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One more try.. (Read 452 times)
Oct 5
th
, 2008 at 5:11pm
Dr.bob7
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Cessna 172SP a true aircraft
Castle Rock Colorado
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I have ADE and Standard FSX my first airport was to complex and I couldnt compile and i sent it to scruffy duck, whitch it was a big hassle, this new airport is way less complex and should be easily compiliable, so can anyone convert my new airport ot a BGL?
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Last Edit: Oct 6
th
, 2008 at 7:02pm by Dr.bob7
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Oct 6
th
, 2008 at 10:34am
garryrussell
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You really need to learn to compile it yourself.
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Oct 6
th
, 2008 at 5:31pm
Dr.bob7
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Cessna 172SP a true aircraft
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a tad hard to do when FSX Standard dosnt have the SDK
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Oct 7
th
, 2008 at 1:48am
Scruffyduck
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It is not a matter of complexity - the amount of effort involved in compiling a one runway outback airport is exactly the same as compiling JFK. The problem is simply that you cannot test the airport in FSX unless you can compile it and go check. Usually this is done dozens of times. Send me the airport ade file and I will compile it but I can't correct the visual and other problems for you.
Jon&&Microsoft Flight Sim MVP&&------&&
www.airportdesigneditor.co.uk
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www.scruffyduck.org.uk/scenery
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www.fsdeveloper.com
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Oct 7
th
, 2008 at 3:15am
garryrussell
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Dr.bob7 wrote
on Oct 6
th
, 2008 at 5:31pm:
a tad hard to do when FSX Standard dosnt have the SDK
You need to get Deluxe then.....simple if you want to do a job you must get the tools.
As mentioned above any kind of model making.... scenery or aircraft is a constant stream of compiling and checking.
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