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What should we see in FS11? (Read 1620 times)
Reply #15 - Jun 2nd, 2007 at 8:15pm

FiGHtA_PiLoT   Offline
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extremely realistic crashes. Like in FSX, you crash into the ground, it's not even a fraction of a percent realistic. In FS11 you should see skidding and major damage (parts falling off, things bent in, fire, etc.)
 

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Reply #16 - Jun 2nd, 2007 at 8:21pm

RitterKreuz   Offline
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Texas

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hmm - guess the object ofthe game is to not crash - MSFS has always lacked in this area... i suppose to prevent people from just crashing oer and over again  Roll Eyes thats pretty dumb.

the best crash effects i have seen were in janes ww2 fighters back in 98... awesome
 
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Reply #17 - Jun 2nd, 2007 at 9:18pm
An-225   Ex Member

 
What should we see in FSXI? I think its way too early to be asking. Just sit back, and enjoy FSX.

RitterKruez - I think that while the FS selection of planes is limited - the freeware and payware designers fill in the gaps.

Also FiGHtA_PiLoT, Microsoft simply CANNOT do that. If...lets say...the 747 could crash in FSX. Microsoft would have to name it something else, say, the C800 Stingray. The actual airplane manufacturers (Boeing, Cessna etc.) do not want to see their aircraft crash. Its exactly the same for the car racing gaming Gran Turismo.
 
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Reply #18 - Jun 3rd, 2007 at 1:46am

Ashton Lawson   Offline
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FS Water Configurator
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3D water swells, and waves.
More 3D trees and houses, which look better close up, rather than cardboard cut-out style.
Runways which 'cling' to the landscape, so they're not always completely flat.
An option to increase the number of iterations on runway lines and taxiways, so they don't look like polygons.
More aircraft, from many more companies.
More missions, and maybe a career mode.
Voice recognition for ATC, and more realistic pilot and tower voices (and not always american accented people).
Grass (it may seem that grass will come in the DX10 patch, but that remains to be seen).
Better AIRCRAFT PHYSICS.
An option where the SDK for aircraft creation, can make a .cfg file by looking at the actual geometry of the aircraft model.
Better traffic, boats, and animals.
Textures which have roads depicted actually have 'real' roads generated along them.
Traffic which can stop at traffics lights, turn left down one way, and do stuff like real traffic.
Dynamic work areas, such as docks which have ships come in, and have their cargo unloaded by the huge cranes.
Actual people running around the airport, servicing the planes.
Hangars which open and close to let people do maintenance, and house planes.
Helicopter air traffic, instead of all fixed wing aircraft.
VTOL aircraft of different types, propeller (V-22 Osprey) or jet (AV-8B Harrier).
Carrier operations, like catapult aircraft launches, and arrestor cable landings.
Blimp physics.
Mid-air refueling with military or other aircraft.
Being able to see actual people walking around in an airport terminal.
People parking cars, and walking into an airport terminal, to board a plane.
Opening aircraft doors during flight actually effects the handling of the aircraft.
Dynamic breakage, or aircraft problems which can occur randomly without the user having any clue about it happening.
Higher quality autogen objects.
Better lighting on roads and airports (dark lightmaps are used on aircraft under airport lights, and the aircraft looks black).
Self-shadowing without the use of 'imitation' methods.  This way, no SDK work would have to be done to have self-shadowing.
Helicopter rotor blade flexing.
Real motion-blur.
Real depth-of-field.
Better cloud lighting, and blending.  E.G. Thick clouds are dark when covering the sun, but thin ones are light.
Better aircraft sounds.
Better particle effects.  E.G. Soft particles, and smaller, but larger in number particles.
Better lens effects.
Better, less FPS killing, HDR on the sun.
SLI and/or Crossfire support.
Contact points replaced by actual mesh collision checking.
Helicopter blades rotation are controlled by the sim, rather than pre-animated.
Better forcefeedback physics.
Default virtual-cockpits which have every single polygon visible from any angle view using TrackIR, so you don't get missing polys.
Better flight recording functions.  E.G. Faster record speed, more recording options..

Anything else I can think of later...
 

...&&FS Water Configurator+ has new modifications in the works, plus DirectX 10, Service Pack&&1, and Radeon HD 3+ Series support.
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Reply #19 - Jun 3rd, 2007 at 6:28am

Fozzer   Offline
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An elderly FS 2004 addict!
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...I just requested something simple, like; "Moving Grass" for my Piper Cub's wheels to sink into, in FSX...

...and look what happened, following all these requests...

FSX became TOTALLY UNPLAYABLE for most/all Folks out there... Shocked... Shocked... Shocked...!

The more complex "Stuff" we ask for, the more unlikely it is that we will EVER be able to take advantage of it... Shocked...!

Paul....STILL enjoying FS 2004....with my cup of Tea resting on my FSX CD... Cool...!
 

Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
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Reply #20 - Jun 3rd, 2007 at 8:21am
john_uk   Ex Member

 
Fozzer wrote on Jun 3rd, 2007 at 6:28am:
...I just requested something simple, like; "Moving Grass" for my Piper Cub's wheels to sink into, in FSX...

...and look what happened, following all these requests...

FSX became TOTALLY UNPLAYABLE for most/all Folks out there... Shocked... Shocked... Shocked...!

The more complex "Stuff" we ask for, the more unlikely it is that we will EVER be able to take advantage of it... Shocked...!

Paul....STILL enjoying FS 2004....with my cup of Tea resting on my FSX CD... Cool...!


CD?, CD 1 out of 10 or something Tongue
 
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Reply #21 - Jun 3rd, 2007 at 1:22pm

spitfire boy   Offline
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Quote:
wow - there seems to be some bitter resentment of FSX and microsoft... i cant seem to understand why though  Undecided

you want to see how crappy a game and a game developer can be? run down to the store and buy "Silent Hunter: Wolves of the Pacific" tons of eye candy and NO good game play material at all. plus there are over 250 known bugs with the game.


Ooooooooh, no no no, you have it all wrong!!! It's just that it shouldn't be more than 2 years before the next FS is out, and I've seen threads like this before, put out there on the net prior to the release of FSX. It seems they were listened to. This is for people to be constructive, and to provid ethe consumer viewpoint. We're the ones buying it, we should have a say, we did last time, and I'd like to put my opinion out there at this point, as I'm sure others do to!!
 

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Reply #22 - Jun 3rd, 2007 at 4:33pm

fighter25   Offline
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Dayton, Ohio

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Some old millitary planes. EG. P-51, Spitfire and other war birds. Military AI traffic, flying sorties and doing touch and goes at bases.
 

...
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Reply #23 - Jun 3rd, 2007 at 10:40pm

FiGHtA_PiLoT   Offline
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I think that's pretty lame. I mean, i'm not some 9-year-old kid who crahes planes and stuff for the fun of it. Just in case I have probs with my plane, and it goes down, I actually want it to be realistic. Like I was flying the NAMC Air Nippon prop and the engines overheated and I went down. When I went down, the nose went into the ground about a foot and the plane was at like a 70-degree angle. Then the the landing gear popped out randomly! WAYYYY to unrealistic for me...sorry.
 

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Reply #24 - Jun 11th, 2007 at 1:39am

rootbeer   Offline
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I want an auto-installer that allows dimbulbs like me to simply drag and drop the extracted file (which is on the Desktop) into some kind of an "active area" having to do with the sim (also on the Desktop), click once and it's installed into the sim, all hunky-dory and ready for liftoff. How wonderful that would be...








Ya don't want much, do ya, Str1ker?
 

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Reply #25 - Jun 11th, 2007 at 2:10am

Mitch.   Offline
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1)Lockheed Super Constellation (best looking aircraft ever)
2)Photorealistic scenery globally
3)Career Mode
4)Military aircraft/traffic
5)Better ATC
6)Maybe damage if possible
7)FMC
8)Airshow events corresponding to real life airshows
9)People/passengers
10)Opening hangars and aicraft towed from hangars

Thats it
 


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^^^ Click above to check out MySimshots.net  ^^^
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Reply #26 - Jun 11th, 2007 at 2:55am

Gunny04   Offline
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Actually car companies DON'T care if their cars are modeled for damage, so long as the damage is what occurs in real life, Has anyone looked up dirt? Maybe even NFS Pro Street... I think if the damage was 100% realistic that the Aircraft companies wouldn't mind if their aircraft could be destroyed in a game, The problem is, it would take too much time to model the destruction of an aircraft in the event of a failure, and the graphics processing power needed would be beyond anything we will have for a long time I'd imagine. I would love to see aircraft fall apart when I screw up a landing, have my gear fall off, my engines burst into flame in mid flight etc, But I doubt we will see it any time soon or at all. Something I would like to see, Waves on the water, a new graphics engine (Totally revamped basically) but its really too soon to care really, and as RitterKruez said, FSX has no major issues as far as I can tell, it just needs some good hardware is all!

Gunny
 

AMD athlon 3800 Venice Socket 939 64 bit at 2.4Ghz, 6100K8MA-RS Foxconn Motherboard, 1gb (2X512) OCZ Platinum PC3200 Ram, EVGA 8800GTS 640MB OC, 500 Watt NZXT psu, and Windows Vista Ultimate Total hard drive space 530gb
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Reply #27 - Jun 11th, 2007 at 8:38am
Björn   Ex Member

 
Mitch. wrote on Jun 11th, 2007 at 2:10am:
2)Photorealistic scenery globally


Not gonna happen. This would take like 5 DVDs and 100GB of HDD space.
 
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Reply #28 - Jun 12th, 2007 at 3:03am

Mitch.   Offline
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Quote:
Not gonna happen. This would take like 5 DVDs and 100GB of HDD space.


yeah i know but its nice to dream
 


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^^^ Click above to check out MySimshots.net  ^^^
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Reply #29 - Jun 12th, 2007 at 3:10am

PsychoDiablo   Offline
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a computer thats capable of running it with at least 15 fps maxed Roll Eyes  to far out i know
 

......&& &&"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons." - General Macarthur
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