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High Quality (Read 711 times)
Jan 3rd, 2009 at 10:07am

MarcXan   Offline
Colonel
Switzerland

Gender: male
Posts: 23
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Hi,
does anyone know how to make "high quality" liveries, and by high quality I mean a livery where even if you put in your fs2004 settings texture quality minimal, they'll show up good.(I have a slow computer and I like being able to see the livery without having very bad fps)

                                                                           thanks, Marc Smiley
 
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Reply #1 - Jan 3rd, 2009 at 1:00pm

Dr.bob7   Offline
Colonel
Cessna 172SP a true aircraft
Castle Rock Colorado

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bot really possible unless its a add-on aircraft every default airplane will always blur more with lower settings..... I have a crappy computer but i can run aircraft detail in high settings
 
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Reply #2 - Jan 3rd, 2009 at 1:25pm

MarcXan   Offline
Colonel
Switzerland

Gender: male
Posts: 23
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well when I paint add-on aircraft they still blur, is there any way to fix that?

                                                                            Marc Smiley
 
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Reply #3 - Jan 3rd, 2009 at 2:04pm

ShaneG   Offline
Colonel
I turned into a Martian!

Posts: 10000
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I believe someone on here mentioned resizing the paint kit to be a VERY large size, and then doing the repaint, and after it is resized back to it's normal size, it should have the quality I believe you are after. (maybe Undecided)

I'll try to find that post, Wink


Found it: He mentions it about half way down.
http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1226812745
 
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Reply #4 - Jan 4th, 2009 at 5:58am

MarcXan   Offline
Colonel
Switzerland

Gender: male
Posts: 23
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Thanks, his technique worked, I finally have "normal" fps.

                                                                               Marc Smiley
 
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Reply #5 - Jan 6th, 2009 at 9:30pm

RellimJoe   Offline
1st Lieutenant
Fly FS

Posts: 2
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Hey, I'm having the same problem.

Here is a preview of my repaint: http://i67.photobucket.com/albums/h297/rellimjoe/Prob2.jpg

But this is how it comes out: http://i67.photobucket.com/albums/h297/rellimjoe/Prob.jpg


Obviously the real repaint image would be bigger, but it was just easier to upload a small one rather than a 6000x6000px image  Tongue

I followed that technique and it didn't seem to work for me. I'm guessing I'm doing something wrong.

Could someone explain to me how to do it in a little more detail. Thanks guys.
 
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Reply #6 - Jan 8th, 2009 at 2:16pm

jankees   Offline
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Brussels, Belgium

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This could be a mipmap problem.
In DXTbmp, try saving your textures without mipmaps (right side of the screen)
 

...
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Reply #7 - Jan 8th, 2009 at 6:57pm

RellimJoe   Offline
1st Lieutenant
Fly FS

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That fixed it! Thank you so much!!
 
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