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Poll
Question:
Which location would you prefer?
*** This poll has now closed ***
Arizona desert near Grand Canyon
7 (53.8%)
Minden, Nevada near lake Tahoe
6 (46.2%)
Total votes: 13
« Last Modified by:
on: Jan 27
th
, 2009 at 12:33pm »
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SimV Neighborhood (Read 26089 times)
Reply #210 -
Nov 10
th
, 2009 at 8:04pm
BrandonF
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Colonel
The Future of Flight
Location: Earth...Duh!!!!
Gender:
Posts: 2296
filefactory.com. (Easy!)
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Reply #211 -
Nov 10
th
, 2009 at 9:53pm
Tai-2
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Colonel
Georgia
Gender:
Posts: 702
here are some im getting from a google search
http://www.keepandshare.com/htm/free_file_sharing.php
and heres something i found that I think it uploads nad it is password secured(not 100% sure watching demo of it now.)
https://www.dropbox.com/tour/2#1
EDIT looks like you do file sharing from computer to computer. For example you link to other computers with accounts.
Take a look if ya want still, doesn't seem right to me for some reason...
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Reply #212 -
Nov 11
th
, 2009 at 7:42pm
Jisco
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Colonel
Meooooow
KCVG
Gender:
Posts: 483
Just checking in seeing how its going.
F16!
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Reply #213 -
Nov 11
th
, 2009 at 7:55pm
ApplePie
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Colonel
North Carolina, USA
Gender:
Posts: 2143
Jisco wrote
on Nov 11
th
, 2009 at 7:42pm:
Just checking in seeing how its going.
It's going well.
MY SPECS= 5' 11" Slightly less than healthy male, 160 lbs., Brown eyes........Oh...you were wondering about my
computers
specs.....
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Reply #214 -
Nov 11
th
, 2009 at 10:38pm
B-Valvs
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Colonel
Jaggie Police
5B2
Gender:
Posts: 5949
#$%$@&**$&^&#*(@#@#%^!
Is what I thought after I fired up the sim today. Another problem I need to fix. Really annoying because it's something I thought I sorted out already, about 100 times. Nothing seems to work.
That's the only problem right now.
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Reply #215 -
Nov 11
th
, 2009 at 10:49pm
BrandonF
Offline
Colonel
The Future of Flight
Location: Earth...Duh!!!!
Gender:
Posts: 2296
#&@^($!#%*!
What's the problem?
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Reply #216 -
Nov 11
th
, 2009 at 10:49pm
ApplePie
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Colonel
North Carolina, USA
Gender:
Posts: 2143
ApplePie wrote
on Nov 11
th
, 2009 at 7:55pm:
Jisco wrote
on Nov 11
th
, 2009 at 7:42pm:
Just checking in seeing how its going.
It's going well.
It's not going well.
MY SPECS= 5' 11" Slightly less than healthy male, 160 lbs., Brown eyes........Oh...you were wondering about my
computers
specs.....
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Reply #217 -
Nov 12
th
, 2009 at 9:47am
B-Valvs
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Colonel
Jaggie Police
5B2
Gender:
Posts: 5949
BrandonF wrote
on Nov 11
th
, 2009 at 10:49pm:
#&@^($!#%*!
What's the problem?
A hangar in ADE, notice it's perfectly centered on the apron:
In the sim. Now they're off to one side. They are all like this in my sim.
Better yet, Shane says when he tests it, it's not like that.
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Reply #218 -
Nov 12
th
, 2009 at 9:54am
B-Valvs
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Colonel
Jaggie Police
5B2
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Posts: 5949
Just asked about this on the ADE support forum. Hopefully someone on there can help me.
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Reply #219 -
Nov 12
th
, 2009 at 9:33pm
B-Valvs
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Colonel
Jaggie Police
5B2
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Posts: 5949
From the ADE Support Forum:
Quote:
Chances are that the origin (reference point) of the hangar object is not in the center of the footprint. ADE up to 1.45 assumes that the origin is in the center and very often it is not.
ADE 1.46 is in beta testing at the moment and addresses this problem so that ADE will recognize the actual origin and use that as the reference point of the object. Should be available shortly
Tic Toc...
At least I know why now.
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Reply #220 -
Nov 13
th
, 2009 at 6:01am
ShaneG
Offline
Colonel
I turned into a Martian!
Posts: 10000
Would it fix it, if you just moved each hanger over a little bit?
Or would it just be easier to fix with the new ADE version?
I checked again, after seeing your shot above, and they do indeed look like that in my sim. I was expecting a bigger offset when you asked about it, and to be honest, I didn't even notice they were off a little until you posted your shot above.
I had no problems driving a 737 out and onto the taxi way, so I thought it was all good.
Hope it smooths out for you soon, this is really a great project.
♪♫♪‼
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Reply #221 -
Nov 13
th
, 2009 at 4:07pm
B-Valvs
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Colonel
Jaggie Police
5B2
Gender:
Posts: 5949
ShaneG wrote
on Nov 13
th
, 2009 at 6:01am:
Would it fix it, if you just moved each hanger over a little bit?
Or would it just be easier to fix with the new ADE version?
I checked again, after seeing your shot above, and they do indeed look like that in my sim. I was expecting a bigger offset when you asked about it, and to be honest, I didn't even notice they were off a little until you posted your shot above.
I had no problems driving a 737 out and onto the taxi way, so I thought it was all good.
Hope it smooths out for you soon, this is really a great project.
I've tried that, but it's guess work and looks sloppy.
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Reply #222 -
Nov 13
th
, 2009 at 5:00pm
Jisco
Offline
Colonel
Meooooow
KCVG
Gender:
Posts: 483
Darn I wish I could see it
F16!
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Reply #223 -
Nov 13
th
, 2009 at 7:23pm
B-Valvs
Offline
Colonel
Jaggie Police
5B2
Gender:
Posts: 5949
I was going to release it today before I noticed this problem. Like Shane said, it's hard to see. I thought I fixed it when I checked it in top down view.
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Reply #224 -
Nov 19
th
, 2009 at 9:52pm
B-Valvs
Offline
Colonel
Jaggie Police
5B2
Gender:
Posts: 5949
Instead of waiting for a new version, I'm just going to use addon hangars. That should solve the problem.
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