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› CP Air 742 'bare metal' concerns (again)
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CP Air 742 'bare metal' concerns (again) (Read 360 times)
Sep 13
th
, 2008 at 9:27pm
todayshorse
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'Ten Thousand Blister.....'
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Hello gents!
Heres somthing im working on, ii think its a great livery but rather more complex than it may at first appear. Just wondering about the 'bare metal' forward part of the fuselage. Im happy with the look, but having only done 'bellys' of aircraft with 'bare metal' such as this, should i keep the shiny part towards the middle/top of the aircraft or remove that and ensure its all the same 'shade' and let the alpha take care of the way it shines on the aircraft, or not use an alpha at all?
I guess i should know by now, but it still confuses me a little and i guess the best way is to experiment myself, but i thought id ask first
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Sep 14
th
, 2008 at 5:41am
garryrussell
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It's impossible to judge unless it's seen in Flight Sim.
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Sep 14
th
, 2008 at 1:18pm
todayshorse
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'Ten Thousand Blister.....'
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Yeah, i gues ive fallen into the 'make it look too much like the photograph' trap again - but i dont really know how else to do it
Oh well, to fs she goes!
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Sep 14
th
, 2008 at 3:01pm
garryrussell
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It's not how it looks on the BMP but how it looks in FS that matters
Generally the BMP would look a little flat as is has to account for FS contrasting and bleaching the lighter colours at least.
And of cource scaling and fitting has to be right on the model which my not look right on the BMP.
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