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FSX Deluxe and SDK (Read 831 times)
Nov 1st, 2007 at 9:02am

SU37Berkut   Offline
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Dear Forum Members,

I am running FSX Deluxe on a Windows Vista Home Premium and I am having trouble settin up SDK. It is my understanding that the SDK is supposed to run in Flight Simulator. Am I mistaken? If I am not, does anyone know how to set it up?

Thank you in advance.

SU37Berkut
 

SU37Berkut
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Reply #1 - Nov 1st, 2007 at 12:06pm

Brett_Henderson   Offline
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There really isn't a "setup"... running the SDK setup just installs it on your HDD..  And "it" isn't something that you run..  It's just some documentaion, "how-tos" and the needed addition to GMAX, to make it FSX ready.

You'll find the SDK main folder, right next to the FSX folder, in  the "Microsoft Games" folder..
 
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Reply #2 - Nov 1st, 2007 at 12:59pm

Gypsy_Baron   Offline
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Brett_Henderson wrote on Nov 1st, 2007 at 12:06pm:
There really isn't a "setup"... running the SDK setup just installs it on your HDD..  And "it" isn't something that you run..  It's just some documentaion, "how-tos" and the needed addition to GMAX, to make it FSX ready.

You'll find the SDK main folder, right next to the FSX folder, in  the "Microsoft Games" folder..



Having the SDK properly installed also yields the "Tools" entry in the drop-down menu and
the various entries within it.

I can't recall now if one has to manually make some changes in "dll.xml" to enable those
features or whether the default is <Disabled>FALSE</Disabled>.

    Paul
 

...
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Reply #3 - Nov 1st, 2007 at 2:53pm

SU37Berkut   Offline
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Thank you Brett Henderson and Gypsy_Baron,

<Disabled>FALSE</Disabled> is indeed the default in dll.xml.
My problem is that I do not have a tools drop down menu. (and I don't know where to look for it) Embarrassed
Is there anything else I should do?

Thank you again for your help.

SU37Berkut
 

SU37Berkut
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Reply #4 - Nov 1st, 2007 at 6:09pm

Brett_Henderson   Offline
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I'm about 1/2-way through my second FXS model, and I'm not sure what the tools menu is. There is an FSX Tools menu in GMAX, that you'll need for animation, point attachment and to coax GMAX into compiling an FSX model. The SDK includes instructions on how incorporate that. That's really all that the SDK is. A "kit" of instructions, that help you through the modeling process. The SDK doesn't "do" anything. 

If you've installed it..  just navigate to it (just inside you "Microsoft Games" folder ) and you'll find a bunch of folders, documents and HTML files. It's really just an over-glorified tutorial..
 
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Reply #5 - Nov 1st, 2007 at 7:54pm

Felix/FFDS   Offline
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THe "tools"  drop down menu in FS-X appears if you've properly configured the dll.xml to cause the desrired tools (object placement tool, effects tool, etc) that you can use within FS-X. 

This is not to be confused with the "FSX Tools"  menu in gmax.

 

Felix/FFDS...
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Reply #6 - Nov 1st, 2007 at 8:33pm

Brett_Henderson   Offline
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Ahhh.. ok.. so it's for scenery.. not aircraft (other than static models) ?   I'll have to take a look at it..
 
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Reply #7 - Nov 1st, 2007 at 10:09pm

SU37Berkut   Offline
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Dear Felix,

I am just starting in software development so I really don't know how to configure the dll.xml.
If it would not be too much trouble, could you please detail how to configure the dll.xml?
Also, is the dll.xml file somewhere in Flight Simulator or is it the one that came with SDK?

Thank you very much.

SU37Berkut
 

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Reply #8 - Nov 1st, 2007 at 10:27pm

Felix/FFDS   Offline
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The file is in (NOte that I use XP)  C:\Documents and Settings\<yourusername>\Application Data\Microsoft\FSX

Code:
<SimBase.Document Type="Launch" version="1,0">
  <Descr>Launch</Descr>
  <Filename>dll.xml</Filename>
  <Disabled>False</Disabled>
  <Launch.ManualLoad>False</Launch.ManualLoad>
  <Launch.Addon>
    <Name>Object Placement Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll</Path>
  </Launch.Addon>
  <Launch.Addon>
    <Name>Traffic Toolbox</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Traffic Toolbox SDK\traffictoolbox.dll</Path>
  </Launch.Addon>
  <Launch.Addon>
    <Name>Visual Effects Tool</Name>
    <Disabled>False</Disabled>
    <ManualLoad>False</ManualLoad>
    <Path>..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Special Effects SDK\visualfxtool.dll</Path>
  </Launch.Addon>

</SimBase.Document>

 



The path statements are important.  IF you've placed the SDK somewhere else, you need to make sure that the path statements are correct.

 

Felix/FFDS...
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Reply #9 - Nov 2nd, 2007 at 7:51am

SU37Berkut   Offline
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Thank you very much Felix,

I will copy and paste that into my dll.xml document.
I'll get back and let everyone know if that works. Smiley

Thanks alot,

SU37Berkut
 

SU37Berkut
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Reply #10 - Nov 4th, 2007 at 8:20am

SU37Berkut   Offline
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Well, it didn't work. Sad 
I'm starting to think maybe SDK won't run on Vista Home Edition.
Thank you all for your help.

SU37Berkut
 

SU37Berkut
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Reply #11 - Nov 5th, 2007 at 12:31am

Fr. Bill   Offline
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SU37Berkut wrote on Nov 4th, 2007 at 8:20am:
Well, it didn't work. Sad  
I'm starting to think maybe SDK won't run on Vista Home Edition.
Thank you all for your help.

SU37Berkut


Perhaps you missed the most important part of what Felix wrote:

"The path statements are important.  IF you've placed the SDK somewhere else, you need to make sure that the path statements are correct. "
 

Bill
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...
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