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› FSDS Mirror functions don't work!
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FSDS Mirror functions don't work! (Read 847 times)
Aug 21
st
, 2007 at 4:48am
The Revelator
Ex Member
I've just been modelling a bit in FSDS, when I remember that I've often tried to use the three mirror buttons but it never mirrored.
I would like to use it for the fuselage I'm just working on, but in which mode and how can I mirror?
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Aug 21
st
, 2007 at 8:16am
Felix/FFDS
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The "Mirror" buttons in FSDS are used in cross section mode, to adjust the vertices in a symmetrical fashion.
What you want to do is copy the part, then translate->flip x
Felix/
FFDS
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Aug 21
st
, 2007 at 10:43am
The Revelator
Ex Member
Ok so I make a new tube part, then delete the polys of one half (but not the orphaned points to not get problems) and then shape only this half. After that copy and mirror X . You don't need to answer except anything I said is wrong. Thanks
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Aug 21
st
, 2007 at 6:38pm
Felix/FFDS
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IF that's what you're trying to do, no.
That's where the "symmetry" buttons come into play.
Take your structured tube, with a reasonable amount of cross-sections (*as long as you have not destroyed the structure-integrity of the part, you can add cross-sections)
Hit F9 ( to go into cross-section mode). Now you can adjust the individual points of the cross section. IF YOU HAVE THE "X" symmetry button active, you will see that as you move a vertex point on one side, its complement will "mirror" the movement.
Felix/
FFDS
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Aug 22
nd
, 2007 at 8:53am
The Revelator
Ex Member
Is there also a way to to do this with the same point from several cross sects simultaniously?
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Reply #5 -
Aug 22
nd
, 2007 at 7:28pm
Felix/FFDS
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Orlando, FL
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No. If you want to make the *same* changes on several cross sections, once you have the first cross section as you want it, the Copy that cross section as a template (Cross section->Copy to template), select the next cross section (cycle, using the n or p keys) and conform the new cross section to the template (Cross Section->Conform to Template).
Felix/
FFDS
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Reply #6 -
Aug 23
rd
, 2007 at 3:11am
The Revelator
Ex Member
That's better than nothing. Thank you!
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Reply #7 -
Aug 23
rd
, 2007 at 6:38pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
Gender:
Posts: 1000000627
Quote:
That's better than nothing. Thank you!
Once you get the hang of it, it's actually quite fast.
I usually do this to build up a fuselage, especially when the cross section change a little bit from one to another. Adjust one, copy, select next, conform, adjust, go to the next, etc.
On the other hand, you can always, in point mode, select groups of points, and scale them appropriate (with respect to the part axis)
However, I find that when "building" up a fuselage, I'll work in cross-section mode mostly.
Felix/
FFDS
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