Well, I understand "skinning" with .dds files, but the aircraft I want to repaint (Brazilian UH60) is an addon, that has .bmp files as the texture. Now when I try to view the files, I get a "corrupted file" message. When I try to open it in Photoshop, I get a "disk error" message. Why are they un-openable .bmps instead of the usual .dds?
Also, the thumbnail shows external fuel tanks, which don't appear in game
And there's this weird thing, that happens with alot of add-on aircraft:
What's with the red overlay?
EDIT: Nuts, clicked on the wrong forum--could have sworn I clicked the painting section.