Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Aircraft & 3D Design
› Gmax Mirror Option
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Gmax Mirror Option (Read 1068 times)
Oct 16
th
, 2008 at 7:33pm
mantab
Offline
Colonel
I love YaBB 1G - SP1!
Australia
Gender:
Posts: 28
Hi Guys,
Could someone explain to me why it is that when I use the mirror option in gmax the part I want mirrored turns black maybe something I am not doing right. I am working on a fs2004 project if that is of any relevance.
Thank you Mantab
Back to top
IP Logged
Reply #1 -
Oct 16
th
, 2008 at 8:46pm
N2056
Offline
Colonel
I roll my own!
San Diego, CA, USA
Gender:
Posts: 62
Mantab, I'm guessing you are doing what we all did at the start using Gmax. A picture is worth a thousand words
Remember...This is Fun!
Back to top
IP Logged
Reply #2 -
Oct 16
th
, 2008 at 8:53pm
mantab
Offline
Colonel
I love YaBB 1G - SP1!
Australia
Gender:
Posts: 28
Hi Guys,
Problem solved this may help someone coming across the same problem. The idea is DO NOT USE MIRROR OPTION IN THE MAIN MENU BAR, go to modify list on the far right and select the mirror option from there. Well it has worked for me so I am passing it on.
Regards Mantab
Back to top
IP Logged
Reply #3 -
Oct 16
th
, 2008 at 9:05pm
mantab
Offline
Colonel
I love YaBB 1G - SP1!
Australia
Gender:
Posts: 28
Hi N2056,
Man this is incredible at the same time you posted the reply I was posting the solution to the problem. I dont know what made me try mirroring via modifiers list I guess I was desperate but whatever thanks for your reply much appricated.
This forum is absolutely the best as far as people willing to help others.
Regards Mantab
Back to top
IP Logged
Reply #4 -
Oct 16
th
, 2008 at 9:12pm
N2056
Offline
Colonel
I roll my own!
San Diego, CA, USA
Gender:
Posts: 62
No problem
This is a very common issue that people new to Gmax run into. I think it is just human nature to go for the 'obvious' mirror button that is right up there in the toolbar. I think it's the classic initial Gmax "GOTCHA"!
Trust me...
there will be others
Remember...This is Fun!
Back to top
IP Logged
Reply #5 -
Oct 17
th
, 2008 at 1:13pm
Fr. Bill
Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN
Gender:
Posts: 962
Now, while you have it on your mind...
...open up the UI Configuration and...
REMOVE THAT ICON FROM THE TOOLBAR!!!
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
Back to top
IP Logged
Reply #6 -
Oct 18
th
, 2008 at 8:31am
Felix/FFDS
Offline
Admin
FINALLY an official Granddad!
Orlando, FL
Gender:
Posts: 1000000627
Fr. Bill wrote
on Oct 17
th
, 2008 at 1:13pm:
Now, while you have it on your mind...
...open up the UI Configuration and...
REMOVE THAT ICON FROM THE TOOLBAR!!!
So, what if you need to mirror a spline when you're doing a Shape Merge?
Felix/
FFDS
Back to top
IP Logged
Reply #7 -
Oct 18
th
, 2008 at 11:34am
Fr. Bill
Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN
Gender:
Posts: 962
Felix/FFDS wrote
on Oct 18
th
, 2008 at 8:31am:
Fr. Bill wrote
on Oct 17
th
, 2008 at 1:13pm:
Now, while you have it on your mind...
...open up the UI Configuration and...
REMOVE THAT ICON FROM THE TOOLBAR!!!
So, what if you need to mirror a spline when you're doing a Shape Merge?
The "Mirror Tool" is still available for use by drilling down through the top menu bar's dropdown picklists.
You are not deleting the tool, only choosing not to display the "shortcut icon" on the toolbar!
It really comes down to what happens most frequently:
1. You forget and click the Mirror Icon and screw up the part
2. You need to mirror a spline object prior to a Shape Merge
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
Back to top
IP Logged
Reply #8 -
Nov 19
th
, 2008 at 10:23am
HarvesteR
Offline
Colonel
F/A-18 HARV Almost
has my name on it!
Mexico, DF :D
Gender:
Posts: 707
you can use the main mirror tool on shapes and splines, AS LONG AS THEY DON`T HAVE SURFACES
the big problem there is that there's a bug that causes surface normals to be mirrored along with the geometry, making for that weird black inside-out 'feature' we get in FS...
and yes to avoid it, use the parametric mirror modifier...
ahh... one more note... sometimes, the mirror axis on this mirror modifier won't be aligned with the world axis, to solve that, select the part you want to mirror, goto utilities -> reset Xform, click reset...
the part's bounding box will now be oriented to the world axis, as if this part had been created the was it is... now you can throw a mirror modifier at it, and the mirror axis will be properly aligned
or... if you want to mirror multiple parts, you don't need to worry about this, because when you apply the mirror modifier to more than one part at once, it will automatically align with the world axis
just be careful resetting Xform on animated parts, they have a tendency to distort themselves... so make sure you're on frame 0 when doing that, so if anything goes wrong you can just delete the affected keyframes
Cheers
HarvesteR
NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals -- Running Windows 7 Ultimate x64
My
8800 GTX
has at last retired... may it rest in peace in GPU heaven.
Back to top
IP Logged
Reply #9 -
Nov 19
th
, 2008 at 10:58am
Fr. Bill
Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN
Gender:
Posts: 962
HarvesteR wrote
on Nov 19
th
, 2008 at 10:23am:
the big problem there is that there's a bug that causes surface normals to be mirrored along with the geometry, making for that weird black inside-out 'feature' we get in FS...
For "our" purposes, I suppose one might consider that a "bug," but to be completely accurate the "Mirror" tool's behavior is
not
a bug at all!
Considering that the Mirror tool's behavior has not changed one bit from Max5 through the current Max9 v11.0 were it a "bug" it surely would have been fixed...
The surface normals of a Mirror(ed) object are filipped because that's what a mirror does!
The "Mirror modifier" on the other hand does not flip surface normals, as it is intended to create symmetrically opposite objects.
It's a pity that the creators of Max/GMax chose to use the same "name" for two completely separate functions...
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
Back to top
IP Logged
Reply #10 -
Nov 19
th
, 2008 at 10:33pm
HarvesteR
Offline
Colonel
F/A-18 HARV Almost
has my name on it!
Mexico, DF :D
Gender:
Posts: 707
Fr. Bill wrote
on Nov 19
th
, 2008 at 10:58am:
Considering that the Mirror tool's behavior has not changed one bit from Max5 through the current Max9 v11.0 were it a "bug" it surely would have been fixed...
i would think that it's not actually a bug, neither a feature, but more like a limitation of the tool up to the latest version of Gmax...
i don't use Gmax anymore, now i use 3DsMax, which when exporting to FS with the Panda tool, has absolutely no trouble with the mirror button
so it possibly is a limitation of either the mirror tool in Gmax, or of the export module itself, that does not correct for his issue..
IDK... just my opinion on this matter
Cheers
NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals -- Running Windows 7 Ultimate x64
My
8800 GTX
has at last retired... may it rest in peace in GPU heaven.
Back to top
IP Logged
Reply #11 -
Nov 19
th
, 2008 at 11:27pm
Fr. Bill
Offline
Colonel
I used to have a life;
now I have GMax!
Hammond, IN
Gender:
Posts: 962
HarvesteR wrote
on Nov 19
th
, 2008 at 10:33pm:
Fr. Bill wrote
on Nov 19
th
, 2008 at 10:58am:
Considering that the Mirror tool's behavior has not changed one bit from Max5 through the current Max9 v11.0 were it a "bug" it surely would have been fixed...
i would think that it's not actually a bug, neither a feature, but more like a limitation of the tool up to the latest version of Gmax...
The Mirror tool's behavior is completely unchanged even in Max9 v11.x as I wrote previously. A cloned/mirrored part from Max9 run through the exporter and XtoMDL.exe will exhibit the same surface normal inversion as that which comes from GMax...
In any case, the solution is simple enough, so I suspect the proximate cause isn't really important in the larger scheme of the universe.
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
Back to top
IP Logged
Reply #12 -
Nov 25
th
, 2008 at 1:12pm
HarvesteR
Offline
Colonel
F/A-18 HARV Almost
has my name on it!
Mexico, DF :D
Gender:
Posts: 707
you may be correct... now that i think of it, i have always avoided that mirror tool ever since i found out of it's strange effects upon surfaces... even in projects completely unrelated to FS (i guess i was a little traumatized)
but yes, the cause is irrelevant, and as we all know the answer to the grand scheme of things is 42
Cheers
NEW PC SPECS: Intel Core i7 920 - 6GB Corsair DDR3 PC12800 RAM- Intel DX58SO Mobo - Geforce GTX 460 768MB GDDR5 - 3x LG1952h LCDs through Matrox's TH2Go - 640GB Seagate Barracuda 7200Rpm - 200GB Maxtor 7200Rpm - Microsoft Sidewinder X6 Keyboard - 5.1 Surround and a Saitek X52 Pro and Pro Flight Rudder Pedals -- Running Windows 7 Ultimate x64
My
8800 GTX
has at last retired... may it rest in peace in GPU heaven.
Back to top
IP Logged
Reply #13 -
Nov 28
th
, 2008 at 3:34pm
Felix/FFDS
Offline
Admin
FINALLY an official Granddad!
Orlando, FL
Gender:
Posts: 1000000627
HarvesteR wrote
on Nov 25
th
, 2008 at 1:12pm:
but yes, the cause is irrelevant, and as we all know the answer to the grand scheme of things is 42
Cheers
Earth is SAVED! The meaning of life has been found!
42
Felix/
FFDS
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design ««
- Scenery & Panel Design
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.