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Re: Programs For Repainting Aircraft (Read 980 times)
Feb 4th, 2009 at 10:59pm

Boikat   Offline
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Basically, DXTBmp, and a good paint program, like PaintShop Pro or the like.  (Though I think there is another program that goes with DXTBmp)

Yuo can find DXTBmp by using the "Search" tab at the top of this page.
 

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Reply #1 - Feb 5th, 2009 at 7:30am

Excalibur372   Offline
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I tried Dxtmp and everytime it came out in free flight with pictures of landing gear and windows all over the airplane! Help!!!!!!!!!!!!!!
 

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Reply #2 - Feb 4th, 2009 at 1:36am

CDTDAN   Offline
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Abacus software has done FSRepaint, which allows you to view/edit your aircraft whilst visualizing the model in full 3D with out starting FSX/9...

From http://www.abacuspub.com/default_fs.html

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It's amazing...

Or if you'd rather the freeware option, (required for FSRepaint) serch for DXTBmp on www.google.co.nz

Dan Smiley
 
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Reply #3 - Feb 5th, 2009 at 6:05pm

Excalibur372   Offline
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i just returned from a
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Yes. 1 FSRepaint costs money. 2 DXTmp does not work. I edit it  in adobe. I save back with DXtmp. When I fly it, the pictures are every where!!!!!!!  I need detailed instructions on how to use it. Or another freeware program. For 12 years old money isn't really what I have.(just cash).
 

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Reply #4 - Feb 5th, 2009 at 7:07pm

Hagar   Offline
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Excalibur372 wrote on Feb 5th, 2009 at 6:05pm:
DXTmp does not work. I edit it  in adobe. I save back with DXtmp. When I fly it, the pictures are every where!!!!!!!  I need detailed instructions on how to use it.

It would help to know which version of FS this is for. If this is FSX you might need to flip or mirror the edited textures before saving them in the appropriate format. DXTBmp has a feature for doing that.
 

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Reply #5 - Feb 6th, 2009 at 4:37pm

Excalibur372   Offline
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i just returned from a
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Wait, that didn't work. Sorry u can't help me.  Is there anything else besides FSRepaint and DXTBmp? please help!
« Last Edit: Feb 8th, 2009 at 11:50am by Excalibur372 »  

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Reply #6 - Feb 9th, 2009 at 5:41am

jankees   Offline
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For a start, you have to be patient.
Once you know how it is done, repainting isn't that hard, but it's never easy...
Then you need two programs, one graphics program, like Photoshop, or if you can't afford that, try Gimp (http://www.gimp.org/), and DXTBmp.
You use your graphics program to do the painting, and DXTbmp to convert your textures to something FS understands.
I only paint aircraft for which there is a decent paintkit (meaning layered PSD files), I never muck about with existing textures. It can be done, but is a nightmare.
So, in general, this is the way to go:
1. You pick an aircraft to paint with a paintkit
2. Have a look at the paintkit. How many files does it contain? Can you easily recognize the different parts of the aircraft?
3. You decide on the paintjob you want to create. Bare metal will necessitate work on the alphachannel as well, military camouflaged aircraft cn have a simple white alpha, less work. Pick something that you really like, because it will take time and perseverance.
4. do your painting in your graphics program and save the files as bmp's
5. convert the bmp's to extended bmp's (so with alphachannel) for FS9 or to dds files for FSX (bmp's can be done as well) with DXTbmp
6. make a test flight, and stand back in horror at all your mistakes
7. go back to step 4-6 until you're satisfied with the result.

This is the simple version, there are lots of pitfalls at each step, so be prepared to overcoming these hurdles.
My first paintjob (for the A2A P-51D) took me more than a month, as I made every mistake possible, but I got there in the end. Now, if  look back, I think it looks awful, but then I was really happy. It got lots of downloads here as well.
Now, a P-51 repaint takes me between an hour and three days, depending on its complexity, but I know the paintkit and the model really well now.
I just started on the new P-47, and that is more difficult, and thus takes more time...

Does this help?
And if you get stuck, try this forum, simmerspaintshop or sim-outhouse, lots of experts available there, just ask.

Jan Kees

p.s. this is what I'm working on now. Still have to finish the spec files, but I have no idea (yet) how they work, you just keep learning and experimenting...
and why is that last stripe shining through the roundel?

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