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Going as generic as possible... (Read 947 times)
Jun 10th, 2008 at 5:49pm

BTilson   Offline
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...while still retaining the feel of a "simulator", at least somewhat.

I'm glad I haven't really done any "real" construction on a simpit, because I keep rethinking how I want to approach the whole concept. Unfortunately, I do not have the finances or the space at this point in time to pursue a full enclosed pit, so I am instead going to be going for a "deskpit" of some sort.

My biggest problem is that I like to do all sorts of flying, everything from low and slow VFR flying to high speed jet work. So what I am now thinking of (translated: BTilson's Simpit Concept Idea # 772) is going completely generic for things that apply to all types of flying, like flaps, trim, radios, etc, and going "slightly" more specific for things that only apply to GA flying or to jet flying. Jet starter switches on one side, and a Cessna style magneto switches on the other, for instance.

My overall concept is a desk with two LCD monitors, a 22" widescreen will be for the main front view, occasionally displaying the 2d panel view when necessary, and a 17" widescreen will likely run the FreeFD PFD/ND/EICAS. The 22" will be "above" the 17" therefore at least somewhat simulating looking out of the front of the plane over the instruments.

On either side of the monitors will be panel racks where I will be mounting all the various panels I have made/will make. These will house radios, autopilot, engine controls (starter, etc)

For the time being, the pit will be ran off of one computer, so controls for the external programs like the FreeFD suite will result in me having to pause the simulator to give focus to those programs so that any panels (EFIS mainly) will send the keystrokes to that program instead of the sim. Slightly annoying, but nothing major, and I see no real way around that with only one computer.

As far as hardware interfacing, I am likely going to go with Opencockpits IOCards setup. The price is right, the functionality is awesome, and the support from them seems to be excellent.

I am looking for suggestions from all you friendly folks on how to go generic, and yet still at least retain SOME of the look/feel of a simulator. Suggestions on layout, interfacing ideas, panel suggestions, etc would all be very welcome. Any links to articles/pictures/etc of anything related to such a venture would also be nice.

Muchas Gracias mis amigos!
 

The first step on the long journey of building a flight simulator has been taken... There is no turning back now!
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Reply #1 - Jun 10th, 2008 at 7:24pm

gokhotit   Offline
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I have based my sim off of generic type of feel.  Going generic has its advantages like:
    --make your own design
    --can fly anything
But, it also has disadvantages:
     --need to actually make everything, no plug and play
     --no support, except for forums and the like.

I like what I have done, and it is a start.  Haven't really gotten to much into instrumentation, but that will come.

see my sig for ideas.  It is based off the GoFlight jet console, everything else is home grown. Cool
 

The Sim Console..."outside the box", within a box http://i168.photobucket.com/albums/u185/gokhotit/th_sim.jpg
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Reply #2 - Jun 10th, 2008 at 8:33pm

BTilson   Offline
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Hey, I really REALLY like that. Very nice work, and that GoFlight console looks like a pretty nice piece of hardware. I've made all my panels so far to GoFlight panel dimensions, because I figured I'd eventually want to use some of their racks. From the looks of your setup, that jet console would serve as a wonderful starting point.

Thanks for the input!
 

The first step on the long journey of building a flight simulator has been taken... There is no turning back now!
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Reply #3 - Jun 10th, 2008 at 11:01pm

gokhotit   Offline
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and its roomy enough to mount your I/O cards, PSU, and anything else you want to put in it. Cheesy
 

The Sim Console..."outside the box", within a box http://i168.photobucket.com/albums/u185/gokhotit/th_sim.jpg
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Reply #4 - Jun 11th, 2008 at 8:53am

JBaymore   Offline
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BTilson wrote on Jun 10th, 2008 at 5:49pm:
Suggestions on layout, interfacing ideas, panel suggestions, etc would all be very welcome. Any links to articles/pictures/etc of anything related to such a venture would also be nice.

Muchas Gracias mis amigos!


If you have not done so already, you might want to see the series on the building of my pit.  It is totally "generic".  Yet if you look at the pictures, you may not recognize the specific aircraft (ideas "stolen" from many planes).... but there is no question that it is a commercial air transport aircraft cockpit.

It is MY aircraft.  Wink

I think making a combined GA  and AT sircraft cockpit however is a REAL challenge.  Two completely different beasts.

best,

.....................john

Spend some time on Airliners Net and look at the cockpit photos.  Try to decide what elements make a cockpit LOOK like a cockpit. Not the specifice of a panel but the visual "feel" of the panels.

Then try to capture that feel.


 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #5 - Jun 11th, 2008 at 12:16pm

BTilson   Offline
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John, I've actually put quite a bit of time into reading the series on your cockpit development. Very inspirational really, especially when you look at it as a step by step approach. I eventually intend to build up a full scale pit, also generic in a sense, like what you are doing. I've never had much desire to build an exact replica pit of one specific aircraft. (Unless I had unlimited disposable income, then I'd probably have several)

I've also looked on airliners.net quite a bit, studying jet cockpits, and most specifically the Learjet 45 pit. I really like the layout of that plane. I guess my problem is attempting to retain at least some of the feel of being in an airplane while sitting at a "deskpit".

Thanks John.
 

The first step on the long journey of building a flight simulator has been taken... There is no turning back now!
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Reply #6 - Jun 12th, 2008 at 3:33pm

beaky   Offline
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BTilson wrote on Jun 11th, 2008 at 12:16pm:
I guess my problem is attempting to retain at least some of the feel of being in an airplane while sitting at a "deskpit".





It's a serious challenge... I started out wanting to do exactly that: just a few simple boxes that would sit on a desk and emulate a sort of "all purpose" cockpit.

But that idea didn't last long...Grin

Whatever you decide, if you really want to stop short of an enclosure, I'd advise you to focus less on what sort of plane it looks like, and more on the ergonomics. That is, after all, what drives most of us into this zone beyond a joystick and keyboard: the desire to have everything where it should be, as in a real aircraft.

I'm enjoying building my fairly ridiculous 'pit, but so far, the thing that's gotten me most excited is not how it looks, or the fact that it's enclosed, but having it partially mocked up to the point where I can sit in the seat, move the rudder pedals, and manipulate the throttle quadrant levers. 
It's gonna be even better when I don't have to touch a keyboard at all, except to enter text for a saved flight. Grin

On the other hand, although I am pretty pleased with the appearance of my enclosure, I've had moments where I regret having gone that route...so far it's been mostly a furniture project that's taken a lot of hours.

But on the other other hand, if you do get into some sort of aesthetic concept, keeping it generic, although it forces you to do a lot of design as opposed to copying something, definitely liberates your creativity. I am awestruck by the full-scale reproductions I've seen: that is a serious commitment for a craftsman. too much for me, for a first 'pit anyway. And despite the crazy turns the design has taken as I try to decide what I want to make, it's been a lot of fun so far coming up with things on my own and really making something unique.
  Mine really doesn't resemble any aircraft, it merely suggests aircraft in general... which was a critical design criteria.

And of course, you won't find yourself flying a Cub while sitting in an airliner seat, or vice-versa.

Must toot my own horn, of course, in case you haven't looked already:

http://www.rottydaddy.com/
 

...
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Reply #7 - Jun 12th, 2008 at 7:14pm

BTilson   Offline
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I had indeed looked at your site before, but it had been quite a while. I believe I read every single word you have written for your site this time around though. I am quite impressed with what you have done, especially in the space you have done it in. So after reading over your site, the conversation with the wife went thusly:

Brooks (Me): So... what would you think about me building... (pauses because wife is already getting that "Oh no, what now?!" look on her face)

The Lovely Wife: Building what?


B: Well, you know how much I like flight simming, right? What if I decided to build an enclosed simpit? (By now, the wife is up on the lingo)

TLW: Where would we put it? We have no room for something that big.


B: (explains the dimensions of Rottydaddy's pit)


TLW: Oh... hmm... We could probably fit that in the bedroom. I figured it'd have to be a lot bigger.

...

B: Seriously?


TLW: Yeah. I'd just have to do a bit of reorganizing is all.

B: ... Seriously?


TLW: Yeah. *gives her husband a weird look* So what do you want for supper?

So it's official! If I can manage to keep it in a reasonable footprint, the ever so lovely wife has agreed to allow me to build a full simpit! That solves one of the two big problems, the space to build it in. There's still the whole financial problem, but hey, building a pit isn't meant to be a quick project anyway.

So the next step is to re-install SolidWorks on my home computer and get to designing! I am pretty excited. We shall see what I can come up with.

Thanks Rottydaddy. I guess you could say that it's your fault that I am now allowed to build an enclosed pit! Thanks man!

BTilson hops around like a psycho idiot, wondering where to begin.
 

The first step on the long journey of building a flight simulator has been taken... There is no turning back now!
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Reply #8 - Jun 13th, 2008 at 12:49am

beaky   Offline
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Glad I could help. Grin
Just remember one thing: if you build it outside the room you plan to park it in, make sure the biggest piece of it will fit through the door. Wink

And I was serious about getting side-tracked with the enclosure: I got excited about finding free aluminum and got suckered into a rigid aesthetic that demanded lots of fussy fabrication.

On the other hand, if it's going to live in the bedroom, it had better look good there... maybe your wife should design the enclosure! Cheesy
 

...
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Reply #9 - Jun 13th, 2008 at 12:50am

beaky   Offline
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Glad I could help. Grin
Just remember one thing: if you build it outside the room you plan to park it in, make sure the biggest piece of it will fit through the door. Wink

And I was serious about getting side-tracked with the enclosure: I got excited about finding free aluminum and got suckered into a rigid aesthetic that demanded lots of fussy fabrication.

On the other hand, if it's going to live in the bedroom, it had better look good there... maybe your wife should design the enclosure! Cheesy

I can hear her thinking now: Wait a minute- I'm going to see this thing every morning when I open my eyes...
 

...
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Reply #10 - Jun 13th, 2008 at 6:57am

BTilson   Offline
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Haha, yeah I am quite sure that one of the main requirements will be that the outside is "pretty" in some sense. Maybe make it look like a huge dresser or something, and she can put pictures frames and stuff on top of it. Haha.
 

The first step on the long journey of building a flight simulator has been taken... There is no turning back now!
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Reply #11 - Jun 13th, 2008 at 8:43am

JBaymore   Offline
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BTilson wrote on Jun 13th, 2008 at 6:57am:
Haha, yeah I am quite sure that one of the main requirements will be that the outside is "pretty" in some sense. Maybe make it look like a huge dresser or something, and she can put pictures frames and stuff on top of it. Haha.


Look at the outside of mine.  It looks like a "closet".  And it is exactly 5 feet by F seet by just shy of ceiling height.  The row of five computers sit right next to it on the top shelf of my computer desk.

The only "external" impact is the ( "dumb"  Cool ) little red flashing LED on the top that is hooked to the switch for the rotating beacons.   Grin

best,

....................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #12 - Jun 13th, 2008 at 1:25pm

gokhotit   Offline
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That is the biggest problem i have with mine.  the fact that I now have all these sub panels strewn all around my desk, with cables and stuff hanging from everywhere.  An enclosure is a good way to go, because "it is never done".  Especially building a generic pit, it will never be complete. 

I haven't finished my autopilot completely and already am starting on a transponder that I was given.  Another box to sit on my desk. 

I seriously need to start putting together an enclosure.   Wink
 

The Sim Console..."outside the box", within a box http://i168.photobucket.com/albums/u185/gokhotit/th_sim.jpg
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