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Rip This!!! (Read 500 times)
Jan 13
th
, 2009 at 3:36pm
ShaneG
Offline
Colonel
I turned into a Martian!
Posts: 10000
I'd like to bring back a feature I never got to enjoy,
and I'm sure with all the new screen artists here lately,
this could be rather useful again.
The studio's main goal is to help people improve their shots, and what better way to do this than with "RIP THIS".
So I would like you all to Rip the life right out of this pic:
-What would
you
have done different ?
-How could it be better ?
-What did I really miss ?
Anything at all that you can think of to help me take a better shot the next time.
And please.... Don't be kind
.
♪♫♪‼
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Reply #1 -
Jan 13
th
, 2009 at 5:37pm
Mazza
Offline
Colonel
:D
Melbourne, Australia.
Gender:
Posts: 3184
IT'S PERFECT
.
No, I mean it.
Sunset Chasing...RULES
AMD 9550 2.43 X4 - 2Gb RAM 800Mhz DDRII - Asus 4670
Corsair TX-750W
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Reply #2 -
Jan 13
th
, 2009 at 5:56pm
Harold
Offline
Colonel
Knowledge Is Power
EHTE
Gender:
Posts: 5998
Mazza wrote
on Jan 13
th
, 2009 at 5:37pm:
IT'S PERFECT
Hardly ...
But seriously, this actually already is a really nice screenshot Shane!
I like that Eagle, the yellow details are nice and yellow often works very well in screenshots, however I believe that it works better against a
clear blue sky
than against a
dawn or sunset
. It just makes the shot a little more 'alive', a little more vivid.
I also like the purple reflections on the water. That is a very nice detail.
The perspective is nice; the river and electricity masts seem to gently fade in the distance, disappear in the clouds. And the streetlights are sweet. They give the shot a good 3D effect as they really seem to float above the ground.
But you know I am a horrible nitpicker and since your asking ...
The shot is a nice flyby but I think a little more aggression would be nice in a screenshot featuring a fighter.
Here's
an example that still has a rather peaceful feel to it ...
I am a sucker for nice clouds. And I would never - without a good reason - crop out clouds. In this shot I feel that it wouldn't be necessary to sacrifice the clouds for the scenery. I think that the composition would be a lot nicer if you would've lowered the camera. That would also add to the contrast of the overall shot ...
I see some vapor trails coming of the wings. I think vapor trails are really nice when done nicely; they can really give the impression of a steep turn and speed. Or on an airliner they can add to the heaviness of a
take-off
or
landing
shot. However in your shot there are vapor trails but they're hardly visible ...
It is probably due to the model (reference in the aircraft.cfg) but the navlights could use a little more definition ... I would get some replacement textures and/or effects for them. Currently your navlights look like a vague blob. Nicks Light Fix is rather nice ...
The artwork on the tail looks interesting so I might have chosen to highlight that in the shot. I might have swung that camera a little more to the left to bring out the artwork on the tail.
On the other hand I just might have rotated the entire aircraft a little more towards the light source, while keeping the camera in this position. This way you would've lit up the Eagle to make it stand out more from the background.
Dell Dimension 8300 | P4 3.2 Ghz. | 2 GB RAM | 150 GB WD Raptor | Gainward 7800 GS+ 512 | FS-GS
click here to read my Studio V interview
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Reply #3 -
Jan 13
th
, 2009 at 5:59pm
a1
Offline
Colonel
Tied In A Knot I Am
Gender:
Posts: 8217
Harold wrote
on Jan 13
th
, 2009 at 5:56pm:
Mazza wrote
on Jan 13
th
, 2009 at 5:37pm:
IT'S PERFECT
Hardly ...
But seriously, this actually already is a really nice screenshot Shane!
I like that Eagle, the yellow details are nice and yellow often works very well in screenshots, however I believe that it works better against a
clear blue sky
then against a
dawn or sunset
. It just makes the shot a little more 'alive', a little more vivid.
I also like the purple reflections on the water. That is a very nice detail.
The perspective is nice; the river and electricity masts seem to gently fade in the distance, disappear in the clouds. And the streetlights are sweet. They give the shot a good 3D effect as they really seem to float above the ground.
But you know I am a horrible nitpicker and since your asking ...
The shot is a nice flyby but I think a little more aggression would be nice in a screenshot featuring a fighter.
Here's
an example that still has a rather peaceful feel to it ...
I am a sucker for nice clouds. And I would never - without a good reason - crop out clouds. In this shot I feel that it wouldn't be necessary to sacrifice the clouds for the scenery. I think that the composition would be a lot nicer if you would've lowered the camera. That would also add to the contrast of the overall shot ...
I see some vapor trails coming of the wings. I think vapor trails are really nice when done nicely; they can really give the impression of a steep turn and speed. Or on an airliner they can add to the heaviness of a
take-off
or
landing
shot. However in your shot there are vapor trails but they're hardly visible ...
It is probably due to the model (reference in the aircraft.cfg) but the navlights could use a little more definition ... I would get some replacement textures and/or effects for them. Currently your navlights look like a vague blob. Nicks Light Fix is rather nice ...
The artwork on the tail looks interesting so I might have chosen to highlight that in the shot. I might have swung that camera a little more to the left to bring out the artwork on the tail.
On the other hand I just might have rotated the entire aircraft a little more towards the light source, while keeping the camera in this position. This way you would've lit up the Eagle to make it stand out more from the background.
What he said.
Still this is a pretty good shot.
790i : QX9650 : 4Gb DDR3 : GeForce 8800 GTX : 1 WD Raptor : 1 WD VelociRaptor 150
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Reply #4 -
Jan 13
th
, 2009 at 6:02pm
Harold
Offline
Colonel
Knowledge Is Power
EHTE
Gender:
Posts: 5998
Harold wrote
on Jan 13
th
, 2009 at 5:56pm:
in your shot there are vapor trails but they're hardly visible
I really need glasses ... those aren't vaportrails but a bridge and a river
ShaneG wrote
on Jan 13
th
, 2009 at 3:36pm:
this could be rather useful again.
It could indeed ... but please, let us not spam the studio with 'rip this' requests.
If we'd be posting ten 'rip this' entries every week, then after a few weeks people would not read them anymore! Make it useful for yourself and actually read and understand the comments on the shots and learn from them. I know I have and still do!
a1 wrote
on Jan 13
th
, 2009 at 5:59pm:
What he said.
Exactly my point ...
Dell Dimension 8300 | P4 3.2 Ghz. | 2 GB RAM | 150 GB WD Raptor | Gainward 7800 GS+ 512 | FS-GS
click here to read my Studio V interview
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Reply #5 -
Jan 13
th
, 2009 at 6:15pm
ShaneG
Offline
Colonel
I turned into a Martian!
Posts: 10000
And that's how it's done.
I really appreciate the advice.
I see your point about overusing this, and it's a good one too.
It will be interesting to see how this will be used by others.
There are some great screen artists here, it's all about figuring out how to tap into their knowledge and learn from it.
Thanks again.
♪♫♪‼
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Reply #6 -
Jan 13
th
, 2009 at 8:54pm
Sean_TK
Offline
Colonel
Hello
USA
Gender:
Posts: 1620
A great shot as it stands, but here are my personal tips, and yes I realize these apply in a more general sense, rather than strictly to this shot:
-
I have to credit this style directly to JSpahn, I enjoy using it and look for every opportunity now to do so:
Low level clouds, specifically stratus layers. Just go in the "customize user weather" menu under the weather settings, and basically play around a bit. Try each cloud option, and adjust the height range. Sometimes you can have the same level of cloud coverage, with stratus for example, but adjusting the cloud height by 500 ft adjusts their position completely. In my case, I end up with the nicest weather effects simply by chance.
Stratus layers are the way to go though, for low level.
If you are looking in in upwards direction, go for cirrus, or broken cumulus, like a range from 3/8 to 5/8.
-If you can afford to do it with the scenery, adjust the direction of your plane to get as much of it in the light source as possible, unless you are trying to get a silhouette shot. (Obviously).
-Try different types of environmental addons whenever possible, until settling on one that you really enjoy, and even then, switch it up after a few weeks with something new. It teaches you to adapt to different color conditions.
-And as many know now, and as I found out thanks to a1, FSRecorder is an invaluable resource for good screens, unless you are REALLY skilled with the straightforward, centered camera. I've found that most of the really dramatic shots have the aircraft off to an extreme edge, and in a shot like this, I would recommend that, along with the low level clouds, but not so much that it drowns out most of the scenery. Of course, it really depends on the scenario as well, and there are many shots here in the forums that have the aircraft centered in the frame, but in my opinion, you really have to have a top quality model, and top quality scenery, to pull that off successfully. Also, with FSRecorder, getting an odd angle off can really add to a shot too, using the built in feature to have the camera turn and bank with the aircraft in spot view.
-And other than that, Harold pretty much covered everything else.
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Reply #7 -
Jan 13
th
, 2009 at 9:29pm
ShaneG
Offline
Colonel
I turned into a Martian!
Posts: 10000
Sean_TK wrote
on Jan 13
th
, 2009 at 8:54pm:
, but here are my personal tips, and yes I realize these apply in a more general sense, rather than strictly to this shot:
That's kinda what I'm going for.
The shot itself was one from shortly after I joined the forum, and from my FSX usage before I reinstalled FS9, well before I went through the tutorials here, so I though it would be a good choice for this.
The main idea is to provide a way for the studioV to fulfill it's original purpose, as it has been pointed out that it has strayed a little and is now more centered around contests.(nothing wrong with that)
My hope here is that others new to screenart, or those looking to improve will follow my lead here to help bring back the studio's original intent.
And thanks for the replies, I think we are on the right path.
♪♫♪‼
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