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Sound Problem (Read 2005 times)
Jun 23
rd
, 2007 at 9:38pm
Silberio
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Da Great Silberio.
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Posts: 9
Hello, im new here, joined yesterday
Well, i got some kinda problem, i found a sound, its the engine start of a ME-109, wich i used as the engine start on my CFS's ME-109, but the sound (In Game) isnt full, about in the half it kinda cut's.
Is there any coding i can do so the sound plays full lenght?
Thanks.
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Reply #1 -
Jun 24
th
, 2007 at 7:02am
H
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2003: the year NH couldn't
save face...
NH, USA
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I believe you're saying that you've replaced an original sound with another, the replacement sound is of longer duration and not all of it plays. This is affected by the parameters set in the
sound.cfg
which was made with the original sound in mind.
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Reply #2 -
Jun 24
th
, 2007 at 3:04pm
Silberio
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Da Great Silberio.
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Yeah, actually, thats what i meant hehe.
Well, what do i have to write there?
I changed the name of the startup sound file:
[STARTUP]
filename=start
rparams=0.590000,0.912000,0.995000,1.189000
vparams=0.000000,0.000000,0.056000,0.000000,0.083000,0.000000,0.123000,0.000000,
0.146000,0.000000,0.192000,0.000000,0.556000,0.000000,0.750000,100.000000
min_volume=103000
I changed it to "Start" (As that is the sound filename), so what should i write so it stays for longer time?
The sound lenght is 12 seconds, by the way.
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Reply #3 -
Jun 25
th
, 2007 at 12:18am
H
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Colonel
2003: the year NH couldn't
save face...
NH, USA
Gender:
Posts: 6837
Well, my stock CFS1 bf109e doesn't have a parameter string for the start.wav?
Depending upon what my fuel settings are, the starting time varies;
pushing the starter button with the magnetos off, it's continually repeating about 12 seconds of "Wipe Out" --
must remember to revert to proper file.
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Reply #4 -
Jun 25
th
, 2007 at 12:37am
Silberio
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Da Great Silberio.
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Hmm...Im gonna check the backup file.
*Checks Backup file*
Okay, in the backup (Original) it says just this instead:
[STARTUP]
filename=start
In the Sound.CFG, the only thing I did, as i remember, was to rename the sound I downloaded to "Start", as the default BF109 Start sound filename.
So...What can I do so it stays for 12 seconds?
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Reply #5 -
Jun 25
th
, 2007 at 1:32am
H
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Colonel
2003: the year NH couldn't
save face...
NH, USA
Gender:
Posts: 6837
Silberio wrote
on Jun 25
th
, 2007 at 12:37am:
So...What can I do so it stays for 12 seconds?
Fiddle with your fuel mixture...
don't click on the magnetos for the first 12 seconds while pushing the starter button (leave them off -- you can listen to the start.wav all day
)...
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Reply #6 -
Jun 25
th
, 2007 at 2:28am
Silberio
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Da Great Silberio.
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Posts: 9
Haha, Thank you very much, now i can listen to the full sound
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