G1000Pilot wrote on Jun 2
nd, 2009 at 10:22pm:
Nick,
I am in the i7 4ghz club! It looses stability after 1.325V but my temps are in comfort range here hovering around 75C at full load.
WOO HOO! I think I need to up the water effects from low 2x and put in the framelock now!
Even with the HD clouds it is running like a champ, although I have not fully tested the captain sim 757 yet
I would not boost water shader level unless you like issues at large hubs in urban areas
But thats up to you
OK so if you are now at 4G stable and running 75c with OCCT then you will never see that temp with FSX running. OCCT will load that CPU down to the max which FSX wont do
At this point and assuming you have tuned the sim to your liking and its running good, the only other tweak that may serve purpose over large amounts of autogen trees is bufferpools
Now, i7 tends to display more stutter issues flying over large amounts of trees than Intel procs of the past and there is a reason for that which will be cured with a next step up in video card tech not on the market as of yet.. so for right now there is only 2 ways to deal with the issue assuming the sim is correctly tuned
1. Drop the autogen slider a notch
2. Set a bufferpool level <-- does not work for all systems
Before you add bufferpools.. note, its NOT a framerate tweak.. its for stutters only and you will only see the result of its use in action over VERY large amounts of trees and buildings so if you are running smooth right now you DO NOT need to add it to the config file!
If you find you need to try it then add the following to the end of the fsx.cfg list
[BUFFERPOOLS]
Poolsize=X
Value for it we can try a few different ones and see what happens..
Start with
80000000
or 80MB
if that nets none or a better result but not quite right, raise it to
100000000
or 100MB
If still no result or it gets better but not quite right, raise it again to
200000000
or 200MB
There is really no reason to go any higher as I have not come across any card that if bufferpools is going to help/work 200MB is more than enough.
There is only one other circumstance whereby a higher bufferpool level would be used and that is if you are getting constant sound crackle issues in the audio with FSX and high autogen slider settings. If that were the case the value to try would be 490000000 or 490MB otherwise a value that high would not be used
Now be aware.. bufferpools set high can invoke black 'spikes' coming from the autogen as you pan around the aircraft. If you see that visual anomaly and it does not clear up after you pan around the aircraft several times after initial flight load then the BP level is too high and must be reduced.
Thats really about it.. remember that i7 and a 285 is not a 'free ticket' to a 100% autogen and water shader slider. the settings I posted in the tuning thread and the suggestions that go with them should be adhered to. For you I can see the autogen slider being set to 100% in a lot of places however VERY DENSE would still probably be more reasonable.
If you add any large addons to the sim you really should re-run a single NAME defrag after that install. If you add something small its not necessary to defrag and can wait till the next regualr mantainance period
And do be aware since you are running FSX from a separate disk you should not need to NAME defrag other than about once every month or two unless you install something into the sim during that period. The disk will stay clean becuase FSX is not located on the same partition as the OS.
Make sure to check your tower every so often for dust building up.. keep it clean.
If you have any other questions let me know
EDIT: frame lock.. set to 28 or 30