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Need Help with technique for adding planes to CFS2 (Read 828 times)
Nov 30th, 2008 at 3:41pm

banderlog999   Offline
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I am having dificulty getting imported planes to appear in my flyable or AI list. My usual approach is simply to put the folder for the new plane, including model, texture gauges, (everything) into the planes folder. but they seldom appear or work. Is this the right approach? If not what am I doing wrong and how is this done so the planes will work?
 
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Reply #1 - Nov 30th, 2008 at 10:12pm

jimski   Offline
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Banderlog,

You might look inside the folders of some successful planes and see what is in there. There should be four folders (model, panel, sound, and texture) and several separate files. Check to see that your added airplanes have the same mixture. Then look inside the sound folder in particular. My experience is that when a plane is a no show in free flight about 90% of the time it's sound has been "aliased" to something that I don't have. For example today I had the experience of adding an ac converted from fs2002 and finding it didn't show because the sound was aliased to a cessna that is in the fs2002 game but not cfs2. The fix is to use notepad to rewrite the sound file to something you have, usually say the zero or the corsair.

Jimski
 
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Reply #2 - Dec 2nd, 2008 at 3:19pm

banderlog999   Offline
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Thanks Jimski -banderlog999
 
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Reply #3 - Dec 2nd, 2008 at 3:27pm

Hagar   Offline
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banderlog999 wrote on Nov 30th, 2008 at 3:41pm:
My usual approach is simply to put the folder for the new plane, including model, texture gauges, (everything) into the planes folder.

Move the gauges into the CFS2\Gauges folder or they won't display. I recommend not overwriting existing files if prompted.

You might find my Aliasing article useful. http://www.simviation.com/lair/aliasing1.htm
 

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Reply #4 - Dec 3rd, 2008 at 4:04pm

H   Offline
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Hagar wrote on Dec 2nd, 2008 at 3:27pm:
Move the gauges into the CFS2\Gauges folder or they won't display. I recommend not overwriting existing files if prompted.
Hagar's advice is a necessity; the standard method for CFS1 and CFS2 is to put the individual gauge files straight into the main program Gauge folder.

DON'T DO THE FOLLOWING IF YOU'RE EASILY CONFUSED --
If you're not ambitious enough to search through your already extensive Gauge folder but concerned that gauges accompanying a new aircraft may be different yet named the same as what you've already got:

*1. Make a folder named for the new gauges *(if the download already has them in a 'gauges' folder, just rename that folder -- if you have to make a new folder, place the new gauges in the new folder)
 2. Place the folder in the main program Gauge folder
      (for the example, I've made two folders with different planes' gauges):
...


 3. Open the new aircraft's Panel.cfg
       (inside the Panel folder)
 4. Insert the appropriate folder reference in front of each target gauge
       (don't forget the forward slash between the folder and gauge names)
...


One developer may not know what another developer has put in his files; it's somewhat doubtful he's even had the time to download and check out anyone else's but it's quite possible downloaders may get both of them. Some download sources out there even borrow files from elsewhere, some files don't even work for the sim version they're being promoted for; it doesn't help the unwitting young chap who is attempting to install it. This way it doesn't matter and it's also a bit easier to choose gauges for a panel modification when you download an aircraft that hasn't what you want for its own panel. I wish I'd put gauges in a folder named for the specific aircraft downloaded sooner. This way I not only know who came with what but have an immediate source for another model that came with no or without wanted gauges. If nothing else, you've just kept your main Gauge folder 'looking' less cramped. Just remember that, if you move your new aircraft to a new install, the referenced gauge folder (with its contents) must go along with it to the new install's Gauge folder.
Oh... if the provided gauge names are too strange or aren't descriptive enough, the names can be changed -- but whatever name is changed in the main Gauge folder will need to be matched in the Panel.cfg of each acft using that gauge.



Cool
« Last Edit: Dec 5th, 2008 at 7:53pm by H »  
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Reply #5 - Dec 5th, 2008 at 7:00pm

Pepelyayev   Offline
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Check mainly the sound aliase, also without some gauges usually the planes are displayed but with a wrong entry in the sound certainly not. Of course if the plane is configured as AI(option 2) is not displayed in the aircraft menu, but is present in the mission building editor.
 
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