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Good chances (Read 402 times)
Aug 17th, 2007 at 10:53pm

Falcon500   Offline
Colonel
Doing my best, against
the badger!
Northern Michigan, USA

Gender: male
Posts: 1026
*****
 
There are good Chances I might donate my Seabee, along with a B-24J I have to the SimV adoption agency (Adoption projects)

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I have a problem where i start projects, and get to the painting part and stop, or just lose interest.


thats only three days, (not full days)  i might just start a bunch of projects and donate them Undecided
 

What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....&&&&&&&&&&                        The GMax effect... The GMax effect
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Reply #1 - Aug 17th, 2007 at 11:13pm

Greg Ebnit EApilot   Offline
Colonel
EA Aeronuatics The Home
of Chrome!
Michigan U.S.A.

Gender: male
Posts: 483
*****
 
Hey Falcon. Im currently working on the PRT adding some effects and will be texturing the LAT soon. LAT is a good looking ship expect something in the mail in a couple of days.  Wink
So why dont you ever paint?
Here is a pic I took while modifing the PRT hard to see in this but there is wake and smoke coming out of the funnels. Cool

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(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my aircraft design. Oh Gmax my designing creating temptress. It must be love for you have taken my heartdrive. By Greg Ebnit  ...
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Reply #2 - Aug 17th, 2007 at 11:35pm

Falcon500   Offline
Colonel
Doing my best, against
the badger!
Northern Michigan, USA

Gender: male
Posts: 1026
*****
 
Well all my attemps end up well you can guess the rest Undecided




Cry
 

What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....&&&&&&&&&&                        The GMax effect... The GMax effect
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Reply #3 - Aug 17th, 2007 at 11:45pm

Greg Ebnit EApilot   Offline
Colonel
EA Aeronuatics The Home
of Chrome!
Michigan U.S.A.

Gender: male
Posts: 483
*****
 
I know you said youve had some problems just dont know exactly what you are having problems with.
The ships you sent me look realy good so dont give up.
 

(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my aircraft design. Oh Gmax my designing creating temptress. It must be love for you have taken my heartdrive. By Greg Ebnit  ...
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Reply #4 - Aug 18th, 2007 at 12:12am

Falcon500   Offline
Colonel
Doing my best, against
the badger!
Northern Michigan, USA

Gender: male
Posts: 1026
*****
 
Grin Well i started another project right after starting this thread.... i give you one hour of Mig



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Well i had "my own" little bird i was making go it all animated, put textures on, and when i loaded the game the whole texture bmp was on the parts rather than what a cropped Wink
 

What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....&&&&&&&&&&                        The GMax effect... The GMax effect
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Reply #5 - Aug 18th, 2007 at 2:50am

Greg Ebnit EApilot   Offline
Colonel
EA Aeronuatics The Home
of Chrome!
Michigan U.S.A.

Gender: male
Posts: 483
*****
 
Sounds like maybe you had an unconverted _T or an alpha channel converted incorectly (DXT3 with alpha DXTbmp From MW graphics) Ive done this before accidentily copy pasted an alpha into the texture file and converted it instead of the _T that will do it or not converting a _T to a DXT.
Nice for an hours work. But will you finish it? LOL  Wink

Edit- Not to be a dink but I was just looking at your model you could save some polys in a few places like on the side of the engine housing maybe on the top. A good trick to forming your plane is use the body seems of the model/paint scheme to be your guide on your poly count. The lines that make up your parts should match the seems. Makes it easier when it comes time to texure also since verts along those lines will be availiable for adjustment and mathching to the model/paint. Cylinders of course are a little different because you want a nice smooth tube apearence to the eye. Also when you take your pictures of your parts to paint them you have the option of leaving the lines in. If you have a paint program that selects colors you can select the lines as body seems saves you some time painting them in. Just a couple of tips I thought Id share real quick. Oh! One more. on your vertical stabilizers make sure you have enough verts on them because they are offten off angled and hard to get a map on straight for lettering logos ETC. So in order to get your texture on straight for those reasons you have to realy work with the Unrap UVW modifier. You can work miracles with that Mod. LOL  Cool Greg
 

(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my aircraft design. Oh Gmax my designing creating temptress. It must be love for you have taken my heartdrive. By Greg Ebnit  ...
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