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› Work Hard...Fly Right
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Work Hard...Fly Right (Read 531 times)
Jul 27
th
, 2007 at 11:03am
Double_Farvel
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This is an updated edit of one I did a little while ago. Enjoy!
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Reply #1 -
Jul 27
th
, 2007 at 11:55am
Kleen Harry
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Posts: 950
I remember this one, M8. Looks good! I like how you handled the background.
Sure wish you had an editing program with a pen tool and Brezier curves. It's almost impossible to get a smooth, round shape to the wheels without that! Man, you'd love playing with Brezier curves!
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Reply #2 -
Jul 27
th
, 2007 at 11:57am
chrism7262
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nice job looks great!! also looks like hes in for a rough landing
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Reply #3 -
Jul 27
th
, 2007 at 3:05pm
Immelman
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Kleen Harry wrote
on Jul 27
th
, 2007 at 11:55am:
Sure wish you had an editing program with a pen tool and Brezier curves. It's almost impossible to get a smooth, round shape to the wheels without that! Man, you'd love playing with Brezier curves!
I think my most used tool is the line/curve tool. I don't have AA on my video card so i love being able to fix it up afterwards. It's very useful.
&&&&
Click the Sig: My Screenshot Portfolio
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Reply #4 -
Jul 27
th
, 2007 at 9:19pm
Double_Farvel
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New Jersey, USA
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Kleen Harry wrote
on Jul 27
th
, 2007 at 11:55am:
I remember this one, M8. Looks good! I like how you handled the background.
Sure wish you had an editing program with a pen tool and Brezier curves. It's almost impossible to get a smooth, round shape to the wheels without that! Man, you'd love playing with Brezier curves!
Yes, that would be nice!
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Reply #5 -
Jul 27
th
, 2007 at 11:47pm
Kleen Harry
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Colonel
I Fly Sim!
Posts: 950
No AA! "More work for Daddy!"
Well, if you can run at a high enough res you don't need AA anyway, Immelman. It doesn't matter too much if you're doing composites as you have to get the plane out anyway. Editing screenies is a different story though. Then you're trying to spiff things up with the plane flattened against the background. That can get hairy!
You should really try to get yourself an editing program with more capability, DF. Beg, borrow or steal, hee, hee! You know, you're into this big time so it would be worth while. Maybe find yourself an older woman with a lot of money.
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Reply #6 -
Jul 28
th
, 2007 at 9:02am
Double_Farvel
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I have PS Elements 5.0.
I figured that would be sufficient.
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Reply #7 -
Jul 28
th
, 2007 at 10:10am
Kleen Harry
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Posts: 950
Yeah, well, that was probably just a stupid statement on my part. Obviously your images aren't suffering!
I had one of the "Elements" programs and wasn't happy with it BUT it was probably an old one without the features and quality of your version. I use the pen tool and Brezier curves quite often and from what I understand the "Elements" programs don't have that. However, there are a ton of different ways to skin the cat! I'm sure that you've have ways of reaching the same exact result via a different route.
You need to disregard half of what I say. The hard part is deciding which half to throw away and which half to keep as it's not always obvious, hee, hee!
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Reply #8 -
Jul 28
th
, 2007 at 2:55pm
Immelman
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Unfortunatley, Harry, i run FS at the highest resolution possible and still get some AA problems. I get the same effect with the line tool though, so i don't mind.
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Reply #9 -
Jul 28
th
, 2007 at 8:18pm
Kleen Harry
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Colonel
I Fly Sim!
Posts: 950
Dang aliasing!
Well, when you start editing it becomes obvious why it happens. It's a pretty good trick for a sim to make curves out of squares, hee, hee!
Are you "cutting", like for composites, or editing screens, Immelman?
Sometimes changing the camera angle a bit can help to reduce aliasing. Where it can really be a pain is with something with a lot of fine, detailed lines, like a bipe. I imagine that it could be tough with airliner passenger windows is some cases too.
I have AA on my vid card and crank it up as high as it will go but you still can't eliminate everything. Gotta do surgery one way or another, hee, hee!
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Reply #10 -
Jul 29
th
, 2007 at 11:11pm
Immelman
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I mostly do non-composites, but im working (slowly) on a composite right now. I usually try to adjust the camera so there are lots of 45 degree angles wich look better to the eye, i find. If i use all the techniques i have for aa i can pretty much solve my problems so the extra work doesn't bother me!
&&&&
Click the Sig: My Screenshot Portfolio
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Reply #11 -
Jul 29
th
, 2007 at 11:28pm
Kleen Harry
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I Fly Sim!
Posts: 950
Just checked out your portfolio, M8! Some nice contest entries there!
Kewl! The nice thing about composites is that you aren't stuck with sim backgrounds, which are often lacking in quality and not too interesting. The sky may be ok but buildings, etc., just don't cut it.
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Reply #12 -
Jul 30
th
, 2007 at 9:00am
Double_Farvel
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Champions League Winner!
New Jersey, USA
Gender:
Posts: 1074
Kleen Harry wrote
on Jul 29
th
, 2007 at 11:28pm:
Just checked out your portfolio, M8! Some nice contest entries there!
Kewl! The nice thing about composites is that you aren't stuck with sim backgrounds, which are often lacking in quality and not too interesting. The sky may be ok but buildings, etc., just don't cut it.
Yes, very true...at least not in my sim.
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Reply #13 -
Jul 30
th
, 2007 at 12:46pm
Kleen Harry
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I Fly Sim!
Posts: 950
Yeah, that's true for most sims, DF. That's one of the nice things about composites. If you want something in the background which just doesn't look good in the sim, you can grab a nice photo of it and make a great looking image anyway!
If you make composites, when it's called for, all you really need out of the sim is a decent looking aircraft. If the aircraft or the skin isn't quite what you would like it to be, you can even go as far as you want to in transforming the aircraft!
I hope that you find the time to make and post more edits, M8. You make nice stuff. I'd like to see a lot more of it!
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