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FSX emissive landing lights (Read 482 times)
Oct 29th, 2007 at 10:15am

EDDIELOFTY   Offline
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I Need help with FSX emissive landing lights
I have been going round and round the magic roundabout the last week and got my self all confused with the new emissive light textures for FSX I need some help with some providing me a sample of a working landing light in fsx format for gmax so I can check that it is not my set up creating this problem
Together with a few notes as well , I have the tutorial for  FSX_Emissive_Textures_and_VCLighting  but this seams only to cover the cockpit vc  gauges and does not explain how to make landing lights for FSX .even tho I have made light before in fs9 for my merlins and seaking helicopters this has stumped me ??? So please any help would be greatfull

regards ed aka buzzman please contact me on here via a pm
 
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Reply #1 - Oct 29th, 2007 at 6:52pm

Felix/FFDS   Offline
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Check the same post at the FFDS forum.

TO others, basically, the "old" (FS9) way of landing lights is no longer available in FS-X
 

Felix/FFDS...
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Reply #2 - Oct 29th, 2007 at 6:59pm

EDDIELOFTY   Offline
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I love YaBB 1G - SP1!

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problem solved see link for info on this subject

The Trials and Tribulations of EDDIELOFTY's Brave QUEST to get those freakin'  landing lights working in FS-X




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(edited so it isn't just a dry link....  Smiley )
« Last Edit: Oct 29th, 2007 at 10:48pm by Felix/FFDS »  
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