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Dumb AI (Read 1229 times)
Apr 21
st
, 2008 at 10:35pm
brettt777
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Colonel
Gadsden, AL
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Posts: 313
I have the Combat Jet Trainer mod for CFS2 featuring the L-39. I have modded one of the L-39's so that it shows up as an AI aircraft so I can go L-39 against L-39. The problem is that when the AI is flying an L-39, it's completely lame. It just flies straight and eventually flies into the ground. If I happen to be in it's path it will take a shot at me but it won't try to pursue at all. What do I need to do to make it try to chase and fight?
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Apr 22
nd
, 2008 at 8:40am
todayshorse
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Colonel
'Ten Thousand Blister.....'
England
Gender:
Posts: 2806
Although i havent installed CFS2 for some time i recall similar 'AI' incidents when i tried to get it to use certain aircraft. The AI isnt that good anyway if i recall - usualy your 'expert wingmen' would crash into each other just as you took off from the carrier and generally be totaly inept during most missions, maybe theyd be lucky and get one kill, and then crash into each other as you came back to land!
It might just be the aircraft?
Im sure ive come across somthing which 'improves' the AI and if i find it ill post it but it might be my memory playing tricks on me
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Apr 30
th
, 2008 at 8:54am
james007
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Colonel
I love YaBB 1G - SP1!
Posts: 1514
You guys will never really understood this program AI. You are not dealing with modern planes here folks. You expect quick responce and you will not get it. But if follow prop planes and know the history of World war two Aviation you will start understanding its behavior better. That been said, no sim AI will ever be perfect. They all have their defeciencies.
Please down load this tutorial from Coyotes and see if it will help you
http://www.sim-outhouse.com/index.php?lloc=downloads&loc=downloads&page=info&Fil...
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Reply #3 -
Apr 30
th
, 2008 at 9:12am
james007
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Colonel
I love YaBB 1G - SP1!
Posts: 1514
You can also find it here
http://www.simviation.com/cgi-bin/syb2.cgi?section=cfs&file=cc_handbook.zip
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Reply #4 -
Jul 23
rd
, 2008 at 7:28am
DeathFromAboveSOH
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1st Lieutenant
Hello!
Posts: 2
Some other things to take notice to is...out side of how the AI functions when fully optimized like something similar to the stock A/C. The way the AI reacts and performs is not only based on the hardcoding but the plane. Most of the jets are made with the player only in mind. Takes a bunch of tweaking to get the AI to work functionally, like not drop out of the sky, use it's moving surfaces (even flaps), drop weapons properly. Things like the center of gravity and where the weight is set (like the pilot) effects the performance....and etc.
yeah sorry to rant...
http://simviation.com/cfs2mod16.htm
check out Tango Romeos A-4s for an example for tuned AI jets.
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