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› Runway12 file placement issues...`
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Runway12 file placement issues...` (Read 613 times)
Jul 19
th
, 2007 at 7:21pm
bowler_man
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Colonel
Posts: 288
Okay, so when I save the scenery files so Runway12 can create a BGL file, do I save the file in the addonscenery/scenery folder?? Because I can't get my stuff to show up! I have a few trucks and stuff from a while back that I did, but I am doing the same steps, but I can't get it to work. I hope I am making sense...
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Reply #1 -
Jul 19
th
, 2007 at 7:34pm
xxTidalxx
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Colonel
Southwest kicks ***
Texas
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Posts: 12
well, im a noob at addon scenery, but i think you have to go to the settings tab and under scenery activate it or somthin. i think it should be saved in the addon scenery folder, but idn
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Jul 19
th
, 2007 at 8:20pm
bowler_man
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Colonel
Posts: 288
Well, I tried that, and I go into the folder that I saved it in, and it shows the folder as empty. That usually means that it's not the type of file that it's looking for
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Jul 20
th
, 2007 at 8:15am
Björn
Ex Member
If you saved your file, but it doesn't show there might have been a compiling error.
Check if you have the necessary compiler(s) for Rwy12. Might be bglcomp.exe from the SDK.
Of maybe Rwy12 needs the path to the compiler...
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Reply #4 -
Jul 20
th
, 2007 at 1:13pm
bowler_man
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Colonel
Posts: 288
Björn wrote
on Jul 20
th
, 2007 at 8:15am:
If you saved your file, but it doesn't show there might have been a compiling error.
Check if you have the necessary compiler(s) for Rwy12. Might be bglcomp.exe from the SDK.
Of maybe Rwy12 needs the path to the compiler...
Once you throw in words like "compiler" and "bglcomp", you've lost me. Thanks for the help though, I'll keep working on it.
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Reply #5 -
Jul 21
st
, 2007 at 8:40am
uncleyuk
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Cowboy up!!
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Unless I'm mistaken, RWY 12 kept it's files in the Addon Scenery folder in a file called Static Objects Library.
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Reply #6 -
Jul 23
rd
, 2007 at 8:11am
Groundbound1
Ex Member
bowler_man wrote
on Jul 19
th
, 2007 at 7:21pm:
Okay, so when I save the scenery files so Runway12 can create a BGL file, do I save the file in the addonscenery/scenery folder?? Because I can't get my stuff to show up! I have a few trucks and stuff from a while back that I did, but I am doing the same steps, but I can't get it to work. I hope I am making sense...
I'm guessing that when you are trying to activate your new scenery, you are going to far into the folders. To activate a scenery. you should only have to click on the outer-most folder. I.E., If I were to make scenery for KDTW, inside the add-on scenery folder I might make a new folder callled "MY KDTW". Inside " My KDTW", I would make two others named "scenery" and "texture".The folder named "MY KDTW" would be the one I would need to activate, not the scenery or texture folders INSIDE the "MY KDTW" folder. Also I've learned (quite by accident) that the scenery and texture folders you make SHOULD NOT have capital letters in their names. If they do, the scenery add function would let you stop at the right level.
OR, am I misunderstanding you? Did you MAKE the trucks, and your trying to use them as RWY12 objects, or are you trying to PLACE those "trucks and stuff" into scenery with RWY12? I suppose what I'm getting at is, where are the trucks not showing up, in the FS9 scenery, or the RWY12 placer program?
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