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Work Hard...Fly Right (Read 531 times)
Jul 27th, 2007 at 11:03am

Double_Farvel   Offline
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This is an updated edit of one I did a little while ago. Enjoy!  Wink

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Reply #1 - Jul 27th, 2007 at 11:55am

Kleen Harry   Offline
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I remember this one, M8. Looks good! I like how you handled the background.  Smiley

Sure wish you had an editing program with a pen tool and Brezier curves. It's almost impossible to get a smooth, round shape to the wheels without that! Man, you'd love playing with Brezier curves!  Cool
 
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Reply #2 - Jul 27th, 2007 at 11:57am

chrism7262   Offline
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nice job looks great!! also looks like hes in for a rough landing Grin
 
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Reply #3 - Jul 27th, 2007 at 3:05pm

Immelman   Offline
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Kleen Harry wrote on Jul 27th, 2007 at 11:55am:
Sure wish you had an editing program with a pen tool and Brezier curves. It's almost impossible to get a smooth, round shape to the wheels without that! Man, you'd love playing with Brezier curves!  Cool


I think my most used tool is the line/curve tool.  I don't have AA on my video card so i love being able to fix it up afterwards.  It's very useful.
 
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Reply #4 - Jul 27th, 2007 at 9:19pm

Double_Farvel   Offline
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Kleen Harry wrote on Jul 27th, 2007 at 11:55am:
I remember this one, M8. Looks good! I like how you handled the background.  Smiley

Sure wish you had an editing program with a pen tool and Brezier curves. It's almost impossible to get a smooth, round shape to the wheels without that! Man, you'd love playing with Brezier curves!  Cool

Yes, that would be nice!  Cheesy
 

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Reply #5 - Jul 27th, 2007 at 11:47pm

Kleen Harry   Offline
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No AA! "More work for Daddy!"  Grin

Well, if you can run at a high enough res you don't need AA anyway, Immelman. It doesn't matter too much if you're doing composites as you have to get the plane out anyway. Editing screenies is a different story though. Then you're trying to spiff things up with the plane flattened against the background. That can get hairy!  Shocked

You should really try to get yourself an editing program with more capability, DF. Beg, borrow or steal, hee, hee! You know, you're into this big time so it would be worth while. Maybe find yourself an older woman with a lot of money.  Wink Grin Smiley

 
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Reply #6 - Jul 28th, 2007 at 9:02am

Double_Farvel   Offline
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I have PS Elements 5.0.  Undecided I figured that would be sufficient.
 

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Reply #7 - Jul 28th, 2007 at 10:10am

Kleen Harry   Offline
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Yeah, well, that was probably just a stupid statement on my part. Obviously your images aren't suffering!  Smiley

I had one of the "Elements" programs and wasn't happy with it BUT it was probably an old one without the features and quality of your version. I use the pen tool and Brezier curves quite often and from what I understand the "Elements" programs don't have that. However, there are a ton of different ways to skin the cat! I'm sure that you've have ways of reaching the same exact result via a different route.  Wink

You need to disregard half of what I say. The hard part is deciding which half to throw away and which half to keep as it's not always obvious, hee, hee!  Grin
 
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Reply #8 - Jul 28th, 2007 at 2:55pm

Immelman   Offline
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Unfortunatley, Harry, i run FS at the highest resolution possible and still get some AA problems.  I get the same effect with the line tool though, so i don't mind.
 
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Reply #9 - Jul 28th, 2007 at 8:18pm

Kleen Harry   Offline
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Dang aliasing!  Angry Grin

Well, when you start editing it becomes obvious why it happens. It's a pretty good trick for a sim to make curves out of squares, hee, hee!  Grin

Are you "cutting", like for composites, or editing screens, Immelman?

Sometimes changing the camera angle a bit can help to reduce aliasing. Where it can really be a pain is with something with a lot of fine, detailed lines, like a bipe. I imagine that it could be tough with airliner passenger windows is some cases too.

I have AA on my vid card and crank it up as high as it will go but you still can't eliminate everything. Gotta do surgery one way or another, hee, hee!  Wink
 
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Reply #10 - Jul 29th, 2007 at 11:11pm

Immelman   Offline
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I mostly do non-composites, but im working (slowly) on a composite right now.  I usually try to adjust the camera so there are lots of 45 degree angles wich look better to the eye, i find.  If i use all the techniques i have for aa i can pretty much solve my problems so the extra work doesn't bother me!
 
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Reply #11 - Jul 29th, 2007 at 11:28pm

Kleen Harry   Offline
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Just checked out your portfolio, M8! Some nice contest entries there!  Smiley

Kewl! The nice thing about composites is that you aren't stuck with sim backgrounds, which are often lacking in quality and not too interesting. The sky may be ok but buildings, etc., just don't cut it.  Wink
 
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Reply #12 - Jul 30th, 2007 at 9:00am

Double_Farvel   Offline
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Kleen Harry wrote on Jul 29th, 2007 at 11:28pm:
Just checked out your portfolio, M8! Some nice contest entries there!  Smiley

Kewl! The nice thing about composites is that you aren't stuck with sim backgrounds, which are often lacking in quality and not too interesting. The sky may be ok but buildings, etc., just don't cut it.  Wink

Yes, very true...at least not in my sim.  Undecided
 

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Reply #13 - Jul 30th, 2007 at 12:46pm

Kleen Harry   Offline
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Yeah, that's true for most sims, DF. That's one of the nice things about composites. If you want something in the background which just doesn't look good in the sim, you can grab a nice photo of it and make a great looking image anyway!  Wink

If you make composites, when it's called for, all you really need out of the sim is a decent looking aircraft. If the aircraft or the skin isn't quite what you would like it to be, you can even go as far as you want to in transforming the aircraft!  Grin

I hope that you find the time to make and post more edits, M8. You make nice stuff. I'd like to see a lot more of it!  Smiley
 
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