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Ground Environment X (Read 3592 times)
Reply #15 -
Nov 21
st
, 2007 at 5:01am
krigl
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Colonel
Flightsim did me in.
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Posts: 8255
Mitch. wrote
on Nov 21
st
, 2007 at 2:54am:
C'mon guys back on topic, for now. I too would like this question answered (if possible). Is there any conflict between UTX and this new GEX? What's the difference? Which would be a better purchase?
No conflicts as far as I can tell. GEX is about textures, UTX changes river and road placement, stuff like that. Also, if you get an FTX region pack it should just go over the top of UTX without problems...
As I said in my other post in this forum, (
http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1195639051
) I would try getting an accurate landclass and see what the FSX textures look like. If you're happy with them, IMHO I'd buy UTX for the accurate realism it will bring via proper placement of key features.
If you're bored of an evening - and you'll have to be - you can check out my screenshot gallery: Kriglsflightsimscreens
...HERE
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Reply #16 -
Nov 21
st
, 2007 at 6:32am
Tweek
Ex Member
Ashar wrote
on Nov 20
th
, 2007 at 9:37pm:
Quote:
Will this affect Night Environment X?
Dear god, how many ******* Environment X's do we need?
What's the problem in having a broad choice?
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Reply #17 -
Nov 21
st
, 2007 at 10:49am
Ashar
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Ottawa, Ontario
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Posts: 4485
Quote:
Ashar wrote
on Nov 20
th
, 2007 at 9:37pm:
Quote:
Will this affect Night Environment X?
Dear god, how many ******* Environment X's do we need?
What's the problem in having a broad choice?
No, it just gets annoying to see this Environment X and that Environment X...It's the same with FS9, so it's not just me bashing FSX
Blabbing Away at SimV Since June 8, 2004
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Reply #18 -
Nov 21
st
, 2007 at 11:30am
CaptainT30
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Colonel
you must be really bored
to be reading this :
)
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Ashar wrote
on Nov 21
st
, 2007 at 10:49am:
Quote:
Ashar wrote
on Nov 20
th
, 2007 at 9:37pm:
Quote:
Will this affect Night Environment X?
Dear god, how many ******* Environment X's do we need?
What's the problem in having a broad choice?
No, it just gets annoying to see this Environment X and that Environment X...It's the same with FS9, so it's not just me bashing FSX
wait does GEX improve the look of textures or the texture resolution? Cause I'm getting confused as to if this is a competitor to FTX, or a different product entirely
New Computer:&&&&Eagletech Sidewinder Gaming Tower Case&&600 Watt -- XION SuperNova XON-600R14 Power Supply SLI Ready&&Intel Core 2 Duo Processor E6850 (2x 3.0GHz/4MB L2 Cache/1333FSB)&&Asus P5N-E SLI nForce® 650i SLI Chipset w/6-channel CODEC, Gb LAN, S-ATA Raid, USB 2.0, IEEE-1394 Dual PCI-E motherboard&&Mushkin 2048MB DDR2-800 PC6400 Memory &&eVGA NVIDIA GeForce 8500GT 512MB PCI/e&&320GB main drive and 160GB flightsimming/other stuff drive
&&Creative Lab Sound Blaster X-Fi &&ViewSonic 19" Q19WB Widescreen TFT LCD Monitor&&Some other accessories as well&&&&Total Price: $1,348.00&&Total saved up: $80 &&&&(note, my summer job doesn't come obviously until the summer, so this number won't change much till the summer)
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Reply #19 -
Nov 21
st
, 2007 at 11:32am
CaptainT30
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Colonel
you must be really bored
to be reading this :
)
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Posts: 38
krigl wrote
on Nov 21
st
, 2007 at 5:01am:
Mitch. wrote
on Nov 21
st
, 2007 at 2:54am:
C'mon guys back on topic, for now. I too would like this question answered (if possible). Is there any conflict between UTX and this new GEX? What's the difference? Which would be a better purchase?
No conflicts as far as I can tell. GEX is about textures, UTX changes river and road placement, stuff like that. Also, if you get an FTX region pack it should just go over the top of UTX without problems...
As I said in my other post in this forum, (
http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1195639051
) I would try getting an accurate landclass and see what the FSX textures look like. If you're happy with them, IMHO I'd buy UTX for the accurate realism it will bring via proper placement of key features.
Yes it should. On the FTX website they said they were working with the developers of UTX to tie their two products together seamlessly
New Computer:&&&&Eagletech Sidewinder Gaming Tower Case&&600 Watt -- XION SuperNova XON-600R14 Power Supply SLI Ready&&Intel Core 2 Duo Processor E6850 (2x 3.0GHz/4MB L2 Cache/1333FSB)&&Asus P5N-E SLI nForce® 650i SLI Chipset w/6-channel CODEC, Gb LAN, S-ATA Raid, USB 2.0, IEEE-1394 Dual PCI-E motherboard&&Mushkin 2048MB DDR2-800 PC6400 Memory &&eVGA NVIDIA GeForce 8500GT 512MB PCI/e&&320GB main drive and 160GB flightsimming/other stuff drive
&&Creative Lab Sound Blaster X-Fi &&ViewSonic 19" Q19WB Widescreen TFT LCD Monitor&&Some other accessories as well&&&&Total Price: $1,348.00&&Total saved up: $80 &&&&(note, my summer job doesn't come obviously until the summer, so this number won't change much till the summer)
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Reply #20 -
Nov 21
st
, 2007 at 1:29pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Just a quick hit and run from me on this topic because I have to leave but I will return and post more information
UTX works fine with GEX
There ARE issues with GEX showing dust looking textures around the roads in UTX which require either an update from GEX, or, turn OFF the road encasements in UTX
ALSO, there are issues with Cloud9 because cloud9 install a SEASONS.BGL with their landclass product which renders GEX seasonal textures USELESS. To fix, open the Cloud9 directory (or where ever you installed it) and RENAME the seasons.bgl to seasons.bgl.old DONT USE IT with GEX
As for FTX it will work fine with UTX but GEX and FTX plating right together will depend on those two devs get together and make sure they do not screw each other up.
adding environment changes to color can make for some strange results if they are not carefully balanced
There are more settings in UTX such as the railroad enhancements and the off-ramp road enhancements which GEX makes look bad. I turned them off along with shutting down the seasons.bgl and I see differences now, but still, not like the mountians I see in the screenshots posted at the GEX website.
I am sure Anthony is working on getting this all straitened out.
Also, MAKE SURE your texture resolution is set to a MINIMUM of 60cm. 1M will NOT allow the highest res to be seen with GEX.
Airports will have that same dust looking texture in its surrounding grass area depending on the time of year.. something they are working on too.
Later
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Reply #21 -
Nov 24
th
, 2007 at 2:17pm
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
Huge update coming from Anthony, possibly by the end of the weekend, to address missing rock textures, desert airport pads, revised autogen, better placement of tropical vegetation and optional new SW, Midwest textures, adapted to better suit the Grand Canyon colors as seen in real-life
Minor update to address some tall AG buildings being in the wrong place here:
http://www.simforums.com/forums/forum_posts.asp?TID=23611
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Reply #22 -
Nov 30
th
, 2007 at 9:03am
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
UPDATE 2 has been released
http://www.simforums.com/forums/forum_posts.asp?TID=23771
UTX, ASX, etc have NOTHING to do with what GEX replaces. They work together. I would not fly without it.
SW Update coming soon to make the grand canyon and other areas of the SW correctly colored
http://www.simforums.com/forums/forum_posts.asp?TID=23756
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Reply #23 -
Dec 9
th
, 2007 at 10:30am
GunnerMan
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Not the trees!
In The Cockpit
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So Cloud9 stuff works fine with GEX, UTX, and other meshes as long as SEASONS.bgl is not beeing used correct?
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Reply #24 -
Dec 14
th
, 2007 at 2:15am
NickN
Offline
Colonel
FSX runs fine... the problem
is you or your system
Posts: 6317
The seasons.bgl it installs cancels out the proper fall and winter colors so yes, I remove all the season files from the cloud9 landclass install folders
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Reply #25 -
Dec 17
th
, 2007 at 4:09pm
Bob70
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Global Moderator
Born To Fly
Phoenix Arizona , USA
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Posts: 3038
Mitch. wrote
on Nov 21
st
, 2007 at 2:54am:
C'mon guys back on topic, for now. I too would like this question answered (if possible). Is there any conflict between UTX and this new GEX? What's the difference? Which would be a better purchase?
Me too. Right now on my FSX sim I'm using UTX with FS GlobalX 2008 mesh. Was going to add FEX, but have decided to wait for REX which I think is about as close to looking like the real thing as you can get. Check out the preview screens here.
http://www.realenvironmentxtreme.com/cloud/index.html
Do you think this is a good plan? Also I'm wondering if REX will any large effect on frame rates?
Bob
Camelback Mountain....Looking north from Sky Harbor Int. KPHX Phoenix, Arizona USA
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