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Water shader broken? (Read 278 times)
Nov 28th, 2008 at 11:31pm

jeremiahhorner   Offline
Colonel
Is it real or is it....?

Posts: 15
*****
 
         I have FSX Deluxe. After installing the SP1 patch, I no-longer have version
2.x water...only version 1 (to clarify, I had version 2.x before). Water is
set to 2.x High and is giving me 1.x med (blue mesh with shadows/sun reflection but no bump map, etc.). Again, it worked before the
update. Thanks for your help!

Relevent Specs:

Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: MP061
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A01
Processor: Genuine Intel(R) CPU T2600 @ 2.16GHz (2 CPUs)
Memory: 3062MB RAM
Page File: 454MB used, 2447MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Sound Tab 4: No problems found.
Sound Tab 5: No problems found.
Sound Tab 6: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Mobile Intel(R) 945GM Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel(R) GMA 950
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_27A2&SUBSYS_01CD1028&REV_03
Display Memory: 224.0 MB
Current Mode: 1440 x 900 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4543 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/23/2006 19:38:50, 45694 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 3/23/2006 19:47:06, 1166972 bytes
Device Identifier: {D7B78E66-64E2-11CF-2762-C721A2C2CB35}
Vendor ID: 0x8086
Device ID: 0x27A2
SubSys ID: 0x01CD1028
Revision ID: 0x0003
Revision ID: 0x0003
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
 

Low and Slow......
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Reply #1 - Nov 28th, 2008 at 11:55pm

AMDDDA   Offline
Colonel

Posts: 1002
*****
 
Try SP2, it will help you in a lot of other ways too.

I also had this problem after installing SP1, but then I installed SP2 and it worked (this was after a fresh re-install, and I had forgotten to install SP2).
 
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Reply #2 - Nov 29th, 2008 at 12:05pm

jeremiahhorner   Offline
Colonel
Is it real or is it....?

Posts: 15
*****
 
You know, I tried SP2 but I got an error on startup (FSX) about my GPU not supporting shader 2 (which isn't true, it supports shader 3).  Someone told me this was because my card uses software shader 3 instead of hardware shader 3 or something......  I don't know, but there you go.  I'd love to be able to get another video card but I can't unless I get a new computer... and it did work before.....  Anyway, thanks!
 

Low and Slow......
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Reply #3 - Nov 29th, 2008 at 12:15pm

NickN   Offline
Colonel
FSX runs fine... the problem
is you or your system

Posts: 6317
*****
 


Its your video adaper

its a software hack and you cant use it for the advanced shader features in FSX Sp1/2.. FSX will block the DX API if it does not read the right flags do the probelm is your hardware
 
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