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› Steaming into wind
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Steaming into wind (Read 469 times)
Jun 15
th
, 2007 at 10:28am
voodoo1
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Colonel
I love YaBB 1G - SP1!
Posts: 447
Composite.. Thanks for looking!
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Reply #1 -
Jun 15
th
, 2007 at 11:27am
Canuck.
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Tecumseh, On, Canada
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Posts: 837
Wow!
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Reply #2 -
Jun 15
th
, 2007 at 2:43pm
voodoo1
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Colonel
I love YaBB 1G - SP1!
Posts: 447
Well, thankyou matey!
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Reply #3 -
Jun 15
th
, 2007 at 5:16pm
Double_Farvel
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Champions League Winner!
New Jersey, USA
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Posts: 1074
Nice, but the water in the foreground looks a bit odd.
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Reply #4 -
Jun 15
th
, 2007 at 7:38pm
voodoo1
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Colonel
I love YaBB 1G - SP1!
Posts: 447
Cheers mate, why's that then? I'd love to improve it as it's my first attempt at water so anything constructive is greatly appreciated.
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Reply #5 -
Jun 17
th
, 2007 at 11:34am
Kleen Harry
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Colonel
I Fly Sim!
Posts: 950
Well, the water looks pretty good to me, Brett!
My subjective opinion is:
1) More midtones on the objects. They are mostly highight and shadow so a lot of detail is lost. If you so chose, you could either reduce the contrast on the ship and/or planes or not burn and dodge so much that the midtones are lost.
2) The sky looks a little rough, especially on the left. Sometimes it's tough to smooth things out without killing all of the definition and character. One trick is to use the "Elliptical Lasso", in a small circle of fixed size, and then apply a small amount of "Radial Blur". Too high a setting and you'll see a circle, hee, hee! Just move around to where ever things look too sharp. You can follow up with the "Blur" and "Smudge" tools as needed to get the final look you want.
3) You can use the "Show Grid" view to check for horizontal and vertical lines and then "Rotate Canvas" to square things up as much as possible.
All of these are, of course, options. It's up to the artist to decide what he likes best. That trumps everything else!
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Reply #6 -
Jun 17
th
, 2007 at 1:03pm
voodoo1
Offline
Colonel
I love YaBB 1G - SP1!
Posts: 447
Cheers Don and thanks for the tips there mate.. In truth I haven't got a clue what I'm doing with PS and it's always a learning experience so tips and critique is always important and I am always very much greatful for that.
I'll give all that a go my friend.
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Reply #7 -
Jun 17
th
, 2007 at 2:09pm
Kleen Harry
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Colonel
I Fly Sim!
Posts: 950
I don't know much about the deeper mysteries of PS either, Brett! I click on things and see what happens, hee, hee! Haven't reached a galaxy from which I couldn't find my way home yet! Flip switches and push buttons and see where it takes you!
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Reply #8 -
Jun 18
th
, 2007 at 12:00am
flyboy 28
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Colonel
Jacksonville, FL
Posts: 13323
Very nice. Happen to have a larger version?
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