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› Real problems with tailwheel
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Real problems with tailwheel (Read 807 times)
Jul 19
th
, 2008 at 2:41pm
FsNovice
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I've been trying in the last few days to get the hand of taildraggers, more specifically the DC3 in Fs2004. I can fly it and take off and land all ok, allowing the wheel to hold off ok until the speed drops before letting the back down, but my real problem is this - I can't get it to taxi very well, i have experimented with differentiated braking and rudder input and joystick movements, but it just doesnt seem to be turning quite enough. This is all a bit of an issue, as i want to get flying it on vatsim but if i keep getting stuck on the runway its going to cause some issue
What am i/could i be doing wrong and how do these things taxi?
Cheers
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Reply #1 -
Jul 19
th
, 2008 at 4:05pm
Splinter562
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The DC-3's tailwheel locks for takeoff and landing. You need to unlock it so that it is free castering for taxi. Shift + G, I think.
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Reply #2 -
Jul 20
th
, 2008 at 5:57pm
beaky
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Splinter is correct; make sure you unlock the tailwheel after landing and lock it before takeoff. It;' impossible to taxi with the tailwheel locked. It's the handle underneath the throttle quadrant.
Also, I'm not sure about the default MSFS DC-3 (been a while since i flew it) but real DC-3s do NOT have a steerable tailwheel, so rudder input will not help when taxiing. In RL or with better models like the MAAM-sim DC-3, pilots use primarily differential
power
, and just a little differential braking.
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Reply #3 -
Jul 30
th
, 2008 at 4:52pm
Boss_BlueAngels
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Not sure if this is true in the simulator, but in RL holding the stick back will help give a bit more tail wheel authority as it add more weight back there due to the elevator pushing down.
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Reply #4 -
Jul 30
th
, 2008 at 11:39pm
Splinter562
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Boss_BlueAngels wrote
on Jul 30
th
, 2008 at 4:52pm:
Not sure if this is true in the simulator, but in RL holding the stick back will help give a bit more tail wheel authority as it add more weight back there due to the elevator pushing down.
That is true if you've got a steerable tailwheel. I think that the gear model in FSX is good enough that you should see the same effect. (If not I'd do it anyway just to avoid developing bad habits).
Since the DC-3 is a free-castering tailwheel, aft elevator isn't going to give you more authority.
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Reply #5 -
Jul 31
st
, 2008 at 8:52am
DaveSims
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Splinter562 wrote
on Jul 30
th
, 2008 at 11:39pm:
Boss_BlueAngels wrote
on Jul 30
th
, 2008 at 4:52pm:
Not sure if this is true in the simulator, but in RL holding the stick back will help give a bit more tail wheel authority as it add more weight back there due to the elevator pushing down.
That is true if you've got a steerable tailwheel. I think that the gear model in FSX is good enough that you should see the same effect. (If not I'd do it anyway just to avoid developing bad habits).
Since the DC-3 is a free-castering tailwheel, aft elevator isn't going to give you more authority.
On some warbirds you must push the stick forward to unlock the tailwheel, such at the P-51. Pulling back locks it.
Dave
www.flymcw.com
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