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Fletcher FU24_400 (Read 380 times)
Jan 15th, 2009 at 6:41am

propman6   Offline
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I have just installed the Fletcher FU24_400.  When it is running the prop shows up as a black circle.  You can see it is rotating but you cannot see through it.  Anybody have any ideas how to correct it.  Operating sys Vista Home Premium SP1- FSX SP2.
Thanks!

Propman
 
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Reply #1 - Jan 15th, 2009 at 6:54am

MeekRN   Offline
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just change the prop diameter to a few inches or number or blades to like below

[propeller]
thrust_scalar=1.0              
propeller_diameter=0.05       //5.75
propeller_blades=0               //2

the early bird gets the worm, i do my best thinking early in the morning too.
 
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Reply #2 - Jan 15th, 2009 at 7:04am

ShaneG   Offline
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MeekRN wrote on Jan 15th, 2009 at 6:54am:
just change the prop diameter to a few inches or number or blades to like below

[propeller]
thrust_scalar=1.0              
propeller_diameter=0.05       //5.75
propeller_blades=0               //2

the early bird gets the worm, i do my best thinking early in the morning too.


This will do nothing but wreck your plane.  Angry

The problem is with the alpha settings on the texture of the prop, they are reversed from what they were in FS9, and since most FSX addon planes are just updated FS9 addons, this is a fairly common thing.

You will need the freeware program DXTBMP to fix it. Get this program first, and then come back and I'll walk you through it. Wink

 
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Reply #3 - Jan 15th, 2009 at 12:06pm

propman6   Offline
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I have got the DXTBMP.  I would be grateful for your further advice.

Prop
 
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Reply #4 - Jan 15th, 2009 at 12:48pm

ShaneG   Offline
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Good deal,

First open the program and drag the prop texture onto it. you will then see this:

...

See the white square area in the top right corner, that's the alpha channel, for transparency in FSX the darker it is, the more transparent it is, in FS9 it was the opposite, since it is currently white, all of the black area on the prop texture shows in game.



Now from the drop down menu at the top select alpha channel, and then select invert alpha and you should see this:

...

The white square area has now turned to black, so when it loads in FSX now, all the black areas on the texture will be transparent.




Finally go to the file menu and select save, and you are done.
This same process applies to blackend out windows and glass textures in FSX. Wink

...


Since there are three different texture folders with this plane, you can either copy the one you just fixed into the other two, or fix them in the same manner, your choice.

Good luck and let me know if you need anymore help with it. Smiley
 
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Reply #5 - Jan 15th, 2009 at 1:03pm

Arkycharlie   Offline
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Personally, I never had much luck with DXTBmp in making prop textures suit my tastes.  What works better for me is to find a similar prop on another aircraft which has the appearance that I prefer and simply replace the offending prop texture file with a prop texture that I like better.  In fact, I now have 2, 3, and 4 blade prop texture files that look good in FSX that I can use as needed when I get new aircraft that have props I don't like.
 
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Reply #6 - Jan 15th, 2009 at 2:36pm

propman6   Offline
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HI Shaneg

Thanks very much.  That did the trick.  Its just knowing how to go about it in the first place.

Prop
 
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