low pressure look of such wheels can be figured using a specific shape of tyre as engine and Aircraft has stopped.
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Reply #7 -
Apr 27
th
, 2009 at 12:30pm
Wing Nut
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garryrussell wrote
on Apr 14
th
, 2009 at 6:10am:
Sounds like you are building it in feet while the scale is set to metres
Garry
Actually, what I usually do is find out what size the images are, make sure they are all relative to each other, the create a plane the same size as the pixels of the image using generic units.
Quote:
Just a remark about your tyres,
Thanks for the advice, but the exercise was in the rims, not the tires...
Kevin
HP p7-1300w
AMD Athlon II X4 650 Quad-core 3.2 Ghz
23" HP Widescreen monitor/19" Dell monitor
Windows 7 Home Premium
16 Gb DDR3 PC10600 Ram
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1 TB RAID Drives
If you want to see the most beautiful girl in the world, CLICK HERE!
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Reply #8 -
Apr 27
th
, 2009 at 10:45pm
Fr. Bill
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I used to have a life;
now I have GMax!
Hammond, IN
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Kevin, set your Preferences to 1 unit = 1 meter. This value is for
EXPORT ONLY
, and has nothing to do with your modeling.
You can then choose any system of measurement you want to work with
IN
Max/GMax
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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