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Changing default AI textures? (Read 571 times)
Oct 19th, 2007 at 1:30am

Flying Mouse   Offline
Colonel
Flying FSX
Somewhere in a bushplane

Gender: male
Posts: 1571
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Is that possible?

Could I use some textures I downloaded for my flyable aircraft and somehow use them to change the textures on my default aircraft?

If yes, how?

Thanking helpers in advance!!

Mouse  Wink
 

Coolermaster Storm Enforcer Chassis/ Corsair TX750W PSU/ Gigabyte Ga-990fxa Mobo/ AMD Phenom X4 965 BE 3.4Ghz C3/Coolermaster V6GT CPU air cooler/ 8GB RAM Corsair DDR3 2000Mhz/ Gigabyte GTX570 Overclocked Edition GPU/ Windows 7 Prem 64bit/ 750Gb & 150Gb (FSX Dedicated) Sata's/ 23" Samsung BX2331 LED / Logitec S510 Wireless keyboard & Mouse. Logitec Force 3D Pro Joystick. Logitec Headset.
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Reply #1 - Oct 19th, 2007 at 2:13am

Gypsy_Baron   Offline
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USS Dewey DGL-14 &  VX-8
Daly City, California

Gender: male
Posts: 467
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Flying Mouse wrote on Oct 19th, 2007 at 1:30am:
Is that possible?

Could I use some textures I downloaded for my flyable aircraft and somehow use them to change the textures on my default aircraft?

If yes, how?

Thanking helpers in advance!!

Mouse  Wink


If you are talking about the "Orbit", "World Travel", "Pacifica" and the like default aircraft which are
being used as AI, the answer is yes.

You just need to download "real world" textures that are made for that particular aircraft model
and then change the aircraft.cfg file to "point to" the new textures as well as change the "atc_airline="
entry to reflect the airline textures you are substituting.

For example, I downloaded some "real world" textures for the default Boeing 747-400. Here's the
modified aircraft.cfg sections for two of the repaints:

[fltsim.1]
title=Boeing 747-400 Paint2
sim=Boeing747-400
model=
panel=
sound=
texture=Unit-1
kb_checklists=Boeing747-400_check
kb_reference=Boeing747-400_ref
atc_id=N180UA
atc_airline=United
atc_flight_number=402
atc_heavy=1
ui_manufacturer="Boeing"
ui_type="747-400"
ui_variation="United-1"
//texture=2
//kb_checklists=Boeing747-400_check
//kb_reference=Boeing747-400_ref
//atc_id=N747I
//atc_airline=World Travel
//atc_flight_number=1123
//atc_heavy=1
//ui_manufacturer="Boeing"
//ui_type="747-400"
//ui_variation="World Travel Airlines"
ui_typerole="Commercial Airliner"
ui_createdby="Microsoft Corporation"
atc_parking_types=GATE
description="More than 30 years ago, the 747 made its first trip from New York to London.  Since then, it's become the standard by which other large passenger jets are judged. Its size, range, speed and capacity were then, and are now, the best in its class."

[fltsim.2]
title=Boeing 747-400 Paint4
sim=Boeing747-400
model=
panel=
sound=
texture=Luft
kb_checklists=Boeing747-400_check
kb_reference=Boeing747-400_ref
atc_id=D-ABVF
atc_airline=Lufthansa
atc_flight_number=404
atc_heavy=1
ui_manufacturer="Boeing"
ui_type="747-400"
ui_variation="Lufthansa"
//texture=4
//kb_checklists=Boeing747-400_check
//kb_reference=Boeing747-400_ref
//atc_id=N747P
//atc_airline=Orbit
//atc_flight_number=1123
//atc_heavy=1
//ui_manufacturer="Boeing"
//ui_type="747-400"
//ui_variation="Orbit Airlines"
ui_typerole="Commercial Airliner"
ui_createdby="Microsoft Corporation"
atc_parking_types=GATE
description="More than 30 years ago, the 747 made its first trip from New York to London.  Since then, it's become the standard by which other large passenger jets are judged. Its size, range, speed and capacity were then, and are now, the best in its class."

It is IMPORTANT that you NOT chage the very first entry "title=....." since this is the name referenced in
the traffic BGL file ( the file that generates the AI traffic ).

Note the commented out original entries ( those lines beginning with "//".
The replacement entries are copied and pasted from the documentation that comes
with the texture downloads.
My United download textures were contained in a folder named "texture.Unit-1" while my Lufthansa
textures were contained in the folder named "texture.Luft", thus the callouts in the "texture=" lines
of "Unit-1" and "Luft".

This is a fairly straight forward method of ridding the FSX environment of the fictional airlines,
assuming that real world repaints exist for the aircraft models in question.

The other option is to replace the default traffic BGL with one(s) created using resources from
the likes of World of AI.

One can also create your own flight plans using the Traffic DataBase Builder, contained in
the SDK but that is not for the novice, the faint of heart or those without TONS of patience
as TDBB is VERY restrictive and not that "user friendly"...

     Paul
 

...
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Reply #2 - Oct 19th, 2007 at 7:33am

Flying Mouse   Offline
Colonel
Flying FSX
Somewhere in a bushplane

Gender: male
Posts: 1571
*****
 
Paul..

I must thank you, for weeks now I have looked for some decent AI planes, could not find any working in FSX.

I want to try payware but are rather cash strapped since I only recently finished my rig and then you posted above.

Yes I did as you say above and now my default AI turned into just what I wanted. THANK YOU A MILLION!!!!

You made my day a zillion times!!

Thanx!!

Mouse  Wink
 

Coolermaster Storm Enforcer Chassis/ Corsair TX750W PSU/ Gigabyte Ga-990fxa Mobo/ AMD Phenom X4 965 BE 3.4Ghz C3/Coolermaster V6GT CPU air cooler/ 8GB RAM Corsair DDR3 2000Mhz/ Gigabyte GTX570 Overclocked Edition GPU/ Windows 7 Prem 64bit/ 750Gb & 150Gb (FSX Dedicated) Sata's/ 23" Samsung BX2331 LED / Logitec S510 Wireless keyboard & Mouse. Logitec Force 3D Pro Joystick. Logitec Headset.
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Reply #3 - Oct 19th, 2007 at 2:18pm

Gypsy_Baron   Offline
Colonel
USS Dewey DGL-14 &  VX-8
Daly City, California

Gender: male
Posts: 467
*****
 
Flying Mouse wrote on Oct 19th, 2007 at 7:33am:
Paul..

I must thank you, for weeks now I have looked for some decent AI planes, could not find any working in FSX.

I want to try payware but are rather cash strapped since I only recently finished my rig and then you posted above.

Yes I did as you say above and now my default AI turned into just what I wanted. THANK YOU A MILLION!!!!

You made my day a zillion times!!

Thanx!!

Mouse  Wink


Great! Glad that procedure worked OK for you.

There are several free AI packages out there. Just do some digging around or search on "PAI", "WOAI" or "MRAI".


    Paul
 

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