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AI traffic in Multiplayer (Read 787 times)
Nov 29th, 2007 at 8:58am
Revivor   Ex Member

 
Is there any way to get this in FS2004 ?  Huh
 
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Reply #1 - Nov 29th, 2007 at 10:32am
Sir Crashalot   Ex Member

 
I don't think it's possible. Which I think is a good thing. No annoying ATC interfering while performing multiple landings within 1 minute or aircraft that taxi on the runway just when 5 planes are struggling to land first.......

Crash Wink
 
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Reply #2 - Nov 29th, 2007 at 11:07am

ozzy72   Offline
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Pretty scary huh?
Madsville

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I would never ever have AI on in an MP session, your FPS would take quite a beating and unless everyone is using the same AI packages and settings there'll be all manner of other problems!
 

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There are two types of aeroplane, Spitfires and everything else that wishes it was a Spitfire!
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Reply #3 - Nov 29th, 2007 at 11:54am

Sakura   Offline
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Digi-Modify!
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FSINN Has a utility called AI Bridge, That might do it. I Have no idea though.
 

...
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Reply #4 - Nov 29th, 2007 at 3:22pm

Wii   Offline
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I was wondering that when I first ran Squakbox 3. But nothing I know of. It's not a very good thing either.
 
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Reply #5 - Nov 29th, 2007 at 7:46pm

MrJake2002   Offline
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There is a program call IBNET for fs2004 multiplayer that lets you see smoke effects and AI in fs2004 multiplayer. Me and mic tried it a while ago but its quite complex to set up and we gave up.

http://www.ibirdsoft.altervista.org/ - for downloads

http://www.ibirdsoft.com/forum/viewtopic.php?t=166 - help in english

cheers.
 
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Reply #6 - Nov 30th, 2007 at 8:38am
Revivor   Ex Member

 
Ok, Thank you guys, I'll try that, and if it doesn't work..... Wink Wink don't care.... Wink Wink
 
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Reply #7 - Dec 1st, 2007 at 12:03am

Dr.bob7   Offline
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Cessna 172SP a true aircraft
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nothing can compare racing random people into a runway
 
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