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looking for some feedback for payware development (Read 534 times)
Jan 19th, 2009 at 11:08pm

HarvesteR   Offline
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Hello,

i´ve been thinking lately of starting out a project for a payware addon for FSX, and i was hoping to get some feedback here before i began...

there's one main point to consider:
While i believe i have sufficient modeling, texturing and animating skills to produce a payware-quality addon, i am not wholly familiar with gauge and module programming in FSX, and although i could bring myself to learn it, i would prefer to keep this first build simple, and not risk falling short on some aspects, also, i want to release it relatively quickly (a few months development time)

i haven't settled on a particular aircraft to design as of yet, but i'm trying to stay away from commercial jetliners or anything with overcomplicated systems that would take too long to develop, gauge-wise, that is...

anyways, the main selling point of this package would be it's visuals, and the functional features would be FSX default at least, and that i am quite confident i can achieve...

i just wanted then to get some feedback from you guys here about this approach... and maybe some help deciding on a particular aircraft

i was thinking of maybe a single prop plane, or a WWII fighter or aerobatic aircraft, maybe even a sailplane

i also came upon the Beech Starship today and i was somewhat encouraged to take it on, but it's way ambitious for a first project, so i haven't decided yet

let me know what you guys think

Cheers

HarvesteR
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #1 - Jan 19th, 2009 at 11:23pm

Brett_Henderson   Offline
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The aircraft choice is tricky.. It has to be something YOU are genuinely passionate about.

Two things I'd have to point out. A few months time is a bit optimistic. I can't imagine releasing a payware model with out at least a few months of TESTING the final product. And if you're working by yourself, you'd have to make this your full time job to get a model from concept to testing in 90 days.  Right there, we're looking at six months.. and that's if everything goes well.

Also..  you're going to have to find yourself a gauge programmer. Even the simplest of payware aircraft need first-rate gauges.

That aside.. I admire your confidence, and will be looking forward to updates  Smiley
 
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Reply #2 - Jan 19th, 2009 at 11:37pm

HarvesteR   Offline
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thanks, i hadn't considered testing yet... anyways, if i can get it done in 6 months i'd consider it a major victory in itself

about the gauges, my plan was to use 3D gauges, which is a tried-and-true technique and i can surely find information about it, and which renders impressive results

about the time issue, i plan to work alone for now... that is until i find there's a pressing need for more man-power on the project, but taking the 737 Experience as reference, which i did with my brother in a little over a year, and considering how much i've learned about 3D design in college, i can imagine myself completing this in under a year... and being a 'between-jobs' college student, i think i'll have a good deal of extra time to work on my project

and who knows, if this works out well enough, i just might make this my full time job  Cheesy

Cheers
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #3 - Jan 20th, 2009 at 9:21am

Brett_Henderson   Offline
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Is this, " Moach" ?

Heck.. the 737 Experience... was freeware, as close to payware, as I  can imagine   Smiley

I'd be asking YOU  questions, if I was ever brave enough to enter the 'Dark Side' ..lol  Cheesy

Now I'm  REALLY  looking forward to updates (and being a customer)  Cool
 
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Reply #4 - Jan 20th, 2009 at 10:48am

HarvesteR   Offline
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Wink well, yes, i'm Felipe, one of the Moach brothers... a while back we splitted usernames... my brother stuck with Moach and i became HarvesteR

there was a long drought of FS modeling for me after the release of the 737, (i did make some models, but none got finished since college was heaping up on me... still is  Roll Eyes ) and that may account for my very modest post-count until now, and the fact that pretty much no one knows we've splitted accounts

Cheers
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #5 - Jan 20th, 2009 at 2:39pm

Stratobat   Offline
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Hey guys,

I think the best approach to this is to put together a small little design team consisting of three to four guys with a couple of beta testers.

Regards,
Stratobat
 

...&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #6 - Jan 21st, 2009 at 1:08pm

HarvesteR   Offline
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well, since the first part is often the easiest, the modeling, texturing and research... i'll start out alone for now, and if the necessity arises, i'll see to getting extra people on board

Cheers
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #7 - Jan 22nd, 2009 at 6:03pm

Felix/FFDS   Offline
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If you're considering payware as an ongoing venture, you also have to consider what is marketable.  This is one of those cases where what YOU may like is not necessarily what will sell.

Of course, the ante is upped.  You have a good base with the 737 Experience, so much is expected of a payware release.

You may want to consider a GA airplane with steam gauges as your "first" payware venture.  A well -done GA single is always a good choice, especially if there's something "special"  about it. 

Another thing to consider is that some payware publishers are always looking for experienced modellers to tackle a new project, or even, update an existing FS9 model to FS-X.

I know of one who is tackling (what I think is) an FS2002 model and  rebuilding for (vs merely "making it work in") FS-X.

Defintiely, Good luck.  You have half the battle already won.


 

Felix/FFDS...
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Reply #8 - Jan 22nd, 2009 at 8:57pm

HarvesteR   Offline
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F/A-18 HARV    Almost
has my name on it!
Mexico, DF :D

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Thanks Felix!!

what you said there is exactly what has been going through my mind... it's not about MY personal choice of aircraft... it has to be something the simming masses will embrace

that's why this is being a hard choice for me... i have yet to find that one aircraft that fits these requirements perfectly -

it must be a simple build, no big fancy jets or anything like that

it must be likeable enough for most people to want

it must not have been made before (obviously)

i have to admit that me and my brother struck gold when we decided to make a 737... it was simply the right aircraft at the right time... the default one was bad, and the only other good option was a 60 dollar behemoth that only real enthusiasts would buy, so our plane found it's place with remarkable ease... or course, then it was just lucky of us... now this is a matter that must be thought over very carefully, lest the project fall into the 'Spore' category... something made for everybody that actually no one wants  Wink

but anyways, i wanna thank you guys for this encouragement right from the start... it really makes all the difference

Cheers

HarvesteR
 

Cheesy NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm  - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals  -- Running Windows 7 Ultimate x64

My 8800 GTX has at last retired... may it rest in peace in GPU heaven.
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Reply #9 - Jan 22nd, 2009 at 10:54pm

Felix/FFDS   Offline
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HarvesteR wrote on Jan 22nd, 2009 at 8:57pm:
Thanks Felix!!

what you said there is exactly what has been going through my mind... it's not about MY personal choice of aircraft... it has to be something the simming masses will embrace



Put some feelrs out to established payware companies .  You already have a "track record" in that you can point out to an extremely successful model that has been well-received.

 

Felix/FFDS...
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